@needle-tools/engine
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Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in
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text/typescript
import { AxesHelper as _AxesHelper } from "three";
import * as params from "../engine/engine_default_parameters.js";
import { serializable } from "../engine/engine_serialization_decorator.js";
import { Behaviour } from "./Component.js";
/**
* AxesHelper is a component that displays the axes of the object in the scene.
* @category Helpers
* @group Components
*/
export class AxesHelper extends Behaviour {
public length: number = 1;
public depthTest: boolean = true;
public isGizmo: boolean = false;
private _axes: _AxesHelper | null = null;
onEnable(): void {
if (this.isGizmo && !params.showGizmos) return;
if (!this._axes)
this._axes = new _AxesHelper(this.length);
this._axes.layers.disableAll();
this._axes.layers.set(this.layer);
this.gameObject.add(this._axes);
const mat: any = this._axes.material;
if (mat) {
if (mat.depthTest !== undefined)
mat.depthTest = this.depthTest;
}
}
onDisable(): void {
if (!this._axes) return;
this.gameObject.remove(this._axes);
}
}