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@mysql/xdevapi

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MySQL Connector/Node.js - A Node.js driver for MySQL using the X Protocol and X DevAPI.

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/* * Copyright (c) 2020, 2021, Oracle and/or its affiliates. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License, version 2.0, as * published by the Free Software Foundation. * * This program is also distributed with certain software (including * but not limited to OpenSSL) that is licensed under separate terms, * as designated in a particular file or component or in included license * documentation. The authors of MySQL hereby grant you an * additional permission to link the program and your derivative works * with the separately licensed software that they have included with * MySQL. * * Without limiting anything contained in the foregoing, this file, * which is part of MySQL Connector/Node.js, is also subject to the * Universal FOSS Exception, version 1.0, a copy of which can be found at * http://oss.oracle.com/licenses/universal-foss-exception. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License, version 2.0, for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ 'use strict'; const error = require('../Wrappers/Messages/Error'); const errors = require('../../constants/errors'); const notice = require('../Wrappers/Messages/Notice/Frame'); const logger = require('../../logger'); const util = require('util'); const log = logger('protocol:inbound:Mysqlx'); /** * Abstract prototype for a InboundHandler * * Each inherited object should add methods for the messages they want to handle. Common utility functions * are provided from here. * * @private * @constructor */ function BaseHandler () { this._resolve = null; this._fail = null; this._notices = []; } /** * Directly send a message to the server, without adding to the queue or returning a promise. * * @param stream {Stream} * @param buffer {Buffer} Ready packet, will be sent as is */ BaseHandler.prototype.sendDirect = function (stream, buffer) { stream.write(buffer); }; /** * Quese the handler, creates our promise and sends the message * @param queue {WorkQueue} * @param stream {Stream} * @param buffer {Buffer} Ready packet, will be sent as is * @returns {Promise} */ BaseHandler.prototype.sendMessage = function (queue, stream, buffer) { const self = this; return new Promise((resolve, reject) => { self._resolve = resolve; self._fail = reject; const entry = function (message, queueDone) { if (message.id === error.SERVER_GONE) { // TODO: This needs a way better handling approach for this, probably the Queue has to learn about this queueDone(); return reject(new Error(errors.MESSAGES.ER_DEVAPI_SERVER_GONE_AWAY)); } if (!self[message.id]) { queueDone(); return reject(new Error(util.format(errors.ER_X_CLIENT_UNEXPECTED_PROTOCOL_MESSAGE, message.id))); } self[message.id](message.payload, queueDone); }; queue.push(entry); self.sendDirect(stream, buffer); }); }; BaseHandler.prototype[notice.MESSAGE_ID] = function (payload) { const inboundNotice = notice.deserialize(payload); log.info('Notice.Frame', inboundNotice); this._notices.push(inboundNotice); }; /** * Common handler for errors. * * If a handler wants to handle these differently they can do by overriding * * @param message */ BaseHandler.prototype[error.MESSAGE_ID] = function (payload, queueDone) { queueDone(); const inboundError = error.deserialize(payload); log.info('Error', inboundError); const data = inboundError.toObject(); const err = new Error(data.msg); err.info = data; this._fail(err); }; module.exports = BaseHandler;