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@natewilcox/tic-tac-toe-shared

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A shared library for a multiplayer Tic Tac Toe game, providing common components and utilities used by both the client-side and server-side applications.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.ClientMessages = void 0; var ClientMessages; (function (ClientMessages) { ClientMessages[ClientMessages["SendMessage"] = 0] = "SendMessage"; ClientMessages[ClientMessages["MakeMove"] = 1] = "MakeMove"; ClientMessages[ClientMessages["Rematch"] = 2] = "Rematch"; ClientMessages[ClientMessages["SetSubscription"] = 3] = "SetSubscription"; })(ClientMessages || (exports.ClientMessages = ClientMessages = {}));