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@needle-tools/engine

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Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in

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import { PixelationEffect as PixelationEffectPP } from "postprocessing"; import { serializable } from "../../../engine/engine_serialization.js"; import { type EffectProviderResult, PostProcessingEffect } from "../PostProcessingEffect.js"; import { VolumeParameter } from "../VolumeParameter.js"; import { registerCustomEffectType } from "../VolumeProfile.js"; /** * @category Effects * @group Components */ export class PixelationEffect extends PostProcessingEffect { get typeName(): string { return "PixelationEffect"; } @serializable(VolumeParameter) readonly granularity: VolumeParameter = new VolumeParameter(10); onCreateEffect(): EffectProviderResult { const effect = new PixelationEffectPP(); this.granularity.onValueChanged = v => { effect.granularity = v; } return effect; } } registerCustomEffectType("PixelationEffect", PixelationEffect);