@mui/x-internal-gestures
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The core engine of GestureEvents, a modern and robust multi-pointer gesture detection library for JavaScript.
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TypeScript
import { PointerManager } from "../PointerManager.js";
export type UserGesturePlugin<Options extends Record<string, any> = any> = {
/**
* The name of the gesture.
* It will be used to call the gesture provided by the plugin.
*
* For example, if the name is `'twistAndShout'`, the call will be `mouseGesture.twistAndShout()`.
*/
name: string;
/**
* The function that implements the new gesture.
* This function will be called with the provided options.
*
* The function should return a promise that resolves when the gesture is done.
* @param {PointerManager} pointerManager - Manager for handling pointer events
* @param {Options} options - Configuration options for the gesture
* @param {(ms: number) => Promise<void>} advanceTimers - Function to advance timers in testing environment
* @returns {Promise<void>} A promise that resolves when the gesture is complete
*/
gesture: (pointerManager: PointerManager, options: Options, advanceTimers?: (ms: number) => Promise<void>) => Promise<void>;
};