UNPKG

@nativewrappers/fivem

Version:

Native wrappers and utilities for use with FiveM.

82 lines (81 loc) 2.25 kB
import { Color } from "./common/utils/Color"; import { Vector3 } from "./common/utils/Vector"; import { type InvertAxis } from "./enums/InvertAxis"; import type { ParticleEffectAsset } from "./ParticleEffectAsset"; /** * UNFINISHED! Class to manage particle effects. */ export declare abstract class ParticleEffect { protected readonly asset: ParticleEffectAsset; protected readonly effectName: string; protected offset: Vector3; protected rotation: Vector3; protected color: Color; protected scale: number; protected range: number; protected invertAxis: InvertAxis; private handle; /** * Creates a particle effect. * * @param asset Particle effect asset. * @param effectName Name of effect. */ constructor(asset: ParticleEffectAsset, effectName: string); /** * Get the particle effect handle. */ get Handle(): number; /** * Get whether particle effect is currently active. */ get IsActive(): boolean; abstract start(): boolean; /** * Stop a particle effect. */ stop(): void; /** * Get the rotation of the particle effect. */ get Rotation(): Vector3; /** * Set the rotation of the particle effect. */ set Rotation(rotation: Vector3); /** * Get the range of the particle effect. */ get Range(): number; /** * Set the range of the particle effect. */ set Range(range: number); /** * Get the invert axis flag of the particle effect. */ get InvertAxis(): InvertAxis; /** * Set the inverted axis of the particle effect. */ set InvertAxis(invertAxis: InvertAxis); /** * Set a paramaeter of a particle effect. * * @param parameterName Name of parameter. * @param value Value of parameter. */ setParameter(parameterName: string, value: number): void; /** * Get the name of the particle effect asset. Same as ParticleEffect.AssetName. */ get AssetName(): string; /** * Get the name of the particle effect. */ get EffectName(): string; /** * Return the particle effect as string. `AssetName`\\`EffectName`. */ toString(): string; }