@nativescript/core
Version:
A JavaScript library providing an easy to use api for interacting with iOS and Android platform APIs.
71 lines (70 loc) • 2.36 kB
TypeScript
import type { GestureEventData } from './gestures-types';
import type { View } from '../core/view';
import { GesturesObserverBase, GestureTypes } from './gestures-common';
export * from './gestures-common';
export * from './gestures-types';
export * from './touch-manager';
export declare function observe(target: View, type: GestureTypes, callback: (args: GestureEventData) => void, context?: any): GesturesObserver;
export declare class GesturesObserver extends GesturesObserverBase {
private readonly _recognizers;
private _onTargetLoaded;
private _onTargetUnloaded;
androidOnTouchEvent(motionEvent: android.view.MotionEvent): void;
/**
* Observes a singular GestureTypes value (e.g. GestureTypes.tap).
*
* Does not support observing plural GestureTypes values, e.g.
* GestureTypes.tap & GestureTypes.doubleTap.
*/
observe(type: GestureTypes): void;
/**
* Given a singular GestureTypes value (e.g. GestureTypes.tap), adds a
* UIGestureRecognizer for it and populates a RecognizerCache entry in
* this._recognizers.
*
* Does not support attaching plural GestureTypes values, e.g.
* GestureTypes.tap & GestureTypes.doubleTap.
*/
private _attach;
private _detach;
disconnect(): void;
_executeCallback(args: GestureEventData): void;
/**
* Creates a UIGestureRecognizer (and populates a RecognizerCache entry in
* this._recognizers) corresponding to the singular GestureTypes value passed
* in.
*/
private _createRecognizer;
}
declare class Pointer {
android: any;
ios: UITouch;
private _view;
private _location;
private get location();
constructor(touch: UITouch, targetView: View);
getX(): number;
getY(): number;
}
export declare class TouchGestureEventData {
eventName: string;
type: GestureTypes;
android: any;
action: string;
view: View;
ios: {
touches: NSSet<any>;
event: _UIEvent;
};
object: any;
private _activePointers;
private _allPointers;
private _mainPointer;
prepare(view: View, action: string, touches: NSSet<any>, event: _UIEvent): void;
getPointerCount(): number;
private getMainPointer;
getActivePointers(): Array<Pointer>;
getAllPointers(): Array<Pointer>;
getX(): number;
getY(): number;
}