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@natewilcox/tic-tac-toe-shared

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A shared library for a multiplayer Tic Tac Toe game, providing common components and utilities used by both the client-side and server-side applications.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.ServerMessages = void 0; var ServerMessages; (function (ServerMessages) { ServerMessages[ServerMessages["SendMessage"] = 0] = "SendMessage"; ServerMessages[ServerMessages["MoveMade"] = 1] = "MoveMade"; ServerMessages[ServerMessages["Restart"] = 2] = "Restart"; ServerMessages[ServerMessages["SetPublicKey"] = 3] = "SetPublicKey"; ServerMessages[ServerMessages["addSubscription"] = 4] = "addSubscription"; ServerMessages[ServerMessages["removeSubscription"] = 5] = "removeSubscription"; })(ServerMessages || (exports.ServerMessages = ServerMessages = {}));