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@mui/x-data-grid

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The Community plan edition of the MUI X Data Grid components.

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"use strict"; var _interopRequireWildcard = require("@babel/runtime/helpers/interopRequireWildcard").default; var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault").default; Object.defineProperty(exports, "__esModule", { value: true }); exports.useGridStateInitialization = void 0; var _extends2 = _interopRequireDefault(require("@babel/runtime/helpers/extends")); var React = _interopRequireWildcard(require("react")); var _utils = require("../utils"); var _utils2 = require("../../utils/utils"); const useGridStateInitialization = apiRef => { const controlStateMapRef = React.useRef({}); const registerControlState = React.useCallback(controlStateItem => { controlStateMapRef.current[controlStateItem.stateId] = controlStateItem; }, []); const setState = React.useCallback((state, reason) => { let newState; if ((0, _utils2.isFunction)(state)) { newState = state(apiRef.current.state); } else { newState = state; } if (apiRef.current.state === newState) { return false; } const apiRefWithNewState = { current: { state: newState } }; let ignoreSetState = false; // Apply the control state constraints const updatedControlStateIds = []; Object.keys(controlStateMapRef.current).forEach(stateId => { const controlState = controlStateMapRef.current[stateId]; const oldSubState = controlState.stateSelector(apiRef); const newSubState = controlState.stateSelector(apiRefWithNewState); if (newSubState === oldSubState) { return; } updatedControlStateIds.push({ stateId: controlState.stateId, hasPropChanged: newSubState !== controlState.propModel }); // The state is controlled, the prop should always win if (controlState.propModel !== undefined && newSubState !== controlState.propModel) { ignoreSetState = true; } }); if (updatedControlStateIds.length > 1) { // Each hook modify its own state, and it should not leak // Events are here to forward to other hooks and apply changes. // You are trying to update several states in a no isolated way. throw new Error(`You're not allowed to update several sub-state in one transaction. You already updated ${updatedControlStateIds[0].stateId}, therefore, you're not allowed to update ${updatedControlStateIds.map(el => el.stateId).join(', ')} in the same transaction.`); } if (!ignoreSetState) { // We always assign it as we mutate rows for perf reason. apiRef.current.state = newState; apiRef.current.publishEvent('stateChange', newState); apiRef.current.store.update(newState); } if (updatedControlStateIds.length === 1) { const { stateId, hasPropChanged } = updatedControlStateIds[0]; const controlState = controlStateMapRef.current[stateId]; const model = controlState.stateSelector(apiRefWithNewState); if (controlState.propOnChange && hasPropChanged) { controlState.propOnChange(model, { reason, api: apiRef.current }); } if (!ignoreSetState) { apiRef.current.publishEvent(controlState.changeEvent, model, { reason }); } } return !ignoreSetState; }, [apiRef]); const updateControlState = React.useCallback((key, state, reason) => { return apiRef.current.setState(previousState => { return (0, _extends2.default)({}, previousState, { [key]: state(previousState[key]) }); }, reason); }, [apiRef]); const publicStateApi = { setState }; const privateStateApi = { updateControlState, registerControlState }; (0, _utils.useGridApiMethod)(apiRef, publicStateApi, 'public'); (0, _utils.useGridApiMethod)(apiRef, privateStateApi, 'private'); }; exports.useGridStateInitialization = useGridStateInitialization;