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@needle-tools/engine

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Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.

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import { GameObject as r, onClear as i, onDestroy as a, onInitialized as s, onAfterRender as l, onBeforeRender as d, onUpdate as c, onStart as m, TypeStore as p, loadAsset as g, NeedleXRSession as u, Context as S, VERSION as C, Component as y, Components as E } from "./needle-engine.bundle-D6p-PpmA.js"; import { $componentName as A, $physicsKey as T, ActionBuilder as b, ActionCollection as M, ActionModel as I, Addressables as D, AlignmentConstraint as O, AmbientMode as x, Animation as k, AnimationCurve as L, AnimationExtension as N, AnimationTrackHandler as B, AnimationUtils as F, Animator as w, AnimatorConditionMode as U, AnimatorController as G, AnimatorControllerParameterType as W, AnimatorStateInfo as H, Antialiasing as X, Application as z, AssetDatabase as V, AssetReference as _, Attractor as j, AudioExtension as Z, AudioListener as K, AudioSource as Q, AudioTrackHandler as $, Avatar as Y, AvatarBlink_Simple as J, AvatarEyeLook_Rotation as q, AvatarLoader as ee, AvatarMarker as te, AvatarModel as oe, Avatar_Brain_LookAt as re, Avatar_MouthShapes as ne, Avatar_MustacheShake as ie, Avatar_POI as ae, Axes as se, AxesHelper as le, BUILD_TIME as de, BaseUIComponent as ce, BasicIKConstraint as me, BehaviorExtension as pe, BehaviorModel as ge, Component$1 as ue, BlobStorage as Se, BloomEffect as Ce, BoxCollider as ye, BoxGizmo as Ee, BoxHelperComponent as Re, Button as he, ButtonsFactory as fe, CallDirection as ve, CallInfo as Pe, Camera as Ae, CameraTargetReachedEvent as Te, Canvas as be, CanvasGroup as Me, CapsuleCollider as Ie, ChangeMaterialOnClick as De, ChangeTransformOnClick as Oe, CharacterController as xe, CharacterControllerInput as ke, ChromaticAberration as Le, CircularBuffer as Ne, ClearFlags as Be, ClickThrough as Fe, ClipExtrapolation as we, Collider as Ue, Collision as Ge, CollisionDetectionMode as We, ColorAdjustments as He, ColorBySpeedModule as Xe, ColorOverLifetimeModule as ze, Component$1 as Ve, ComponentLifecycleEvents as _e, ConnectionEvents as je, ContactPoint as Ze, ContactShadows as Ke, ContextArgs as Qe, ContextEvent as $e, ContextRegistry as Ye, ControlTrackHandler as Je, CursorFollow as qe, CustomBranding as et, CustomShader as tt, DefaultReflectionMode as ot, Deletable as rt, DeleteBox as nt, DepthOfField as it, DeviceFlag as at, DeviceUtilities as st, DocumentExtension as lt, DragControls as dt, DragMode as ct, DropListener as mt, Duplicatable as pt, EffectWrapper as gt, EmissionModule as ut, EmphasizeOnClick as St, EngineLoadingView as Ct, EnvironmentScene as yt, EventList as Et, EventListEvent as Rt, EventSystem as ht, EventTrigger as ft, FieldWithDefault as vt, FileReference as Pt, FileReferenceSerializer as At, FileSpawnModel as Tt, File_Event as bt, FixedJoint as Mt, Fog as It, FrameEvent as Dt, GENERATOR as Ot, Gizmos as xt, GltfExport as kt, GltfExportBox as Lt, Gradient as Nt, Graphic as Bt, GraphicRaycaster as Ft, Graphics as wt, GridHelper as Ut, GridLayoutGroup as Gt, GroundProjectedEnv as Wt, GroupActionModel as Ht, HideFlags as Xt, HideOnStart as zt, HingeJoint as Vt, HorizontalLayoutGroup as _t, HostData as jt, HoverAnimation as Zt, Image as Kt, ImageReference as Qt, ImageReferenceSerializer as $t, InheritVelocityModule as