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@mui/x-internal-gestures

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The core engine of GestureEvents, a modern and robust multi-pointer gesture detection library for JavaScript.

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import { Pointer, PointerAmount, Pointers, PointerType } from "./types/Pointers.js"; export type PointerState = { id: number; x: number; y: number; isDown?: boolean; target: Element; }; export type PointerTargetChange = { pointer: PointerState; oldTarget?: Element; }; export declare class PointerManager { protected pointers: Map<number, PointerState>; protected count: number; readonly mode: PointerType; constructor(mode: PointerType); protected clearPointers(): void; protected addPointers(pointer: PointerState | PointerState[]): void; protected removePointers(id: number | number[]): void; protected updatePointers(pointer: PointerState): PointerTargetChange; protected updatePointers(pointer: PointerState[]): PointerTargetChange[]; nextId(): number; parseMousePointer(pointer: Pointer | undefined, target: Element): Required<Pointer>; parsePointers(pointers: Pointers | undefined, target: Element, defaultConfig: Required<Omit<PointerAmount, 'ids'>>): Required<Pointer>[]; protected pointerEnter(pointer: Required<Pointer>): void; protected pointerLeave(pointer: Required<Pointer>, oldTarget: Element): void; pointerDown(pointer: Required<Pointer>): void; pointerMove(pointer: Required<Pointer>): void; pointerUp(pointer: Required<Pointer>): void; }