@nativescript/core
Version:
A JavaScript library providing an easy to use api for interacting with iOS and Android platform APIs.
90 lines • 4.45 kB
JavaScript
import { Transition } from '.';
//http://developer.android.com/training/animation/cardflip.html
export class FlipTransition extends Transition {
constructor(direction, duration, curve) {
super(duration, curve);
this._direction = direction;
}
createAndroidAnimator(transitionType) {
let objectAnimators;
let values;
let animator; //android.animation.ObjectAnimator;
const animatorSet = new android.animation.AnimatorSet();
const fullDuration = this.getDuration() || 300;
const interpolator = this.getCurve();
const rotationY = this._direction === 'right' ? 180 : -180;
switch (transitionType) {
case Transition.AndroidTransitionType.enter: // card_flip_right_in
objectAnimators = Array.create(android.animation.Animator, 2);
values = Array.create('float', 2);
values[0] = rotationY;
values[1] = 0.0;
animator = android.animation.ObjectAnimator.ofFloat(null, 'rotationY', values);
animator.setInterpolator(interpolator);
animator.setDuration(fullDuration);
objectAnimators[0] = animator;
values = Array.create('float', 3);
values[0] = 0.0;
values[1] = 0.0;
values[2] = 255.0;
animator = android.animation.ObjectAnimator.ofFloat(null, 'alpha', values);
animator.setDuration(fullDuration / 2);
objectAnimators[1] = animator;
break;
case Transition.AndroidTransitionType.exit: // card_flip_right_out
objectAnimators = Array.create(android.animation.Animator, 2);
values = Array.create('float', 2);
values[0] = 0.0;
values[1] = -rotationY;
animator = android.animation.ObjectAnimator.ofFloat(null, 'rotationY', values);
animator.setInterpolator(interpolator);
animator.setDuration(fullDuration);
objectAnimators[0] = animator;
values = Array.create('float', 3);
values[0] = 255.0;
values[1] = 0.0;
values[2] = 0.0;
animator = android.animation.ObjectAnimator.ofFloat(null, 'alpha', values);
animator.setDuration(fullDuration / 2);
objectAnimators[1] = animator;
break;
case Transition.AndroidTransitionType.popEnter: // card_flip_left_in
objectAnimators = Array.create(android.animation.Animator, 2);
values = Array.create('float', 2);
values[0] = -rotationY;
values[1] = 0.0;
animator = android.animation.ObjectAnimator.ofFloat(null, 'rotationY', values);
animator.setInterpolator(interpolator);
animator.setDuration(fullDuration);
objectAnimators[0] = animator;
values = Array.create('float', 3);
values[0] = 0.0;
values[1] = 0.0;
values[2] = 255.0;
animator = android.animation.ObjectAnimator.ofFloat(null, 'alpha', values);
animator.setDuration(fullDuration / 2);
objectAnimators[1] = animator;
break;
case Transition.AndroidTransitionType.popExit: // card_flip_left_out
objectAnimators = Array.create(android.animation.Animator, 2);
values = Array.create('float', 2);
values[0] = 0.0;
values[1] = rotationY;
animator = android.animation.ObjectAnimator.ofFloat(null, 'rotationY', values);
animator.setInterpolator(interpolator);
animator.setDuration(fullDuration);
objectAnimators[0] = animator;
values = Array.create('float', 3);
values[0] = 255.0;
values[1] = 0.0;
values[2] = 0.0;
animator = android.animation.ObjectAnimator.ofFloat(null, 'alpha', values);
animator.setDuration(fullDuration / 2);
objectAnimators[1] = animator;
break;
}
animatorSet.playTogether(objectAnimators);
return animatorSet;
}
}
//# sourceMappingURL=flip-transition.android.js.map