@needle-tools/engine
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Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in
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text/typescript
import { FlyControls as ThreeFlyControls } from "three/examples/jsm/controls/FlyControls.js";
import { Camera } from "./Camera.js";
import { Behaviour, GameObject } from "./Component.js";
/**
* @deprecated The FlyControls component is deprecated and will be removed in the future.
*/
export class FlyControls extends Behaviour {
private _controls: ThreeFlyControls | null = null;
onEnable(): void {
const cam = GameObject.getComponent(this.gameObject, Camera)?.threeCamera;
if (!cam) {
console.warn("FlyControls: Requires a Camera component on the same object as this component.");
return;
}
this._controls = new ThreeFlyControls(cam, this.context.renderer.domElement);
this._controls.rollSpeed = .5;
this._controls.movementSpeed = 3;
this._controls.dragToLook = true;
}
onDisable(): void {
this._controls?.dispose();
this._controls = null;
}
update(): void {
if (this._controls)
this._controls.update(this.context.time.deltaTime);
}
}