Yt, Input as Jt, InputEventQueue as qt, InputEvents as eo, InputField as to, InstanceHandle as oo, InstancingHandler as ro, InstancingUtil as no, InstantiateEvent as io, InstantiateIdProvider as ao, InstantiateOptions as so, Interactable as lo, InternalScreenshotUtils as co, JoinedRoomResponse as mo, KeyEventArgs as po, Keyframe as go, LODGroup as uo, LODModel as So, LeftRoomResponse as Co, Light as yo, LightData as Eo, LimitVelocityOverLifetimeModule as Ro, LoadingElementOptions as ho, LogStats as fo, LogType as vo, LookAt as Po, LookAtConstraint as Ao, MainModule as To, MarkerTrackHandler as bo, MarkerType as Mo, MaskableGraphic as Io, MaterialPropertyBlock as Do, MaterialX as Oo, Mathf as xo, MeshCollider as ko, MeshRenderer as Lo, MinMaxCurve as No, MinMaxGradient as Bo, NEEDLE_ENGINE_FEATURE_FLAGS as Fo, MODULES as wo, NEKeyboardEvent as Uo, NEPointerEvent as Go, NeedleButtonElement as Wo, ContextRegistry as Ho, NeedleEngineModelLoader as Xo, NeedleEngineWebComponent as zo, NeedleMenu as Vo, NeedlePatchesKey as _o, USDZExporter as jo, NeedleXRController as Zo, NeedleXRSync as Ko, NeedleXRUtils as Qo, NestedGltf as $o, NetworkConnection as Yo, NetworkedStreamEvents as Jo, NetworkedStreams as qo, Networking as er, NewInstanceModel as tr, NoiseModule as or, ObjectRaycaster as rr, ObjectUtils as nr, OffsetConstraint as ir, OneEuroFilter as ar, OneEuroFilterXYZ as sr, OpenURL as lr, OrbitControls as dr, Outline as cr, OwnershipEvent as mr, OwnershipModel as pr, PUBLIC_KEY as gr, Padding as ur, ParticleBurst as Sr, ParticleSubEmitter as Cr, ParticleSystem as yr, ParticleSystemBaseBehaviour as Er, ParticleSystemRenderer as Rr, ParticleSystemShapeType as hr, PeerHandle as fr, PeerNetworking as vr, Physics as Pr, PhysicsExtension as Ar, PhysicsMaterialCombine as Tr, PixelationEffect as br, PlayAnimationOnClick as Mr, PlayAudioOnClick as Ir, PlayableDirector as Dr, PlayerColor as Or, PlayerState as xr, PlayerStateEvent as kr, PlayerSync as Lr, PlayerView as Nr, PlayerViewManager as Br, PointerEventData as Fr, PointerType as wr, PostProcessingEffect as Ur, PostProcessingEffectOrder as Gr, PostProcessingHandler as Wr, Volume as Hr, PreliminaryAction as Xr, PreliminaryTrigger as zr, PreviewHelper as Vr, PrimitiveType as _r, Progress as jr, PromiseAllWithErrors as Zr, PromiseErrorResult as Kr, RGBAColor as Qr, RapierPhysics as $r, RawImage as Yr, RaycastOptions as Jr, Rect as qr, RectTransform as en, ReflectionProbe as tn, RegisteredAnimationInfo as on, RemoteSkybox as rn, RenderTexture as nn, RenderTextureSerializer as an, Renderer as sn, RendererData as ln, RendererLightmap as dn, Rigidbody as cn, RigidbodyConstraints as mn, RoomEvents as pn, RotationBySpeedModule as gn, RotationOverLifetimeModule as un, SceneLightSettings as Sn, SceneSwitcher as Cn, ScreenCapture as yn, ScreenSpaceAmbientOcclusion as En, ScreenSpaceAmbientOcclusionN8 as Rn, ScrollFollow as hn, SeeThrough as fn, SendQueue as vn, SerializationContext as Pn, SetActiveOnClick as An, ShadowCatcher as Tn, ShapeModule as bn, ShapeOverlapResult as Mn, SharpeningEffect as In, SignalAsset as Dn, SignalReceiver as On, SignalReceiverEvent as xn, SignalTrackHandler as kn, Size as Ln, SizeBySpeedModule as Nn, SizeOverLifetimeModule as Bn, SkinnedMeshRenderer as Fn, SmoothFollow as wn, SpatialGrabRaycaster as Un, SpatialHtml as Gn, SpatialTrigger as Wn, SpatialTriggerReceiver as Hn, SpectatorCamera as Xn, SphereCollider as zn, SphereIntersection as