@multiplayer-app/otlp-core
Version:
Multiplayer otlp core
42 lines • 1.55 kB
JavaScript
import { isValidTraceId } from '@opentelemetry/api';
import { SamplingDecision, } from '@opentelemetry/sdk-trace-base';
import { MULTIPLAYER_TRACE_DEBUG_PREFIX } from './constants.base';
export class MultiplayerTraceIdRatioBasedSampler {
constructor(_ratio = 0) {
this._ratio = _ratio;
this._ratio = this._normalize(_ratio);
this._upperBound = Math.floor(this._ratio * 0xffffffff);
}
shouldSample(context, traceId) {
if (this._ratio > 0
&& traceId.startsWith(MULTIPLAYER_TRACE_DEBUG_PREFIX)) {
return {
decision: SamplingDecision.RECORD_AND_SAMPLED,
};
}
let decision = SamplingDecision.NOT_RECORD;
if (isValidTraceId(traceId)
&& this._accumulate(traceId) < this._upperBound) {
decision = SamplingDecision.RECORD_AND_SAMPLED;
}
return { decision };
}
toString() {
return `MultiplayerTraceIdRatioBasedSampler{${this._ratio}}`;
}
_normalize(ratio) {
if (typeof ratio !== 'number' || isNaN(ratio))
return 0;
return ratio >= 1 ? 1 : ratio <= 0 ? 0 : ratio;
}
_accumulate(traceId) {
let accumulation = 0;
for (let i = 0; i < traceId.length / 8; i++) {
const pos = i * 8;
const part = parseInt(traceId.slice(pos, pos + 8), 16);
accumulation = (accumulation ^ part) >>> 0;
}
return accumulation;
}
}
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