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@mui/x-internal-gestures

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The core engine of GestureEvents, a modern and robust multi-pointer gesture detection library for JavaScript.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.touchGesture = void 0; var _PanUserGesture = require("./gestures/PanUserGesture"); var _PinchUserGesture = require("./gestures/PinchUserGesture"); var _PressUserGesture = require("./gestures/PressUserGesture"); var _RotateUserGesture = require("./gestures/RotateUserGesture"); var _TapUserGesture = require("./gestures/TapUserGesture"); var _UserGesture = require("./UserGesture"); var _createProxy = require("./utils/createProxy"); /** * Used for providing a custom touch gesture. */ /** * Defines the touch gestures. * It includes a setup method to initialize global options. */ class TouchUserGesture extends _UserGesture.UserGesture { constructor() { super('touch'); } async tap(options) { return (0, _TapUserGesture.tap)(this.pointerManager, options, this.advanceTimers); } async press(options) { return (0, _PressUserGesture.press)(this.pointerManager, options, this.advanceTimers); } async pinch(options) { return (0, _PinchUserGesture.pinch)(this.pointerManager, options, this.advanceTimers); } async pan(options) { return (0, _PanUserGesture.pan)(this.pointerManager, options, this.advanceTimers); } async rotate(options) { return (0, _RotateUserGesture.rotate)(this.pointerManager, options, this.advanceTimers); } } /** * Provides methods for tap, press, pinch, pan, and rotate gestures with touch pointers. */ const touchGesture = exports.touchGesture = (0, _createProxy.createProxy)(new TouchUserGesture());