Vn, SplineContainer as _n, SplineData as jn, SplineUtils as Zn, SplineWalker as Kn, Sprite as Qn, SpriteData as $n, SpriteRenderer as Yn, SpriteSheet as Jn, StateMachineBehaviour as qn, StreamEndedEvent as ei, StreamReceivedEvent as ti, SubEmitterSystem as oi, SyncedCamera as ri, SyncedRoom as ni, SyncedTransform as ii, TapGestureTrigger as ai, TeleportTarget as si, TestRunner as li, TestSimulateUserData as di, Text as ci, TextBuilder as mi, TextExtension as pi, TextureSheetAnimationModule as gi, TiltShiftEffect as ui, Time as Si, ToneMappingEffect as Ci, TrackHandler as yi, TrackType as Ei, TrailModule as Ri, TransformData as hi, TransformGizmo as fi, TriggerBuilder as vi, TriggerModel as Pi, UIRaycastUtils as Ai, UIRootComponent as Ti, USDDocument as bi, USDObject as Mi, USDWriter as Ii, USDZExporter$1 as Di, USDZText as Oi, USDZUIExtension as xi, UriSerializer as ki, UsageMarker as Li, UserJoinedOrLeftRoomModel as Ni, VariantAction as Bi, VelocityOverLifetimeModule as Fi, VerticalLayoutGroup as wi, VideoPlayer as Ui, ViewBox as Gi, ViewDevice as Wi, Vignette as Hi, VisibilityAction as Xi, Voip as zi, Volume as Vi, VolumeParameter as _i, VolumeProfile as ji, WaitForFrames as Zi, WaitForPromise as Ki, WaitForSeconds as Qi, Watch as $i, WebARCameraBackground as Yi, WebARSessionRoot as Ji, WebXR as qi, WebXRButtonFactory as ea, WebXRImageTracking as ta, WebXRImageTrackingModel as oa, WebXRPlaneTracking as ra, WebXRTrackedImage as na, XRControllerFollow as ia, XRControllerModel as aa, XRControllerMovement as sa, XRFlag as la, XRRig as da, XRState as ca, XRStateFlag as ma, __Ignore as pa, __internalNotifyObjectDestroyed as ga, activeInHierarchyFieldName as ua, addAttributeChangeCallback as Sa, addComponent as Ca, addCustomExtensionPlugin as ya, addNewComponent as Ea, addPatch as Ra, apply as ha, applyHMRChanges as fa, applyPrototypeExtensions as va, beginListenDestroy as Pa, beginListenInstantiate as Aa, binaryIdentifierCasts as Ta, build_scene_functions as ba, builtinComponentKeyName as Ma, calculateProgress01 as Ia, clearMessages as Da, clearMessages as Oa, colorSerializer as xa, compareAssociation as ka, componentSerializer as La, copyTexture as Na, createMotion as Ba, debugNet as Fa, debugOwner as wa, decompressGpuTexture as Ua, deepClone as Ga, delay as Wa, delayForFrames as Ha, deserializeObject as Xa, destroy as za, destroyComponentInstance as Va, determineMimeTypeFromExtension as _a, disposeObjectResources as ja, disposeStream as Za, editorGuidKeyName as Ka, enableSpatialConsole as Qa, euler as $a, eventListSerializer as Ya, exportAsGLTF as Ja, findByGuid as qa, findObjectOfType as es, findObjectsOfType as ts, findResourceUsers as os, fitCamera as rs, fitObjectIntoVolume as ns, foreachComponent as is, foreachComponentEnumerator as as, forward as ss, generateQRCode as ls, generateSeed as ds, getBoundingBox as cs, getCameraController as ms, getComponent as ps, getComponentInChildren as gs, getComponentInParent as us, getComponents as Ss, getComponentsInChildren as Cs, getComponentsInParent as ys, getFormattedDate as Es, getIconElement as Rs, getIconTexture as hs, getLoader as fs, getOrAddComponent as vs, getParam as Ps, getParentHierarchyPath as As, getPath as Ts, getPeerOptions as bs, getPeerjsInstance as Ms, getResourceUserCount as Is, getTempColor as Ds, getTempQuaternion as Os, getTempVector as xs, getUrlParams as ks, getVisibleInCustomShadowRendering as Ls, getWorldDirection as Ns, getWorldEuler