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@nativewrappers/client

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Javascript/Typescript wrapper for the FiveM natives

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## Notice for breaking changes This library is going to be undergoing a rewrite over the next few months, backwards compatibility will not be guaranteed, if you want version thats guaranteed stable please look use 1.7.* <h1 align="center">native-wrappers-client</h1> <p align="center"> <i>:fire: A Javascript/Typescript wrapper for the FiveM natives :video_game:</i> <br> <br> <a href="https://github.com/AvarianKnight/native-wrappers-client/blob/master/LICENSE"> <img src="https://img.shields.io/badge/License-MIT-blue.svg?style=flat" alt="License: MIT"> </a> <a href="https://www.npmjs.com/package/@nativewrappers/client"> <img src="https://img.shields.io/npm/v/@nativewrappers/client?style=flat" alt="npm version"> </a> <a href="https://www.npmjs.com/package/@nativewrappers/client"> <img src="https://img.shields.io/npm/dm/@nativewrappers/client?style=flat"> </a> <a href="https://github.com/nativewrappers/fivem-client/actions/workflows/config.yml"> <img src="https://github.com/nativewrappers/fivem-client/actions/workflows/config.yml/badge.svg" alt="Workflow Status"> </a> <a href="https://github.com/AvarianKnight/native-wrappers-client/commits/master"> <img src="https://img.shields.io/github/last-commit/nativewrappers/fivem-client.svg?style=flat" alt="Last commit"> </a> </p> <p align="center"> <a href="https://fivemjs.avarian.dev/">Documentation</a> - <a href="https://forum.fivem.net/t/fivem-js-v1-3-2-javascript-typescript-wrapper-now-with-menu-class-nativeui/268640">Forum</a> </p> This is a continuation of [fivem-js](https://github.com/d0p3t/fivem-js), who's maintainer has sadly passed away. This project is in no way affiliated with FiveM or the Cfx Collective. Functionality of this wrapper is **based on the FiveM C# wrapper** - [link](https://github.com/citizenfx/fivem/tree/master/code/client/clrcore/External). It's a feature-rich set of helper classes, objects, and functions to help you develop your project faster. ## Features - No runtime dependencies - Abstracts common used FiveM practices - Entity management through class objects (i.e. `Vehicle` and `Ped` entities) - UI elements such as `scaleforms` and loading `prompts` - Audio, Blips, Cameras and more... In other words, whatever the FiveM C# wrapper can do, this package can as well and more! ## Download & Install `yarn add @nativewrappers/client` or `npm i @nativewrappers/client` https://www.npmjs.com/package/@nativewrappers/client ## Simple Usage See [here](https://github.com/AvarianKnight/native-wrappers-client/tree/master/examples) for example projects. ### Typescript ```ts import * as Cfx from '@nativewrappers/client'; RegisterCommand( 'adder', async (source: number, args: string[]) => { const vehicle = await Cfx.World.createVehicle( new Cfx.Model('adder'), new Cfx.Vector3(1, 2, 3), 4, ); Cfx.Game.PlayerPed.setIntoVehicle(vehicle, Cfx.VehicleSeat.Driver); }, false, ); ``` You can also individually import classes. ```typescript import { World } from '@nativewrappers/client/lib/World'; ``` ### Javascript ```js /// <reference path="node_modules/@nativewrappers/client/lib/index.d.ts"/> /// <reference path="node_modules/@citizenfx/client/natives_universal.d.ts"/> const Cfx = require('@nativewrappers/client'); RegisterCommand( 'adder', async (source, args) => { const vehicle = await Cfx.World.createVehicle( new Cfx.Model('adder'), new Cfx.Vector3(1, 2, 3), 4, ); Cfx.Game.PlayerPed.setIntoVehicle(vehicle, Cfx.VehicleSeat.Driver); }, false, ); ``` ## Contributing You are more than welcome to contribute to this project by submitting a pull request and creating issues. Please checkout [CONTRIBUTING.md](./CONTRIBUTING.md) for our contributing guidelines. ## License MIT with customization. See [LICENSE](https://github.com/AvarianKnight/native-wrappers-client/blob/master/LICENSE)