@multiplay/ui
Version:
UI kit for Unity and Multiplay applications
102 lines (76 loc) • 4.72 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
var _react = require('react');
var _react2 = _interopRequireDefault(_react);
var _styledComponents = require('styled-components');
var _styledComponents2 = _interopRequireDefault(_styledComponents);
var _propTypes = require('prop-types');
var _propTypes2 = _interopRequireDefault(_propTypes);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
var stretchDelay = (0, _styledComponents.keyframes)(['0%,40%,100%{transform:scaleY(0.4);}20%{transform:scaleY(1.0);}']);
var animation = function animation() {
return (0, _styledComponents.css)(['', ' 1.2s infinite ease-in-out;'], stretchDelay);
};
// Styling
var StyledLoader = _styledComponents2.default.div.withConfig({
displayName: '_barLoader__StyledLoader',
componentId: 'xhcdqv-0'
})(['width:', 'px;height:', 'px;text-align:center;font-size:10px;display:flex;justify-content:space-between;', ' > div{background-color:', ';height:100%;width:', 'px;display:flex;animation:', '}.rect2{animation-delay:-1.1s;}.rect3{animation-delay:-1.0s;}.rect4{animation-delay:-0.9s;}.rect5{animation-delay:-0.8s;}'], function (_ref) {
var size = _ref.size;
return size;
}, function (_ref2) {
var size = _ref2.size;
return size;
}, function (_ref3) {
var position = _ref3.position,
takeover = _ref3.takeover;
return position === 'absolute' || takeover ? '\n position: absolute;\n top: 50%;\n left: 50%;\n transform: translate3d(-50%, -50%, 0);' : 'margin: 0 auto;';
}, function (_ref4) {
var skin = _ref4.skin;
return skin === 'dark' ? '#000' : '#fff';
}, function (_ref5) {
var size = _ref5.size;
return Math.ceil(size * 0.1333);
}, animation);
var BarLoader = function (_React$Component) {
_inherits(BarLoader, _React$Component);
function BarLoader() {
_classCallCheck(this, BarLoader);
return _possibleConstructorReturn(this, (BarLoader.__proto__ || Object.getPrototypeOf(BarLoader)).apply(this, arguments));
}
_createClass(BarLoader, [{
key: 'render',
value: function render() {
return _react2.default.createElement(
StyledLoader,
_extends({}, this.props, { className: 'bar-loader' }),
_react2.default.createElement('div', { className: 'rect1' }),
_react2.default.createElement('div', { className: 'rect2' }),
_react2.default.createElement('div', { className: 'rect3' }),
_react2.default.createElement('div', { className: 'rect4' }),
_react2.default.createElement('div', { className: 'rect5' })
);
}
}]);
return BarLoader;
}(_react2.default.Component);
// Default props
BarLoader.defaultProps = {
size: 100,
skin: 'dark',
position: 'static'
};
// Prop type check
BarLoader.propTypes = {
size: _propTypes2.default.number,
skin: _propTypes2.default.oneOf(['dark', 'light']),
position: _propTypes2.default.oneOf(['static', 'absolute'])
};
exports.default = BarLoader;