as Bs, getWorldPosition as Fs, getWorldQuaternion as ws, getWorldRotation as Us, getWorldScale as Gs, hasCommercialLicense as Ws, hasIndieLicense as Hs, hasPointerEventComponent as Xs, hasProLicense as zs, hideDebugConsole as Vs, imageToCanvas as _s, instantiate as js, invokeLoadedImportPluginHooks as Zs, invokeXRSessionEnd as Ks, invokeXRSessionStart as Qs, isActiveInHierarchy as $s, isActiveSelf as Ys, isAndroidDevice as Js, isAnimationAction as qs, isComponent as el, isDebugMode as tl, isDesktop as ol, isDestroyed as rl, isDevEnvironment as nl, isDisposed as il, isExporting as al, isGLTFModel as sl, isHostedOnGlitch as ll, isHotReloadEnabled as dl, isHotReloading as cl, isIPad as ml, isIconElement as pl, isLocalNetwork as gl, isMacOS as ul, isMobileDevice as Sl, isMozillaXR as Cl, isQuest as yl, isResourceTrackingEnabled as El, isSafari as Rl, isUsingInstancing as hl, isiOS as fl, isiPad as vl, loadPMREM as Pl, loadSync as Al, logHierarchy as Tl, lookAtInverse as bl, lookAtObject as Ml, lookAtScreenPoint as Il, makeId as Dl, makeIdFromRandomWords as Ol, makeNameSafe as xl, markAsInstancedRendered as kl, microphonePermissionsGranted as Ll, nameof as Nl, nameofFactory as Bl, objectSerializer as Fl, offXRSessionEnd as wl, offXRSessionStart as Ul, onXRSessionEnd as Gl, onXRSessionStart as Wl, parseSync as Hl, placeOnSurface as Xl, postprocessFBXMaterials as zl, prefix as Vl, pushState as _l, randomNumber as jl, registerBinaryType as Zl, registerComponent as Kl, registerComponentExtension as Ql, registerCustomEffectType as $l, registerExportExtensions as Yl, registerExtensions as Jl, registerHotReloadType as ql, registerLoader as ed, registerPrefabProvider as td, registerPrototypeExtensions as od, registerType as rd, relativePathPrefix as nd, removeAttributeChangeCallback as id, removeComponent as ad, removeCustomImportExtensionType as sd, removePatch as ld, resolveUrl as dd, sanitizeString as cd, saveImage as md, screenshot as pd, screenshot2 as gd, sendDestroyed as ud, serializable as Sd, serializeObject as Cd, serializeable as yd, setActive as Ed, setAllowBalloonMessages as Rd, setAllowOverlayMessages as hd, setAutoFitEnabled as fd, setCameraController as vd, setDestroyed as Pd, setDevEnvironment as Ad, setDisposable as Td, setDontDestroy as bd, setOrAddParamsToUrl as Md, setParam as Id, setParamWithoutReload as Dd, setPeerOptions as Od, setResourceTrackingEnabled as xd, setState as kd, setVisibleInCustomShadowRendering as Ld, setWorldEuler as Nd, setWorldPosition as Bd, setWorldPositionXYZ as Fd, setWorldQuaternion as wd, setWorldQuaternionXYZW as Ud, setWorldRotation as Gd, setWorldRotationXYZ as Wd, setWorldScale as Hd, showBalloonError as Xd, showBalloonMessage as zd, showBalloonWarning as Vd, showDebugConsole as _d, slerp as jd, syncDestroy as Zd, syncField as Kd, syncInstantiate as Qd, textureToCanvas as $d, toSourceId as Yd, tryCastBinary as Jd, tryDetermineMimetypeFromBinary as qd, tryDetermineMimetypeFromURL as ec, tryFindObject as tc, tryGetGuid as oc, unregisterHotReloadType as rc, unwatchWrite as nc, useForAutoFit as ic, validate as ac, watchWrite as sc } from "./needle-engine.bundle-D6p-PpmA.js"; import { NEEDLE_progressive as dc } from "./gltf-progressive-CzxjNmG6.js"; import { THREE as R } from "./three.js"; const t = { VERSION: C, Context: S, NeedleXRSession: u, assets: { loadFromURL: g }, types: p, onStart: m, onUpdate: c, onBeforeRender: d, onAfterRender: l, onInitializedContext: s, onDestroyContext: a, onClearContext: i }; globalThis.Needle?.VERSION !