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@natewilcox/zelda-server
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Server application for zelda multiplayer game
github.com/natewilcox/zelda
natewilcox/zelda
@natewilcox/zelda-server
/
build
/
utils
/
SimulationEvents.d.ts
6 lines
(5 loc)
•
179 B
TypeScript
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export
declare
const
SimulationEventEmitter
:
Phaser
.
Events
.
EventEmitter
;
export
declare
enum
SimulationEvents
{
PlayerJoined
=
"playerJoined"
,
PlayerLeft
=
"playerLeft"
}