@natewilcox/tic-tac-toe-client
Version:
The client-side application for a multiplayer Tic Tac Toe game, built with Phaser. It communicates with a server to manage game state and player interactions.
49 lines (48 loc) • 1.34 kB
JSON
{
"name": "@natewilcox/tic-tac-toe-client",
"version": "0.0.58",
"description": "The client-side application for a multiplayer Tic Tac Toe game, built with Phaser. It communicates with a server to manage game state and player interactions.",
"author": "Nathan Wilcox",
"license": "GPL-3.0",
"repository": {
"type": "git",
"url": "https://github.com/natewilcox/tic-tac-toe.git"
},
"keywords": [
"phaser",
"game",
"typescript",
"multiplayer",
"tic-tac-toe",
"client"
],
"type": "module",
"staticFiles": {
"staticPath": "public"
},
"scripts": {
"start": "parcel index.html --port 8080 --no-cache",
"prebuild": "npx @natewilcox/version-meta --target=./src",
"build": "parcel build index.html --no-cache"
},
"dependencies": {
"@natewilcox/tic-tac-toe-shared": "*",
"buffer": "^6.0.3",
"colyseus": "^0.15.57",
"dotenv": "^16.3.1",
"phaser": "^3.55.2",
"process": "^0.11.10"
},
"devDependencies": {
"@natewilcox/version-meta": "^0.0.12",
"@types/node": "^20.10.4",
"crypto-browserify": "^3.12.0",
"events": "^3.3.0",
"os-browserify": "^0.3.0",
"parcel": "^2.10.3",
"parcel-reporter-static-files-copy": "^1.5.3",
"path-browserify": "^1.0.1",
"stream-browserify": "^3.0.0",
"typescript": "^5.3.3"
}
}