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@natewilcox/zelda-server
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Server application for zelda multiplayer game
github.com/natewilcox/zelda
natewilcox/zelda
@natewilcox/zelda-server
/
build
/
commands
/
JoinCommand.d.ts
12 lines
(11 loc)
•
296 B
TypeScript
View Raw
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import
{
Command
}
from
"@colyseus/command"
;
import
{
GameRoom
}
from
"../rooms/GameRoom"
;
type
Payload
= {
client
:
any
;
x
:
number
;
y
:
number
; };
export
declare
class
JoinCommand
extends
Command
<
GameRoom
,
Payload
> {
execute
({ client, x, y }:
Payload
):
Promise
<
void
>; }
export
{};