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@nbamford123/arwes

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Futuristic Sci-Fi and Cyberpunk Graphical User Interface Framework for Web Apps

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Sounds provider process the sounds to play and rain them down to the child components with the HOC `withSounds` so they may use them. In the Arwes built-in components the sounds are optional, they check if the players are provided to play them, so this provider is optional for Arwes components. More sounds can be configured with `createSounds` tool and passed to the provider so any child component can use them. Go to [Sounds System](/docs/sounds-system) for more details.