@needle-tools/car-physics
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Car physics for Needle Engine: Create physical cars with ease
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# Needle Engine Car Physics
Add car physics to your Needle Engine projects with ease.
# Features
- **Physical Car Model** for Needle Engine (three.js)
- **Works with any model** thanks for our automatic car detection:
*The CarPhysics component does automatically search for wheel objects and if none are found a default car rig is created*
- **Car Controller** component to quickly get started with keyboard and gamepad support
- **Car Radio** component to stream music (e.g. from lastfm)
- **Drag-Drop** component to drop any model on your website to drive around
- *Can be used with Unity to create filters, animations, materials...*
# Examples
- [Example on Github with Unity project](https://github.com/needle-engine/car-physics)
- [Car Example: Basic Car (Stackblitz)](https://stackblitz.com/edit/needle-engine-car-physics?file=src%2Fmain.ts,README.md)
- [Car Example: Suzanna (Stackblitz)](https://stackblitz.com/edit/needle-engine-suzanna-car?file=src%2Fmain.ts)
# Contribution
See [github](https://github.com/needle-engine/car-physics) for more information
# Contact
<b>[needle — tools for unity](https://needle.tools)</b> •
[@NeedleTools](https://twitter.com/NeedleTools) •
[Forum](https://forum.needle.tools) •
[Youtube](https://www.youtube.com/@needle-tools)