== void 0 && console.warn(`Needle Engine is already imported: ${globalThis.Needle.VERSION}`); function n(e) { for (const o in e) t[o] = e[o]; } n(y); n(E); for (const e of Object.getOwnPropertyNames(r)) switch (e) { case "prototype": case "constructor": case "length": case "name": continue; default: t[e] = r[e]; break; } if (!globalThis.Needle) globalThis.Needle = t; else for (const e in t) globalThis.Needle[e] = t[e]; globalThis.THREE ? console.warn("Three.js is already imported") : globalThis.THREE = R; export { A as $componentName, T as $physicsKey, b as ActionBuilder, M as ActionCollection, I as ActionModel, D as Addressables, O as AlignmentConstraint, x as AmbientMode, k as Animation, L as AnimationCurve, N as AnimationExtension, B as AnimationTrackHandler, F as AnimationUtils, w as Animator, U as AnimatorConditionMode, G as AnimatorController, W as AnimatorControllerParameterType, H as AnimatorStateInfo, X as Antialiasing, z as Application, V as AssetDatabase, _ as AssetReference, j as Attractor, Z as AudioExtension, K as AudioListener, Q as AudioSource, $ as AudioTrackHandler, Y as Avatar, J as AvatarBlink_Simple, q as AvatarEyeLook_Rotation, ee as AvatarLoader, te as AvatarMarker, oe as AvatarModel, re as Avatar_Brain_LookAt, ne as Avatar_MouthShapes, ie as Avatar_MustacheShake, ae as Avatar_POI, se as Axes, le as AxesHelper, de as BUILD_TIME, ce as BaseUIComponent, me as BasicIKConstraint, pe as BehaviorExtension, ge as BehaviorModel, ue as Behaviour, Se as BlobStorage, Ce as BloomEffect, ye as BoxCollider, Ee as BoxGizmo, Re as BoxHelperComponent, he as Button, fe as ButtonsFactory, ve as CallDirection, Pe as CallInfo, Ae as Camera, Te as CameraTargetReachedEvent, be as Canvas, Me as CanvasGroup, Ie as CapsuleCollider, De as ChangeMaterialOnClick, Oe as ChangeTransformOnClick, xe as CharacterController, ke as CharacterControllerInput, Le as ChromaticAberration, Ne as CircularBuffer, Be as ClearFlags, Fe as ClickThrough, we as ClipExtrapolation, Ue as Collider, Ge as Collision, We as CollisionDetectionMode, He as ColorAdjustments, Xe as ColorBySpeedModule, ze as ColorOverLifetimeModule, Ve as Component, _e as ComponentLifecycleEvents, je as ConnectionEvents, Ze as ContactPoint, Ke as ContactShadows, S as Context, Qe as ContextArgs, $e as ContextEvent, Ye as ContextRegistry, Je as ControlTrackHandler, qe as CursorFollow, et as CustomBranding, tt as CustomShader, ot as DefaultReflectionMode, rt as Deletable, nt as DeleteBox, it as DepthOfField, at as DeviceFlag, st as DeviceUtilities, lt as DocumentExtension, dt as DragControls, ct as DragMode, mt as DropListener, pt as Duplicatable, gt as EffectWrapper, ut as EmissionModule, St as EmphasizeOnClick, Ct as EngineLoadingView, yt as EnvironmentScene, Et as EventList, Rt as EventListEvent, ht as EventSystem, ft as EventTrigger, vt as FieldWithDefault, Pt as FileReference, At as FileReferenceSerializer, Tt as FileSpawnModel, bt as File_Event, Mt as FixedJoint, It as Fog, Dt as FrameEvent, Ot as GENERATOR, r as GameObject, xt as Gizmos, kt as GltfExport, Lt as GltfExportBox, Nt as Gradient, Bt as Graphic, Ft as GraphicRaycaster, wt as Graphics, Ut as GridHelper, Gt as GridLayoutGroup, Wt as GroundProjectedEnv, Ht as GroupActionModel, Xt as HideFlags, zt as HideOnStart, Vt as HingeJoint, _t as HorizontalLayoutGroup, jt as HostData, Zt as HoverAnimation, Kt as Image, Qt as