@natewilcox/zelda-server
Version:
Server application for zelda multiplayer game
10 lines (9 loc) • 313 B
TypeScript
import { Schema } from "@colyseus/schema";
import { IPlayerState } from "@natewilcox/zelda-shared";
export declare class PlayerState extends Schema implements IPlayerState {
id: number;
clientId: string;
x: number;
y: number;
constructor(id: number, clientId: string, x: number, y: number);
}