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@nativewrappers/fivem

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Native wrappers and utilities for use with FiveM.

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var __defProp = Object.defineProperty; var __name = (target, value) => __defProp(target, "name", { value, configurable: true }); class Audio { static { __name(this, "Audio"); } static playSoundAt(position, sound, set, generateSoundId = true) { const SOUND_ID = generateSoundId ? GetSoundId() : -1; PlaySoundFromCoord(SOUND_ID, sound, position.x, position.y, position.z, set ?? "", false, 0, false); return SOUND_ID; } static playSoundFromEntity(entity, sound, set, generateSoundId = true) { const SOUND_ID = generateSoundId ? GetSoundId() : -1; PlaySoundFromEntity(SOUND_ID, sound, entity.Handle, set ?? "", false, 0); return SOUND_ID; } static playSoundFrontEnd(sound, set, generateSoundId = true) { const SOUND_ID = generateSoundId ? GetSoundId() : -1; PlaySoundFrontend(SOUND_ID, sound, set ?? "", false); return SOUND_ID; } static stopSound(soundId) { StopSound(soundId); } static releaseSound(soundId) { ReleaseSoundId(soundId); } static hasSoundFinished(soundId) { return HasSoundFinished(soundId); } static setAudioFlag(flag, toggle) { if (typeof flag === "string") { SetAudioFlag(flag, toggle); } else { SetAudioFlag(Audio.audioFlags[Number(flag)], toggle); } } static playSound(soundFile, soundSet) { Audio.releaseSound(Audio.playSoundFrontEnd(soundFile, soundSet)); } static playMusic(musicFile) { if (!Audio.cachedMusicFile) { CancelMusicEvent(musicFile); } Audio.cachedMusicFile = musicFile; TriggerMusicEvent(musicFile); } static stopMusic(musicFile) { if (!musicFile) { if (!Audio.cachedMusicFile) { CancelMusicEvent(Audio.cachedMusicFile); Audio.cachedMusicFile = ""; } } else { CancelMusicEvent(musicFile ?? ""); } } static cachedMusicFile; static audioFlags = [ "ActivateSwitchWheelAudio", "AllowCutsceneOverScreenFade", "AllowForceRadioAfterRetune", "AllowPainAndAmbientSpeechToPlayDuringCutscene", "AllowPlayerAIOnMission", "AllowPoliceScannerWhenPlayerHasNoControl", "AllowRadioDuringSwitch", "AllowRadioOverScreenFade", "AllowScoreAndRadio", "AllowScriptedSpeechInSlowMo", "AvoidMissionCompleteDelay", "DisableAbortConversationForDeathAndInjury", "DisableAbortConversationForRagdoll", "DisableBarks", "DisableFlightMusic", "DisableReplayScriptStreamRecording", "EnableHeadsetBeep", "ForceConversationInterrupt", "ForceSeamlessRadioSwitch", "ForceSniperAudio", "FrontendRadioDisabled", "HoldMissionCompleteWhenPrepared", "IsDirectorModeActive", "IsPlayerOnMissionForSpeech", "ListenerReverbDisabled", "LoadMPData", "MobileRadioInGame", "OnlyAllowScriptTriggerPoliceScanner", "PlayMenuMusic", "PoliceScannerDisabled", "ScriptedConvListenerMaySpeak", "SpeechDucksScore", "SuppressPlayerScubaBreathing", "WantedMusicDisabled", "WantedMusicOnMission" ]; } export { Audio };