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@natewilcox/zelda-server

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Server application for zelda multiplayer game

10 lines (9 loc) 313 B
import { Schema } from "@colyseus/schema"; import { IPlayerState } from "@natewilcox/zelda-shared"; export declare class PlayerState extends Schema implements IPlayerState { id: number; clientId: string; x: number; y: number; constructor(id: number, clientId: string, x: number, y: number); }