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@nativescript-community/gesturehandler

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Declarative API exposing platform native touch and gesture system to NativeScript.

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/* eslint-disable no-var */ /* eslint-disable no-redeclare */ declare class DummyGestureRecognizer extends UIGestureRecognizer { static alloc(): DummyGestureRecognizer; // inherited from NSObject static new(): DummyGestureRecognizer; // inherited from NSObject } declare class FlingGestureHandler extends GestureHandler { static alloc(): FlingGestureHandler; // inherited from NSObject static new(): FlingGestureHandler; // inherited from NSObject } declare class ForceTouchHandler extends GestureHandler { static alloc(): ForceTouchHandler; // inherited from NSObject static new(): ForceTouchHandler; // inherited from NSObject } declare class GestureHandler extends NSObject implements UIGestureRecognizerDelegate { static alloc(): GestureHandler; // inherited from NSObject static findGestureHandlerByRecognizer(recognizer: UIGestureRecognizer): GestureHandler; static new(): GestureHandler; // inherited from NSObject delegate: GestureHandlerDelegate; emitter: GestureHandlerEventEmitter; enabled: boolean; readonly recognizer: UIGestureRecognizer; shouldCancelWhenOutside: boolean; readonly tag: number; readonly debugDescription: string; // inherited from NSObjectProtocol readonly description: string; // inherited from NSObjectProtocol readonly hash: number; // inherited from NSObjectProtocol readonly isProxy: boolean; // inherited from NSObjectProtocol readonly superclass: typeof NSObject; // inherited from NSObjectProtocol readonly; // inherited from NSObjectProtocol constructor(o: { tag: number }); bindToView(view: UIView): void; class(): typeof NSObject; configure(config: NSDictionary<any, any>): void; conformsToProtocol(aProtocol: any /* Protocol */): boolean; containsPointInView(): boolean; eventExtraData(recognizer: any): NSDictionary<any, any>; gestureRecognizerShouldBeRequiredToFailByGestureRecognizer(gestureRecognizer: UIGestureRecognizer, otherGestureRecognizer: UIGestureRecognizer): boolean; gestureRecognizerShouldBegin(gestureRecognizer: UIGestureRecognizer): boolean; gestureRecognizerShouldReceivePress(gestureRecognizer: UIGestureRecognizer, press: UIPress): boolean; gestureRecognizerShouldReceiveTouch(gestureRecognizer: UIGestureRecognizer, touch: UITouch): boolean; gestureRecognizerShouldRecognizeSimultaneouslyWithGestureRecognizer(gestureRecognizer: UIGestureRecognizer, otherGestureRecognizer: UIGestureRecognizer): boolean; gestureRecognizerShouldRequireFailureOfGestureRecognizer(gestureRecognizer: UIGestureRecognizer, otherGestureRecognizer: UIGestureRecognizer): boolean; handleGesture(recognizer: any): void; initWithTag(tag: number): this; isEqual(object: any): boolean; isKindOfClass(aClass: typeof NSObject): boolean; isMemberOfClass(aClass: typeof NSObject): boolean; performSelector(aSelector: string): any; performSelectorWithObject(aSelector: string, object: any): any; performSelectorWithObjectWithObject(aSelector: string, object1: any, object2: any): any; reset(): void; cancel(): void; locationInView(view: UIView): CGPoint; respondsToSelector(aSelector: string): boolean; retainCount(): number; self(): this; sendEventsInStateForViewWithExtraData(state: GestureHandlerState, view: UIView, extraData: NSDictionary<any, any>): void; state(): GestureHandlerState; unbindFromView(): void; } interface GestureHandlerDelegate { gestureHandlerShouldActivateForEvent(handler: GestureHandler, extraData: NSDictionary<any, any>); gestureHandlerDidChangeStatePrevStateExtraDataView(handler: GestureHandler, state: GestureHandlerState, prevState: GestureHandlerState, extraData: NSDictionary<any, any>, view: UIView): void; gestureHandlerTouchEventOnViewStateExtraData(handler: GestureHandler, view: UIView, state: GestureHandlerState, extraData: