@mysql/xdevapi
Version:
MySQL Connector/Node.js - A Node.js driver for MySQL using the X Protocol and X DevAPI.
132 lines (118 loc) • 4.47 kB
JavaScript
/*
* Copyright (c) 2021, 2022, Oracle and/or its affiliates.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License, version 2.0, as
* published by the Free Software Foundation.
*
* This program is also distributed with certain software (including
* but not limited to OpenSSL) that is licensed under separate terms,
* as designated in a particular file or component or in included license
* documentation. The authors of MySQL hereby grant you an
* additional permission to link the program and your derivative works
* with the separately licensed software that they have included with
* MySQL.
*
* Without limiting anything contained in the foregoing, this file,
* which is part of MySQL Connector/Node.js, is also subject to the
* Universal FOSS Exception, version 1.0, a copy of which can be found at
* http://oss.oracle.com/licenses/universal-foss-exception.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License, version 2.0, for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
;
const connection = require('./Connection');
const system = require('../system');
/**
* API for connections to be used by a connection pool.
* @private
* @module PoolConnection
* @mixes module:Connection
*/
/**
* @private
* @alias module:PoolConnection
* @param {Object} [options] - client properties (connection and pooling configuration)
* @returns {module:PoolConnection}
*/
function PoolConnection (options = { pooling: {} }) {
// Object to keep special pooling related state.
// Will also contain whatever state is managed by the connection instance
// that is mixed-in.
const state = { releasedAt: null };
return Object.assign({}, connection(options), {
/**
* Activate a connection that has been aquired from the pool.
* @private
* @function
* @name module:PoolConnection#acquire
* @returns {module:PoolConnection}
*/
acquire () {
// Acquiring a connection just means to signal it is not released.
state.releasedAt = null;
return this;
},
/**
* Release a connection that has been returned back to the pool.
* @private
* @function
* @name module:PoolConnection#close
* @returns {Promise} Returns a promise just to keep consistency with standalone connections
*/
close () {
state.releasedAt = system.time();
return Promise.resolve();
},
/**
* Checks if a connection is idle and has expired (maxIdleTime has been exceeded).
* @private
* @function
* @name module:PoolConnection#isExpired
* @returns {boolean}
*/
isExpired () {
// If the connection has not been released yet, then it has not
// expired as well.
if (state.releasedAt === null) {
return false;
}
const maxIdleTime = options.pooling.maxIdleTime;
// If maxIdleTime = 0, it means an idle connection never expires.
if (maxIdleTime === 0) {
return false;
}
// Otherwise, we should check if the connection was released for
// more than the value of maxIdleTime.
return system.time() - state.releasedAt > options.pooling.maxIdleTime;
},
/**
* Tells anyone that this is a connection from a pool.
* @private
* @function
* @name module:PoolConnection#isFromPool
* @returns {boolean} Always returns true
*/
isFromPool () {
return true;
},
/**
* Checks if a connection is idle (has been released back into the pool).
* @private
* @function
* @name module:PoolConnection#isIdle
* @returns {boolean}
*/
isIdle () {
return !!state.releasedAt;
}
});
}
module.exports = PoolConnection;