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@mui/material

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Material UI is an open-source React component library that implements Google's Material Design. It's comprehensive and can be used in production out of the box.

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'use client'; import * as React from 'react'; import PropTypes from 'prop-types'; import clsx from 'clsx'; import chainPropTypes from '@mui/utils/chainPropTypes'; import composeClasses from '@mui/utils/composeClasses'; import { keyframes, css, styled } from "../zero-styled/index.js"; import memoTheme from "../utils/memoTheme.js"; import { useDefaultProps } from "../DefaultPropsProvider/index.js"; import capitalize from "../utils/capitalize.js"; import createSimplePaletteValueFilter from "../utils/createSimplePaletteValueFilter.js"; import { getCircularProgressUtilityClass } from "./circularProgressClasses.js"; import { jsx as _jsx } from "react/jsx-runtime"; const SIZE = 44; const circularRotateKeyframe = keyframes` 0% { transform: rotate(0deg); } 100% { transform: rotate(360deg); } `; const circularDashKeyframe = keyframes` 0% { stroke-dasharray: 1px, 200px; stroke-dashoffset: 0; } 50% { stroke-dasharray: 100px, 200px; stroke-dashoffset: -15px; } 100% { stroke-dasharray: 1px, 200px; stroke-dashoffset: -126px; } `; // This implementation is for supporting both Styled-components v4+ and Pigment CSS. // A global animation has to be created here for Styled-components v4+ (https://github.com/styled-components/styled-components/blob/main/packages/styled-components/src/utils/errors.md#12). // which can be done by checking typeof indeterminate1Keyframe !== 'string' (at runtime, Pigment CSS transform keyframes`` to a string). const rotateAnimation = typeof circularRotateKeyframe !== 'string' ? css` animation: ${circularRotateKeyframe} 1.4s linear infinite; ` : null; const dashAnimation = typeof circularDashKeyframe !== 'string' ? css` animation: ${circularDashKeyframe} 1.4s ease-in-out infinite; ` : null; const useUtilityClasses = ownerState => { const { classes, variant, color, disableShrink } = ownerState; const slots = { root: ['root', variant, `color${capitalize(color)}`], svg: ['svg'], circle: ['circle', `circle${capitalize(variant)}`, disableShrink && 'circleDisableShrink'] }; return composeClasses(slots, getCircularProgressUtilityClass, classes); }; const CircularProgressRoot = styled('span', { name: 'MuiCircularProgress', slot: 'Root', overridesResolver: (props, styles) => { const { ownerState } = props; return [styles.root, styles[ownerState.variant], styles[`color${capitalize(ownerState.color)}`]]; } })(memoTheme(({ theme }) => ({ display: 'inline-block', variants: [{ props: { variant: 'determinate' }, style: { transition: theme.transitions.create('transform') } }, { props: { variant: 'indeterminate' }, style: rotateAnimation || { animation: `${circularRotateKeyframe} 1.4s linear infinite` } }, ...Object.entries(theme.palette).filter(createSimplePaletteValueFilter()).map(([color]) => ({ props: { color }, style: { color: (theme.vars || theme).palette[color].main } }))] }))); const CircularProgressSVG = styled('svg', { name: 'MuiCircularProgress', slot: 'Svg', overridesResolver: (props, styles) => styles.svg })({ display: 'block' // Keeps the progress centered }); const CircularProgressCircle = styled('circle', { name: 'MuiCircularProgress', slot: 'Circle', overridesResolver: (props, styles) => { const { ownerState } = props; return [styles.circle, styles[`circle${capitalize(ownerState.variant)}`], ownerState.disableShrink && styles.circleDisableShrink]; } })(memoTheme(({ theme }) => ({ stroke: 'currentColor', variants: [{ props: { variant: 'determinate' }, style: { transition: theme.transitions.create('stroke-dashoffset') } }, { props: { variant: 'indeterminate' }, style: { // Some default value that looks fine waiting for the animation to kicks in. strokeDasharray: '80px, 200px', strokeDashoffset: 0 // Add the unit to fix a Edge 16 and below bug. } }, { props: ({ ownerState }) => ownerState.variant === 'indeterminate' && !ownerState.disableShrink, style: dashAnimation || { // At runtime for Pigment