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@mui/x-virtualizer

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MUI virtualization library

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export type Size = { width: number; height: number; }; export declare const Size: { EMPTY: { width: number; height: number; }; equals: (a: Size, b: Size) => boolean; }; export type Row = { [key: string | symbol]: any; }; export type Column = { [key: string | symbol]: any; }; export type ColumnWithWidth = { computedWidth: number; } & Column; export type RowId = any; export type RowEntry = { id: any; model: Row; }; export type PinnedRows = { top: RowEntry[]; bottom: RowEntry[]; }; export declare const PinnedRows: { EMPTY: PinnedRows; }; export type PinnedColumns = { left: Column[]; right: Column[]; }; export declare const PinnedColumns: { EMPTY: PinnedColumns; }; export type FocusedCell = { rowIndex: number; columnIndex: number; id?: any; field?: string; }; export interface ColumnsRenderContext { firstColumnIndex: number; lastColumnIndex: number; } export interface RenderContext extends ColumnsRenderContext { firstRowIndex: number; lastRowIndex: number; } export interface GridScrollParams { left: number; top: number; renderContext?: RenderContext; } export type GridScrollFn = (v: GridScrollParams) => void; export type PinnedRowPosition = keyof PinnedRows; export type ScrollPosition = { top: number; left: number; }; export declare enum ScrollDirection { NONE = 0, UP = 1, DOWN = 2, LEFT = 3, RIGHT = 4, } export declare namespace ScrollDirection { function forDelta(dx: number, dy: number): ScrollDirection; } export type RowRange = { firstRowIndex: number; lastRowIndex: number; };