ImageReference, $t as ImageReferenceSerializer, Yt as InheritVelocityModule, Jt as Input, qt as InputEventQueue, eo as InputEvents, to as InputField, oo as InstanceHandle, ro as InstancingHandler, no as InstancingUtil, io as InstantiateEvent, ao as InstantiateIdProvider, so as InstantiateOptions, lo as Interactable, co as InternalScreenshotUtils, mo as JoinedRoomResponse, po as KeyEventArgs, go as Keyframe, uo as LODGroup, So as LODModel, Co as LeftRoomResponse, yo as Light, Eo as LightData, Ro as LimitVelocityOverLifetimeModule, ho as LoadingElementOptions, fo as LogStats, vo as LogType, Po as LookAt, Ao as LookAtConstraint, To as MainModule, bo as MarkerTrackHandler, Mo as MarkerType, Io as MaskableGraphic, Do as MaterialPropertyBlock, Oo as MaterialX, xo as Mathf, ko as MeshCollider, Lo as MeshRenderer, No as MinMaxCurve, Bo as MinMaxGradient, Fo as NEEDLE_ENGINE_FEATURE_FLAGS, wo as NEEDLE_ENGINE_MODULES, dc as NEEDLE_progressive, Uo as NEKeyboardEvent, Go as NEPointerEvent, Wo as NeedleButtonElement, Ho as NeedleEngine, Xo as NeedleEngineModelLoader, zo as NeedleEngineWebComponent, Vo as NeedleMenu, _o as NeedlePatchesKey, jo as NeedleUSDZExporter, Zo as NeedleXRController, u as NeedleXRSession, Ko as NeedleXRSync, Qo as NeedleXRUtils, $o as NestedGltf, Yo as NetworkConnection, Jo as NetworkedStreamEvents, qo as NetworkedStreams, er as Networking, tr as NewInstanceModel, or as NoiseModule, rr as ObjectRaycaster, nr as ObjectUtils, ir as OffsetConstraint, ar as OneEuroFilter, sr as OneEuroFilterXYZ, lr as OpenURL, dr as OrbitControls, cr as Outline, mr as OwnershipEvent, pr as OwnershipModel, gr as PUBLIC_KEY, ur as Padding, Sr as ParticleBurst, Cr as ParticleSubEmitter, yr as ParticleSystem, Er as ParticleSystemBaseBehaviour, Rr as ParticleSystemRenderer, hr as ParticleSystemShapeType, fr as PeerHandle, vr as PeerNetworking, Pr as Physics, Ar as PhysicsExtension, Tr as PhysicsMaterialCombine, br as PixelationEffect, Mr as PlayAnimationOnClick, Ir as PlayAudioOnClick, Dr as PlayableDirector, Or as PlayerColor, xr as PlayerState, kr as PlayerStateEvent, Lr as PlayerSync, Nr as PlayerView, Br as PlayerViewManager, Fr as PointerEventData, wr as PointerType, Ur as PostProcessingEffect, Gr as PostProcessingEffectOrder, Wr as PostProcessingHandler, Hr as PostProcessingManager, Xr as PreliminaryAction, zr as PreliminaryTrigger, Vr as PreviewHelper, _r as PrimitiveType, jr as Progress, Zr as PromiseAllWithErrors, Kr as PromiseErrorResult, Qr as RGBAColor, $r as RapierPhysics, Yr as RawImage, Jr as RaycastOptions, qr as Rect, en as RectTransform, tn as ReflectionProbe, on as RegisteredAnimationInfo, rn as RemoteSkybox, nn as RenderTexture, an as RenderTextureSerializer, sn as Renderer, ln as RendererData, dn as RendererLightmap, cn as Rigidbody, mn as RigidbodyConstraints, pn as RoomEvents, gn as RotationBySpeedModule, un as RotationOverLifetimeModule, Sn as SceneLightSettings, Cn as SceneSwitcher, yn as ScreenCapture, En as ScreenSpaceAmbientOcclusion, Rn as ScreenSpaceAmbientOcclusionN8, hn as ScrollFollow, fn as SeeThrough, vn as SendQueue, Pn as SerializationContext, An as SetActiveOnClick, Tn as ShadowCatcher, bn as ShapeModule, Mn as ShapeOverlapResult, In as SharpeningEffect, Dn as SignalAsset, On as SignalReceiver, xn as SignalReceiverEvent, kn as SignalTrackHandler, Ln as Size, Nn as SizeBySpeedModule, Bn as SizeOverLifetimeModule, Fn as SkinnedMeshRenderer, wn as SmoothFollow, Un as SpatialGrabRaycaster, Gn