@natewilcox/zelda-server
Version:
Server application for zelda multiplayer game
49 lines (48 loc) • 1.25 kB
JSON
{
"name": "@natewilcox/zelda-server",
"version": "0.0.33",
"description": "Server application for zelda multiplayer game",
"author": "Nathan Wilcox",
"license": "GPL-3.0",
"repository": {
"type": "git",
"url": "https://github.com/natewilcox/zelda.git"
},
"keywords": [
"phaser",
"zelda",
"game",
"typescript",
"colyseus",
"multiplayer"
],
"staticFiles": {
"staticPath": "public"
},
"main": "build/main.js",
"types": "build/main.d.ts",
"scripts": {
"clean": "npx rimraf build && npx rimraf tsconfig.tsbuildinfo",
"loadtest": "tsx loadtest/example.ts --room my_room --numClients 2",
"build": "tsc",
"build:watch": "tsc -w",
"test": "mocha -r tsx test/**_test.ts --exit --timeout 15000"
},
"devDependencies": {
"@colyseus/testing": "^0.15.0",
"@types/mocha": "^10.0.1",
"mocha": "^10.2.0",
"rimraf": "^5.0.0",
"tsx": "^3.12.6",
"typescript": "^5.0.4"
},
"dependencies": {
"@colyseus/command": "^0.2.1",
"@geckos.io/phaser-on-nodejs": "^1.2.8",
"@natewilcox/colyseus-nathan": "^0.0.1",
"@natewilcox/nathan-core": "^0.0.6",
"@natewilcox/zelda-shared": "*",
"colyseus": "^0.15.13",
"phaser": "3.55.2"
}
}