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@needle-tools/car-physics

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Car physics for Needle Engine: Create physical cars with ease

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/* eslint-disable */ import { TypeStore } from "@needle-tools/engine"; // Import types import { CarController } from "../src/CarController.js"; import { CarDropHelper } from "../src/CarDropHelper.js"; import { CarPhysics } from "../src/CarPhysics.js"; import { CarRadio } from "../src/CarRadio.js"; import { CarSelection } from "../src/CarSelection.js"; import { CarTouchControls } from "../src/CarTouchControls.js"; import { CarWheel } from "../src/CarWheel.js"; import { SkidTrailBehaviour } from "../src/CarWheel.js"; import { CarUIButton } from "../src/CarUIButton.js"; // Register types TypeStore.add("CarController", CarController); TypeStore.add("CarDropHelper", CarDropHelper); TypeStore.add("CarPhysics", CarPhysics); TypeStore.add("CarRadio", CarRadio); TypeStore.add("CarSelection", CarSelection); TypeStore.add("CarTouchControls", CarTouchControls); TypeStore.add("CarWheel", CarWheel); TypeStore.add("SkidTrailBehaviour", SkidTrailBehaviour); TypeStore.add("CarUIButton", CarUIButton); //# sourceMappingURL=register_types.js.map