as SpatialHtml, Wn as SpatialTrigger, Hn as SpatialTriggerReceiver, Xn as SpectatorCamera, zn as SphereCollider, Vn as SphereIntersection, _n as SplineContainer, jn as SplineData, Zn as SplineUtils, Kn as SplineWalker, Qn as Sprite, $n as SpriteData, Yn as SpriteRenderer, Jn as SpriteSheet, qn as StateMachineBehaviour, ei as StreamEndedEvent, ti as StreamReceivedEvent, oi as SubEmitterSystem, ri as SyncedCamera, ni as SyncedRoom, ii as SyncedTransform, ai as TapGestureTrigger, si as TeleportTarget, li as TestRunner, di as TestSimulateUserData, ci as Text, mi as TextBuilder, pi as TextExtension, gi as TextureSheetAnimationModule, ui as TiltShiftEffect, Si as Time, Ci as ToneMappingEffect, yi as TrackHandler, Ei as TrackType, Ri as TrailModule, hi as TransformData, fi as TransformGizmo, vi as TriggerBuilder, Pi as TriggerModel, p as TypeStore, Ai as UIRaycastUtils, Ti as UIRootComponent, bi as USDDocument, Mi as USDObject, Ii as USDWriter, Di as USDZExporter, Oi as USDZText, xi as USDZUIExtension, ki as UriSerializer, Li as UsageMarker, Ni as UserJoinedOrLeftRoomModel, C as VERSION, Bi as VariantAction, Fi as VelocityOverLifetimeModule, wi as VerticalLayoutGroup, Ui as VideoPlayer, Gi as ViewBox, Wi as ViewDevice, Hi as Vignette, Xi as VisibilityAction, zi as Voip, Vi as Volume, _i as VolumeParameter, ji as VolumeProfile, Zi as WaitForFrames, Ki as WaitForPromise, Qi as WaitForSeconds, $i as Watch, Yi as WebARCameraBackground, Ji as WebARSessionRoot, qi as WebXR, ea as WebXRButtonFactory, ta as WebXRImageTracking, oa as WebXRImageTrackingModel, ra as WebXRPlaneTracking, na as WebXRTrackedImage, ia as XRControllerFollow, aa as XRControllerModel, sa as XRControllerMovement, la as XRFlag, da as XRRig, ca as XRState, ma as XRStateFlag, pa as __Ignore, ga as __internalNotifyObjectDestroyed, ua as activeInHierarchyFieldName, Sa as addAttributeChangeCallback, Ca as addComponent, ya as addCustomExtensionPlugin, Ea as addNewComponent, Ra as addPatch, ha as apply, fa as applyHMRChanges, va as applyPrototypeExtensions, Pa as beginListenDestroy, Aa as beginListenInstantiate, Ta as binaryIdentifierCasts, ba as build_scene_functions, Ma as builtinComponentKeyName, Ia as calculateProgress01, Da as clearBalloonMessages, Oa as clearOverlayMessages, xa as colorSerializer, ka as compareAssociation, La as componentSerializer, Na as copyTexture, Ba as createMotion, Fa as debugNet, wa as debugOwner, Ua as decompressGpuTexture, Ga as deepClone, Wa as delay, Ha as delayForFrames, Xa as deserializeObject, za as destroy, Va as destroyComponentInstance, _a as determineMimeTypeFromExtension, ja as disposeObjectResources, Za as disposeStream, Ka as editorGuidKeyName, Qa as enableSpatialConsole, $a as euler, Ya as eventListSerializer, Ja as exportAsGLTF, qa as findByGuid, es as findObjectOfType, ts as findObjectsOfType, os as findResourceUsers, rs as fitCamera, ns as fitObjectIntoVolume, is as foreachComponent, as as foreachComponentEnumerator, ss as forward, ls as generateQRCode, ds as generateSeed, cs as getBoundingBox, ms as getCameraController, ps as getComponent, gs as getComponentInChildren, us as getComponentInParent, Ss as getComponents, Cs as getComponentsInChildren, ys as getComponentsInParent, Es as getFormattedDate, Rs as getIconElement, hs as getIconTexture, fs as getLoader, vs as getOrAddComponent, Ps as getParam, As as getParentHierarchyPath, Ts as getPath, bs as getPeerOptions, Ms as getPeerjsInstance, Is