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@natewilcox/zelda-server

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Server application for zelda multiplayer game

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{ "name": "@natewilcox/zelda-server", "version": "0.0.33", "description": "Server application for zelda multiplayer game", "author": "Nathan Wilcox", "license": "GPL-3.0", "repository": { "type": "git", "url": "https://github.com/natewilcox/zelda.git" }, "keywords": [ "phaser", "zelda", "game", "typescript", "colyseus", "multiplayer" ], "staticFiles": { "staticPath": "public" }, "main": "build/main.js", "types": "build/main.d.ts", "scripts": { "clean": "npx rimraf build && npx rimraf tsconfig.tsbuildinfo", "loadtest": "tsx loadtest/example.ts --room my_room --numClients 2", "build": "tsc", "build:watch": "tsc -w", "test": "mocha -r tsx test/**_test.ts --exit --timeout 15000" }, "devDependencies": { "@colyseus/testing": "^0.15.0", "@types/mocha": "^10.0.1", "mocha": "^10.2.0", "rimraf": "^5.0.0", "tsx": "^3.12.6", "typescript": "^5.0.4" }, "dependencies": { "@colyseus/command": "^0.2.1", "@geckos.io/phaser-on-nodejs": "^1.2.8", "@natewilcox/colyseus-nathan": "^0.0.1", "@natewilcox/nathan-core": "^0.0.6", "@natewilcox/zelda-shared": "*", "colyseus": "^0.15.13", "phaser": "3.55.2" } }