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@nativewrappers/redm

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Native wrappers and utilities for use with RedM.

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export declare enum AnimationFlags { Looping = 1, HoldLastFrame = 2, NotInterruptable = 4, UpperBody = 8, Secondary = 16, AbortOnPedMovement = 32, Additive = 64, OverridePhysics = 128, ExtractInitialOffset = 256, ExitAfterInterrupted = 512, TagSyncIn = 1024, TagSyncOut = 2048, TagSyncContinuous = 4096, ForceStart = 8192, UseKinematicPhysic = 16384, UseMoverExtractions = 32768, DontSuppressLoco = 65536, EndsInDeadPose = 131072, ActivateRagdollOnCollision = 262144, DontExitOnDeath = 524288, AbortOnWeaponDamage = 1048576, DisableForcedPhysicsUpdate = 2097152, Gesture = 4194304, SkipIfBlockedByHigherPriorityTask = 8388608, UseAbsoluteMover = 16777216, _0xC57F16E7 = 33554432, UpperBodyTags = 67108864, ProcessAttachmentOnStart = 134217728, ExpandPedCapsuleFromSkeleton = 268435456, BlendoutWrtLastFrame = 536870912, DisablePhysicalActivation = 1073741824, DisableReleaseEvents = -2147483648 } export declare enum IkControlFlags { DisableLegIK = 1, DisableArmIK = 2, DisableHeadIK = 4, DisableTorsoIK = 8, DisableTorsoReact = 16, UseLegAllowTags = 32, UseLegBlockTags = 64, UseArmAllowTags = 128, UseArmBlockTags = 256, ProcessWeaponHandGrip = 512, UseFPArmLeft = 1024, UseFPArmRight = 2048, _0x88FF50BE = 4096, DisableTorsoVehicleIK = 8192, DisableProneIK = 16384, UpperBody = 32768, UpperBodyTags = 65536, _0xFCDC149B = 131072, _0x5465E64A = 262144, DisableLegPostureIK = 524288, _0x32939A0E = 1048576, BlockNonAnimSceneLooks = 2097152, _0x3CC5DD38 = 4194304, _0xB819088C = 8388608, DisableContourIk = 16777216, _0xF9E28A5F = 33554432, _0x983AE6C1 = 67108864, _0x5B5D2BEF = 134217728, _0xA4F64B54 = 268435456, DisableTwoBokeIK = 536870912, _0x0C1380EC = 1073741824 }