UNPKG

@nataliapc/mcp-openmsx

Version:

Model context protocol server for openMSX automation and control

32 lines (16 loc) 806 B
# SPRITE ## Effect Changes the way BASIC sprite collision interrupts are handled. ## Syntax `SPRITE ON|OFF|STOP` ## Parameters This instruction is always combined with `ON SPRITE GOSUB`. With `SPRITE ON`, the computer will check if two sprites have collided during the last screen draw and if a collision is detected the subroutine specified with `ON SPRITE GOSUB` is executed immediately. With `SPRITE OFF`, this checking is disabled. With `SPRITE STOP`, the checks are done, but the execution of the subroutine specified with `ON SPRITE GOSUB` will be postponed until the `SPRITE ON` instruction is executed later in the program. ## Related to `ON SPRITE GOSUB`, `PUT SPRITE`, `SPRITE$()` ## Compatibility MSX-BASIC 1.0 or higher ## Source Retrieved from "https://www.msx.org/wiki/SPRITE"