NSDictionary<any, any>): void; } declare var GestureHandlerDelegate: { prototype: GestureHandlerDelegate; }; declare const enum GestureHandlerDirection { Right = 1, Left = 2, Up = 4, Down = 8, } declare class GestureHandlerEvent extends NSObject { static alloc(): GestureHandlerEvent; // inherited from NSObject static new(): GestureHandlerEvent; // inherited from NSObject readonly view: UIView; constructor(o: { view: UIView; handlerTag: number; state: GestureHandlerState; extraData: NSDictionary<any, any> }); initWithViewHandlerTagStateExtraData(view: UIView, handlerTag: number, state: GestureHandlerState, extraData: NSDictionary<any, any>): this; } interface GestureHandlerEventEmitter { sendStateChangeEvent(event: GestureHandlerStateChange): void; sendTouchEvent(event: GestureHandlerEvent): void; } declare var GestureHandlerEventEmitter: { prototype: GestureHandlerEventEmitter; }; declare class GestureHandlerManager extends NSObject { static alloc(): GestureHandlerManager; // inherited from NSObject static new(): GestureHandlerManager; // inherited from NSObject attachGestureHandlerToView(handlerTag: number, view: UIView): void; createGestureHandlerTagConfig(handlerName: string, handlerTag: number, config: NSDictionary<any, any>): GestureHandler; dropGestureHandler(handlerTag: number): void; registerGestureHandler(handler: GestureHandler): void; updateGestureHandlerConfig(handlerTag: number, config: NSDictionary<any, any>): void; } declare class GestureHandlerRegistry extends NSObject { static alloc(): GestureHandlerRegistry; // inherited from NSObject static new(): GestureHandlerRegistry; // inherited from NSObject attachHandlerWithTagToView(handlerTag: number, view: UIView): void; dropHandlerWithTag(handlerTag: number): void; handlerWithTag(handlerTag: number): GestureHandler; registerGestureHandler(gestureHandler: GestureHandler): void; } declare const enum GestureHandlerState { Undetermined = 0, Failed = 1, Began = 2, Cancelled = 3, Active = 4, End = 5, } declare class GestureHandlerStateChange extends NSObject { static alloc(): GestureHandlerStateChange; // inherited from NSObject static new(): GestureHandlerStateChange; // inherited from NSObject readonly view: UIView; constructor(o: { view: UIView; handlerTag: number; state: GestureHandlerState; prevState: GestureHandlerState; extraData: NSDictionary<any, any> }); initWithViewHandlerTagStatePrevStateExtraData(view: UIView, handlerTag: number, state: GestureHandlerState, prevState: GestureHandlerState, extraData: NSDictionary<any, any>): this; } declare class LongPressGestureHandler extends GestureHandler { static alloc(): LongPressGestureHandler; // inherited from NSObject static new(): LongPressGestureHandler; // inherited from NSObject } declare class NativeViewGestureHandler extends GestureHandler { static alloc(): NativeViewGestureHandler; // inherited from NSObject static new(): NativeViewGestureHandler; // inherited from NSObject } declare class PanGestureHandler extends GestureHandler { static alloc(): PanGestureHandler; // inherited from NSObject static new(): PanGestureHandler; // inherited from NSObject } declare class PinchGestureHandler extends GestureHandler { static alloc(): PinchGestureHandler; // inherited from NSObject static new(): PinchGestureHandler; // inherited from NSObject } interface RootViewGestureRecognizerDelegate extends UIGestureRecognizerDelegate { gestureRecognizerDidActivateInRootView(gestureRecognizer: UIGestureRecognizer, rootView: UIView): void; } declare var RootViewGestureRecognizerDelegate: { prototype: RootViewGestureRecognizerDelegate; }; declare class RotationGestureHandler extends GestureHandler { static alloc(): RotationGestureHandler; // inherited from NSObject static new(): RotationGestureHandler; // inherited from NSObject } declare class TapGestureHandler extends GestureHandler { static alloc(): TapGestureHandler; // inherited from NSObject static new(): TapGestureHandler; // inherited from NSObject }