CSS, `bufferAnimation` will be null and the generated keyframe will be used. animation: `${circularDashKeyframe} 1.4s ease-in-out infinite` } }] }))); /** * ## ARIA * * If the progress bar is describing the loading progress of a particular region of a page, * you should use `aria-describedby` to point to the progress bar, and set the `aria-busy` * attribute to `true` on that region until it has finished loading. */ const CircularProgress = /*#__PURE__*/React.forwardRef(function CircularProgress(inProps, ref) { const props = useDefaultProps({ props: inProps, name: 'MuiCircularProgress' }); const { className, color = 'primary', disableShrink = false, size = 40, style, thickness = 3.6, value = 0, variant = 'indeterminate', ...other } = props; const ownerState = { ...props, color, disableShrink, size, thickness, value, variant }; const classes = useUtilityClasses(ownerState); const circleStyle = {}; const rootStyle = {}; const rootProps = {}; if (variant === 'determinate') { const circumference = 2 * Math.PI * ((SIZE - thickness) / 2); circleStyle.strokeDasharray = circumference.toFixed(3); rootProps['aria-valuenow'] = Math.round(value); circleStyle.strokeDashoffset = `${((100 - value) / 100 * circumference).toFixed(3)}px`; rootStyle.transform = 'rotate(-90deg)'; } return /*#__PURE__*/_jsx(CircularProgressRoot, { className: clsx(classes.root, className), style: { width: size, height: size, ...rootStyle, ...style }, ownerState: ownerState, ref: ref, role: "progressbar", ...rootProps, ...other, children: /*#__PURE__*/_jsx(CircularProgressSVG, { className: classes.svg, ownerState: ownerState, viewBox: `${SIZE / 2} ${SIZE / 2} ${SIZE} ${SIZE}`, children: /*#__PURE__*/_jsx(CircularProgressCircle, { className: classes.circle, style: circleStyle, ownerState: ownerState, cx: SIZE, cy: SIZE, r: (SIZE - thickness) / 2, fill: "none", strokeWidth: thickness }) }) }); }); process.env.NODE_ENV !== "production" ? CircularProgress.propTypes /* remove-proptypes */ = { // ┌────────────────────────────── Warning ──────────────────────────────┐ // │ These PropTypes are generated from the TypeScript type definitions. │ // │ To update them, edit the d.ts file and run `pnpm proptypes`. │ // └─────────────────────────────────────────────────────────────────────┘ /** * Override or extend the styles applied to the component. */ classes: PropTypes.object, /** * @ignore */ className: PropTypes.string, /** * The color of the component. * It supports both default and custom theme colors, which can be added as shown in the * [palette customization guide](https://mui.com/material-ui/customization/palette/#custom-colors). * @default 'primary' */ color: PropTypes /* @typescript-to-proptypes-ignore */.oneOfType([PropTypes.oneOf(['inherit', 'primary', 'secondary', 'error', 'info', 'success', 'warning']), PropTypes.string]), /** * If `true`, the shrink animation is disabled. * This only works if variant is `indeterminate`. * @default false */ disableShrink: chainPropTypes(PropTypes.bool, props => { if (props.disableShrink && props.variant && props.variant !== 'indeterminate') { return new Error('MUI: You have provided the `disableShrink` prop ' + 'with a variant other than `indeterminate`. This will have no effect.'); } return null; }), /** * The size of the component. * If using a number, the pixel unit is assumed. * If using a string, you need to provide the CSS unit, for example '3rem'. * @default 40 */ size: PropTypes.oneOfType([PropTypes.number, PropTypes.string]), /** * @ignore */ style: PropTypes.object, /** * The system prop that allows defining system overrides as well as additional CSS styles. */ sx: PropTypes.oneOfType([PropTypes.arrayOf(PropTypes.oneOfType([PropTypes.func, PropTypes.object, PropTypes.bool])), PropTypes.func, PropTypes.object]), /** * The thickness of the circle. * @default 3.6 */ thickness: PropTypes.number, /** * The value of the progress indicator for the determinate variant. * Value between 0 and 100. * @default 0 */ value: PropTypes.number, /** * The variant to use. * Use indeterminate when there is no progress value. * @default 'indeterminate' */ variant: PropTypes.oneOf(['determinate', 'indeterminate']) } : void 0; export default CircularProgress;