@needle-tools/engine
Version:
Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in
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TypeScript
import { AudioListener as ThreeAudioListener } from "three";
import { Behaviour } from "./Component.js";
/**
* AudioListener represents a listener that can be attached to a GameObject to listen to audio sources in the scene.
* @category Multimedia
* @group Components
*/
export declare class AudioListener extends Behaviour {
/**
* Gets the existing or creates a new {@link ThreeAudioListener} instance
* @returns The {@link ThreeAudioListener} instance
*/
get listener(): ThreeAudioListener;
private _listener;
/** @internal */
onEnable(): void;
/** @internal */
onDisable(): void;
private onInteraction;
private addListenerIfItExists;
private removeListenerIfItExists;
}