@mui/material
Version:
Material UI is an open-source React component library that implements Google's Material Design. It's comprehensive and can be used in production out of the box.
454 lines (450 loc) • 14.8 kB
JavaScript
"use strict";
'use client';
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault").default;
var _interopRequireWildcard = require("@babel/runtime/helpers/interopRequireWildcard").default;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = exports.ButtonBaseRoot = void 0;
var React = _interopRequireWildcard(require("react"));
var _propTypes = _interopRequireDefault(require("prop-types"));
var _clsx = _interopRequireDefault(require("clsx"));
var _refType = _interopRequireDefault(require("@mui/utils/refType"));
var _elementTypeAcceptingRef = _interopRequireDefault(require("@mui/utils/elementTypeAcceptingRef"));
var _composeClasses = _interopRequireDefault(require("@mui/utils/composeClasses"));
var _isFocusVisible = _interopRequireDefault(require("@mui/utils/isFocusVisible"));
var _zeroStyled = require("../zero-styled");
var _DefaultPropsProvider = require("../DefaultPropsProvider");
var _useForkRef = _interopRequireDefault(require("../utils/useForkRef"));
var _useEventCallback = _interopRequireDefault(require("../utils/useEventCallback"));
var _useLazyRipple = _interopRequireDefault(require("../useLazyRipple"));
var _TouchRipple = _interopRequireDefault(require("./TouchRipple"));
var _buttonBaseClasses = _interopRequireWildcard(require("./buttonBaseClasses"));
var _jsxRuntime = require("react/jsx-runtime");
const useUtilityClasses = ownerState => {
const {
disabled,
focusVisible,
focusVisibleClassName,
classes
} = ownerState;
const slots = {
root: ['root', disabled && 'disabled', focusVisible && 'focusVisible']
};
const composedClasses = (0, _composeClasses.default)(slots, _buttonBaseClasses.getButtonBaseUtilityClass, classes);
if (focusVisible && focusVisibleClassName) {
composedClasses.root += ` ${focusVisibleClassName}`;
}
return composedClasses;
};
const ButtonBaseRoot = exports.ButtonBaseRoot = (0, _zeroStyled.styled)('button', {
name: 'MuiButtonBase',
slot: 'Root',
overridesResolver: (props, styles) => styles.root
})({
display: 'inline-flex',
alignItems: 'center',
justifyContent: 'center',
position: 'relative',
boxSizing: 'border-box',
WebkitTapHighlightColor: 'transparent',
backgroundColor: 'transparent',
// Reset default value
// We disable the focus ring for mouse, touch and keyboard users.
outline: 0,
border: 0,
margin: 0,
// Remove the margin in Safari
borderRadius: 0,
padding: 0,
// Remove the padding in Firefox
cursor: 'pointer',
userSelect: 'none',
verticalAlign: 'middle',
MozAppearance: 'none',
// Reset
WebkitAppearance: 'none',
// Reset
textDecoration: 'none',
// So we take precedent over the style of a native <a /> element.
color: 'inherit',
'&::-moz-focus-inner': {
borderStyle: 'none' // Remove Firefox dotted outline.
},
[`&.${_buttonBaseClasses.default.disabled}`]: {
pointerEvents: 'none',
// Disable link interactions
cursor: 'default'
},
'@media print': {
colorAdjust: 'exact'
}
});
/**
* `ButtonBase` contains as few styles as possible.
* It aims to be a simple building block for creating a button.
* It contains a load of style reset and some focus/ripple logic.
