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@nbamford123/arwes

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Futuristic Sci-Fi and Cyberpunk Graphical User Interface Framework for Web Apps

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'use strict'; Object.defineProperty(exports, "__esModule", { value: true }); var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; function _toConsumableArray(arr) { if (Array.isArray(arr)) { for (var i = 0, arr2 = Array(arr.length); i < arr.length; i++) { arr2[i] = arr[i]; } return arr2; } else { return Array.from(arr); } } /** * Load a provided image by URL. * @param {String} url * @return {Promise} */ var loadImage = exports.loadImage = function loadImage(url) { return new Promise(function (resolve, reject) { var img = new Image(); img.onload = function () { return resolve(); }; img.onerror = img.onabort = function () { return reject(); }; img.src = url; }); }; /** * Load a provided sound by URL. * @param {String} url * @return {Promise} */ var loadSound = exports.loadSound = function loadSound(url) { return new Promise(function (resolve, reject) { var sound = new Audio(); sound.addEventListener('canplaythrough', function () { return resolve(); }); sound.onerror = sound.onabort = function () { return reject(); }; sound.src = url; }); }; /** * Create handler for loader functionalities. * @param {Object} depencencies * @param {Function} depencencies.loadImage * @param {Function} depencencies.loadSound * @return {Object} */ exports.default = function (depencencies) { var deps = _extends({ loadImage: loadImage, loadSound: loadSound }, depencencies); return { /** * Load a list of image and audio resources. * @param {Object} resources * @param {String[]} resources.images * @param {String[]} resources.sounds * @param {Object} opts - Optional options. * @param {Number} [opts.timeout=30000] - Maximum duration to load. If this time * is reached and resources are not loaded, the promise is rejected. * @return {Promise} */ load: function load(resources, opts) { var _ref = resources || {}, _ref$images = _ref.images, images = _ref$images === undefined ? [] : _ref$images, _ref$sounds = _ref.sounds, sounds = _ref$sounds === undefined ? [] : _ref$sounds; var options = Object.assign({ timeout: 30000 }, opts); return new Promise(function (resolve, reject) { setTimeout(reject, options.timeout); Promise.all([].concat(_toConsumableArray(images.map(function (image) { return deps.loadImage(image); })), _toConsumableArray(sounds.map(function (sound) { return deps.loadSound(sound); })))).then(resolve, reject); }); } }; };