@ne1410s/griddler
Version:
Complete package for creating, sharing and solving griddler grids!
26 lines (25 loc) • 916 B
TypeScript
import { SetType, CellState } from './enums';
import { FullSet } from './full-set';
import { HintResult, SolveResult } from './result';
import { PlainGrid } from '../models/grid';
/** A griddler grid. */
export declare class Grid {
static load(gridObject: PlainGrid): Grid;
width: number;
height: number;
private _cellCache;
private _rowLabelCache;
private _columnLabelCache;
get consoleRef(): string;
get unsolvedCellCount(): number;
get solved(): boolean;
get gridObject(): PlainGrid;
private constructor();
nextHint(): HintResult;
solve(): SolveResult;
setState(setType: SetType, setIndex: number, cellIndex: number, state: CellState): void;
setLabels(type: SetType, index: number, values: number[]): void;
getFullSet(type: SetType, index: number): FullSet;
getLabels(type: SetType, index: number): number[];
private solveSetsRecursively;
}