UNPKG

@mysql/xdevapi

Version:

MySQL Connector/Node.js - A Node.js driver for MySQL using the X Protocol and X DevAPI.

132 lines (118 loc) 4.47 kB
/* * Copyright (c) 2021, 2022, Oracle and/or its affiliates. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License, version 2.0, as * published by the Free Software Foundation. * * This program is also distributed with certain software (including * but not limited to OpenSSL) that is licensed under separate terms, * as designated in a particular file or component or in included license * documentation. The authors of MySQL hereby grant you an * additional permission to link the program and your derivative works * with the separately licensed software that they have included with * MySQL. * * Without limiting anything contained in the foregoing, this file, * which is part of MySQL Connector/Node.js, is also subject to the * Universal FOSS Exception, version 1.0, a copy of which can be found at * http://oss.oracle.com/licenses/universal-foss-exception. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License, version 2.0, for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ 'use strict'; const connection = require('./Connection'); const system = require('../system'); /** * API for connections to be used by a connection pool. * @private * @module PoolConnection * @mixes module:Connection */ /** * @private * @alias module:PoolConnection * @param {Object} [options] - client properties (connection and pooling configuration) * @returns {module:PoolConnection} */ function PoolConnection (options = { pooling: {} }) { // Object to keep special pooling related state. // Will also contain whatever state is managed by the connection instance // that is mixed-in. const state = { releasedAt: null }; return Object.assign({}, connection(options), { /** * Activate a connection that has been aquired from the pool. * @private * @function * @name module:PoolConnection#acquire * @returns {module:PoolConnection} */ acquire () { // Acquiring a connection just means to signal it is not released. state.releasedAt = null; return this; }, /** * Release a connection that has been returned back to the pool. * @private * @function * @name module:PoolConnection#close * @returns {Promise} Returns a promise just to keep consistency with standalone connections */ close () { state.releasedAt = system.time(); return Promise.resolve(); }, /** * Checks if a connection is idle and has expired (maxIdleTime has been exceeded). * @private * @function * @name module:PoolConnection#isExpired * @returns {boolean} */ isExpired () { // If the connection has not been released yet, then it has not // expired as well. if (state.releasedAt === null) { return false; } const maxIdleTime = options.pooling.maxIdleTime; // If maxIdleTime = 0, it means an idle connection never expires. if (maxIdleTime === 0) { return false; } // Otherwise, we should check if the connection was released for // more than the value of maxIdleTime. return system.time() - state.releasedAt > options.pooling.maxIdleTime; }, /** * Tells anyone that this is a connection from a pool. * @private * @function * @name module:PoolConnection#isFromPool * @returns {boolean} Always returns true */ isFromPool () { return true; }, /** * Checks if a connection is idle (has been released back into the pool). * @private * @function * @name module:PoolConnection#isIdle * @returns {boolean} */ isIdle () { return !!state.releasedAt; } }); } module.exports = PoolConnection;