@nativewrappers/fivem
Version:
Native wrappers and utilities for use with FiveM.
42 lines (41 loc) • 3.21 kB
JavaScript
var AudioFlag = /* @__PURE__ */ ((AudioFlag2) => {
AudioFlag2[AudioFlag2["ActivateSwitchWheelAudio"] = 0] = "ActivateSwitchWheelAudio";
AudioFlag2[AudioFlag2["AllowCutsceneOverScreenFade"] = 1] = "AllowCutsceneOverScreenFade";
AudioFlag2[AudioFlag2["AllowForceRadioAfterRetune"] = 2] = "AllowForceRadioAfterRetune";
AudioFlag2[AudioFlag2["AllowPainAndAmbientSpeechToPlayDuringCutscene"] = 3] = "AllowPainAndAmbientSpeechToPlayDuringCutscene";
AudioFlag2[AudioFlag2["AllowPlayerAIOnMission"] = 4] = "AllowPlayerAIOnMission";
AudioFlag2[AudioFlag2["AllowPoliceScannerWhenPlayerHasNoControl"] = 5] = "AllowPoliceScannerWhenPlayerHasNoControl";
AudioFlag2[AudioFlag2["AllowRadioDuringSwitch"] = 6] = "AllowRadioDuringSwitch";
AudioFlag2[AudioFlag2["AllowRadioOverScreenFade"] = 7] = "AllowRadioOverScreenFade";
AudioFlag2[AudioFlag2["AllowScoreAndRadio"] = 8] = "AllowScoreAndRadio";
AudioFlag2[AudioFlag2["AllowScriptedSpeechInSlowMo"] = 9] = "AllowScriptedSpeechInSlowMo";
AudioFlag2[AudioFlag2["AvoidMissionCompleteDelay"] = 10] = "AvoidMissionCompleteDelay";
AudioFlag2[AudioFlag2["DisableAbortConversationForDeathAndInjury"] = 11] = "DisableAbortConversationForDeathAndInjury";
AudioFlag2[AudioFlag2["DisableAbortConversationForRagdoll"] = 12] = "DisableAbortConversationForRagdoll";
AudioFlag2[AudioFlag2["DisableBarks"] = 13] = "DisableBarks";
AudioFlag2[AudioFlag2["DisableFlightMusic"] = 14] = "DisableFlightMusic";
AudioFlag2[AudioFlag2["DisableReplayScriptStreamRecording"] = 15] = "DisableReplayScriptStreamRecording";
AudioFlag2[AudioFlag2["EnableHeadsetBeep"] = 16] = "EnableHeadsetBeep";
AudioFlag2[AudioFlag2["ForceConversationInterrupt"] = 17] = "ForceConversationInterrupt";
AudioFlag2[AudioFlag2["ForceSeamlessRadioSwitch"] = 18] = "ForceSeamlessRadioSwitch";
AudioFlag2[AudioFlag2["ForceSniperAudio"] = 19] = "ForceSniperAudio";
AudioFlag2[AudioFlag2["FrontendRadioDisabled"] = 20] = "FrontendRadioDisabled";
AudioFlag2[AudioFlag2["HoldMissionCompleteWhenPrepared"] = 21] = "HoldMissionCompleteWhenPrepared";
AudioFlag2[AudioFlag2["IsDirectorModeActive"] = 22] = "IsDirectorModeActive";
AudioFlag2[AudioFlag2["IsPlayerOnMissionForSpeech"] = 23] = "IsPlayerOnMissionForSpeech";
AudioFlag2[AudioFlag2["ListenerReverbDisabled"] = 24] = "ListenerReverbDisabled";
AudioFlag2[AudioFlag2["LoadMPData"] = 25] = "LoadMPData";
AudioFlag2[AudioFlag2["MobileRadioInGame"] = 26] = "MobileRadioInGame";
AudioFlag2[AudioFlag2["OnlyAllowScriptTriggerPoliceScanner"] = 27] = "OnlyAllowScriptTriggerPoliceScanner";
AudioFlag2[AudioFlag2["PlayMenuMusic"] = 28] = "PlayMenuMusic";
AudioFlag2[AudioFlag2["PoliceScannerDisabled"] = 29] = "PoliceScannerDisabled";
AudioFlag2[AudioFlag2["ScriptedConvListenerMaySpeak"] = 30] = "ScriptedConvListenerMaySpeak";
AudioFlag2[AudioFlag2["SpeechDucksScore"] = 31] = "SpeechDucksScore";
AudioFlag2[AudioFlag2["SuppressPlayerScubaBreathing"] = 32] = "SuppressPlayerScubaBreathing";
AudioFlag2[AudioFlag2["WantedMusicDisabled"] = 33] = "WantedMusicDisabled";
AudioFlag2[AudioFlag2["WantedMusicOnMission"] = 34] = "WantedMusicOnMission";
return AudioFlag2;
})(AudioFlag || {});
export {
AudioFlag
};