as getResourceUserCount, Ds as getTempColor, Os as getTempQuaternion, xs as getTempVector, ks as getUrlParams, Ls as getVisibleInCustomShadowRendering, Ns as getWorldDirection, Bs as getWorldEuler, Fs as getWorldPosition, ws as getWorldQuaternion, Us as getWorldRotation, Gs as getWorldScale, Ws as hasCommercialLicense, Hs as hasIndieLicense, Xs as hasPointerEventComponent, zs as hasProLicense, Vs as hideDebugConsole, _s as imageToCanvas, js as instantiate, Zs as invokeLoadedImportPluginHooks, Ks as invokeXRSessionEnd, Qs as invokeXRSessionStart, $s as isActiveInHierarchy, Ys as isActiveSelf, Js as isAndroidDevice, qs as isAnimationAction, el as isComponent, tl as isDebugMode, ol as isDesktop, rl as isDestroyed, nl as isDevEnvironment, il as isDisposed, al as isExporting, sl as isGLTFModel, ll as isHostedOnGlitch, dl as isHotReloadEnabled, cl as isHotReloading, ml as isIPad, pl as isIconElement, gl as isLocalNetwork, ul as isMacOS, Sl as isMobileDevice, Cl as isMozillaXR, yl as isQuest, El as isResourceTrackingEnabled, Rl as isSafari, hl as isUsingInstancing, fl as isiOS, vl as isiPad, g as loadAsset, Pl as loadPMREM, Al as loadSync, Tl as logHierarchy, bl as lookAtInverse, Ml as lookAtObject, Il as lookAtScreenPoint, Dl as makeId, Ol as makeIdFromRandomWords, xl as makeNameSafeForUSD, kl as markAsInstancedRendered, Ll as microphonePermissionsGranted, Nl as nameof, Bl as nameofFactory, Fl as objectSerializer, wl as offXRSessionEnd, Ul as offXRSessionStart, l as onAfterRender, d as onBeforeRender, i as onClear, a as onDestroy, s as onInitialized, m as onStart, c as onUpdate, Gl as onXRSessionEnd, Wl as onXRSessionStart, Hl as parseSync, Xl as placeOnSurface, zl as postprocessFBXMaterials, Vl as prefix, _l as pushState, jl as randomNumber, Zl as registerBinaryType, Kl as registerComponent, Ql as registerComponentExtension, $l as registerCustomEffectType, Yl as registerExportExtensions, Jl as registerExtensions, ql as registerHotReloadType, ed as registerLoader, td as registerPrefabProvider, od as registerPrototypeExtensions, rd as registerType, nd as relativePathPrefix, id as removeAttributeChangeCallback, ad as removeComponent, sd as removeCustomImportExtensionType, ld as removePatch, dd as resolveUrl, cd as sanitizeString, md as saveImage, pd as screenshot, gd as screenshot2, ud as sendDestroyed, Sd as serializable, Cd as serializeObject, yd as serializeable, Ed as setActive, Rd as setAllowBalloonMessages, hd as setAllowOverlayMessages, fd as setAutoFitEnabled, vd as setCameraController, Pd as setDestroyed, Ad as setDevEnvironment, Td as setDisposable, bd as setDontDestroy, Md as setOrAddParamsToUrl, Id as setParam, Dd as setParamWithoutReload, Od as setPeerOptions, xd as setResourceTrackingEnabled, kd as setState, Ld as setVisibleInCustomShadowRendering, Nd as setWorldEuler, Bd as setWorldPosition, Fd as setWorldPositionXYZ, wd as setWorldQuaternion, Ud as setWorldQuaternionXYZW, Gd as setWorldRotation, Wd as setWorldRotationXYZ, Hd as setWorldScale, Xd as showBalloonError, zd as showBalloonMessage, Vd as showBalloonWarning, _d as showDebugConsole, jd as slerp, Zd as syncDestroy, Kd as syncField, Qd as syncInstantiate, $d as textureToCanvas, Yd as toSourceId, Jd as tryCastBinary, qd as tryDetermineMimetypeFromBinary, ec as tryDetermineMimetypeFromURL, tc as tryFindObject, oc as tryGetGuid, rc as unregisterHotReloadType, nc as unwatchWrite, ic as useForAutoFit, ac as validate, sc as watchWrite };