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@nativescript-community/gesturehandler

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Declarative API exposing platform native touch and gesture system to NativeScript.

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import { View } from '@nativescript/core'; import { FlingGestureHandlerOptions, ForceTouchGestureHandlerOptions, HandlerOptions, LongPressGestureHandlerOptions, NativeViewGestureHandlerOptions, PanGestureHandlerOptions, PinchGestureHandlerOptions, RotationGestureHandlerOptions, TapGestureHandlerOptions } from './gesturehandler'; import { BaseGestureRootView, BaseNative, GestureHandlerStateEvent, GestureHandlerTouchEvent, GestureState, GestureStateEventData, GestureTouchEventData, HandlerType, ManagerBase, OptionsTypeMap, TypeMap, ViewDisposeEvent, ViewInitEvent } from './gesturehandler.common'; export { GestureState, GestureHandlerStateEvent, GestureHandlerTouchEvent, GestureStateEventData, GestureTouchEventData, HandlerType, ViewInitEvent, ViewDisposeEvent }; export declare enum FlingDirection { DIRECTION_LEFT = 2, DIRECTION_UP = 4, DIRECTION_DOWN = 8, DIRECTION_RIGHT = 1 } export declare function install(overrideNGestures?: boolean): void; export declare class GestureRootView extends BaseGestureRootView { } export declare class HandlerDelegate extends NSObject implements GestureHandlerDelegate { static ObjCProtocols: { prototype: GestureHandlerDelegate; }[]; private _owner; static new(): HandlerDelegate; static initWithOwner(owner: WeakRef<Handler<any, any>>): HandlerDelegate; gestureHandlerDidChangeStatePrevStateExtraDataView(handler: GestureHandler, state: GestureHandlerState, prevState: GestureHandlerState, extraData: NSDictionary<any, any>, view: UIView & { nsView?: WeakRef<View>; }): void; gestureHandlerTouchEventOnViewStateExtraData(handler: GestureHandler, view: UIView & { nsView?: WeakRef<View>; }, state: GestureHandlerState, extraData: NSDictionary<any, any>): void; gestureHandlerShouldActivateForEvent(handler: GestureHandler, extraData: NSDictionary<any, any>): any; } export declare class Handler<T extends GestureHandler, U extends HandlerOptions> extends BaseNative<T, U> { manager: WeakRef<Manager>; delegate: HandlerDelegate; enabled: boolean; shouldCancelWhenOutside: boolean; createNative(): any; attachedView: View; nativeGetterKey: string; attachToView(view: View): void; detachFromView(view?: View): void; getTag(): number; setTag(value: any): void; getView(): View; cancel(): void; } export declare class TapHandler extends Handler<TapGestureHandler, TapGestureHandlerOptions> { numberOfTaps: number; maxDurationMs: number; maxDelayMs: number; maxDeltaX: number; maxDeltaY: number; maxDist: number; minPointers: number; } export declare class PanHandler extends Handler<PanGestureHandler, PanGestureHandlerOptions> { minDist: number; activeOffsetXStart: number; activeOffsetXEnd: number; failOffsetXStart: number; failOffsetXEnd: number; activeOffsetYStart: number; activeOffsetYEnd: number; failOffsetYStart: number; failOffsetYEnd: number; minVelocity: number; minVelocityX: number; minVelocityY: number; minPointers: number; maxPointers: number; avgTouches: number; numberOfPointers: number; } export declare class PinchHandler extends Handler<PinchGestureHandler, PinchGestureHandlerOptions> { minSpan: number; } export declare class FlingHandler extends Handler<FlingGestureHandler, FlingGestureHandlerOptions> { numberOfPointers: number; direction: number; } export declare class ForceTouchGestureHandler extends Handler<ForceTouchHandler, ForceTouchGestureHandlerOptions> { minForce: number; maxForce: number; } export declare class LongPressHandler extends Handler<LongPressGestureHandler, LongPressGestureHandlerOptions> { minDurationMs: number; maxDist: number; } export declare class RotationHandler extends Handler<RotationGestureHandler, RotationGestureHandlerOptions> { } export declare class NativeViewHandler extends Handler<NativeViewGestureHandler, NativeViewGestureHandlerOptions> { shouldActivateOnStart: boolean; disallowInterruption: boolean; } export declare class Manager extends ManagerBase { _manager: GestureHandlerManager; get manager(): GestureHandlerManager; static sManager: Manager; static getInstance(): Manager; createGestureHandler<T extends HandlerType>(handlerName: T, handlerTag: number, config?: OptionsTypeMap[T]): TypeMap[T]; viewListeners: Map<View, Map<number, { init: () => void; dispose: () => void; }>>; attachGestureHandler(handler: Handler<any, any>, view: View): void; detachGestureHandler(handlerTag: number, view: View): void; }