*/
const ButtonBase = /*#__PURE__*/React.forwardRef(function ButtonBase(inProps, ref) {
const props = (0, _DefaultPropsProvider.useDefaultProps)({
props: inProps,
name: 'MuiButtonBase'
});
const {
action,
centerRipple = false,
children,
className,
component = 'button',
disabled = false,
disableRipple = false,
disableTouchRipple = false,
focusRipple = false,
focusVisibleClassName,
LinkComponent = 'a',
onBlur,
onClick,
onContextMenu,
onDragLeave,
onFocus,
onFocusVisible,
onKeyDown,
onKeyUp,
onMouseDown,
onMouseLeave,
onMouseUp,
onTouchEnd,
onTouchMove,
onTouchStart,
tabIndex = 0,
TouchRippleProps,
touchRippleRef,
type,
...other
} = props;
const buttonRef = React.useRef(null);
const ripple = (0, _useLazyRipple.default)();
const handleRippleRef = (0, _useForkRef.default)(ripple.ref, touchRippleRef);
const [focusVisible, setFocusVisible] = React.useState(false);
if (disabled && focusVisible) {
setFocusVisible(false);
}
React.useImperativeHandle(action, () => ({
focusVisible: () => {
setFocusVisible(true);
buttonRef.current.focus();
}
}), []);
const enableTouchRipple = ripple.shouldMount && !disableRipple && !disabled;
React.useEffect(() => {
if (focusVisible && focusRipple && !disableRipple) {
ripple.pulsate();
}
}, [disableRipple, focusRipple, focusVisible, ripple]);
const handleMouseDown = useRippleHandler(ripple, 'start', onMouseDown, disableTouchRipple);
const handleContextMenu = useRippleHandler(ripple, 'stop', onContextMenu, disableTouchRipple);
const handleDragLeave = useRippleHandler(ripple, 'stop', onDragLeave, disableTouchRipple);
const handleMouseUp = useRippleHandler(ripple, 'stop', onMouseUp, disableTouchRipple);
const handleMouseLeave = useRippleHandler(ripple, 'stop', event => {
if (focusVisible) {
event.preventDefault();
}
if (onMouseLeave) {
onMouseLeave(event);
}
}, disableTouchRipple);
const handleTouchStart = useRippleHandler(ripple, 'start', onTouchStart, disableTouchRipple);
const handleTouchEnd = useRippleHandler(ripple, 'stop', onTouchEnd, disableTouchRipple);
const handleTouchMove = useRippleHandler(ripple, 'stop', onTouchMove, disableTouchRipple);
const handleBlur = useRippleHandler(ripple, 'stop', event => {
if (!(0, _isFocusVisible.default)(event.target)) {
setFocusVisible(false);
}
if (onBlur) {
onBlur(event);
}
}, false);
const handleFocus = (0, _useEventCallback.default)(event => {
// Fix for https://github.com/facebook/react/issues/7769
if (!buttonRef.current) {
buttonRef.current = event.currentTarget;
}
if ((0, _isFocusVisible.default)(event.target)) {
setFocusVisible(true);
if (onFocusVisible) {
onFocusVisible(event);
}
}
if (onFocus) {
onFocus(event);
}
});
const isNonNativeButton = () => {
const button = buttonRef.current;
return component && component !== 'button' && !(button.tagName === 'A' && button.href);
};
const handleKeyDown = (0, _useEventCallback.default)(event => {
// Check if key is already down to avoid repeats being counted as multiple activations
if (focusRipple && !event.repeat && focusVisible && event.key === ' ') {
ripple.stop(event, () => {
ripple.start(event);
});
}
if (event.target === event.currentTarget && isNonNativeButton() && event.key === ' ') {
event.preventDefault();
}
if (onKeyDown) {
onKeyDown(event);
}
// Keyboard accessibility for non interactive elements
if (event.target === event.currentTarget && isNonNativeButton() && event.key === 'Enter' && !disabled) {
event.preventDefault();
if (onClick) {
onClick(event);
}
}
});
const handleKeyUp = (0, _useEventCallback.default)(event => {
// calling preventDefault in keyUp on a <button> will not dispatch a click event if Space is pressed
// https://codesandbox.io/p/sandbox/button-keyup-preventdefault-dn7f0
if (focusRipple && event.key === ' ' && focusVisible && !event.defaultPrevented) {
ripple.stop(event, () => {
ripple.pulsate(event);
});
}
if (onKeyUp) {
onKeyUp(event);
}
// Keyboard accessibility for non interactive elements
if (onClick && event.target === event.currentTarget && isNonNativeButton() && event.key === ' ' && !event.defaultPrevented) {
onClick(event);
}
});
let ComponentProp = component;
if (ComponentProp === 'button' && (other.href || other.to)) {
ComponentProp = LinkComponent;
}
const buttonProps = {};
if (ComponentProp === 'button') {
buttonProps.type = type === undefined ? 'button' : type;
buttonProps.disabled = disabled;
} else {
if (!other.href && !other.to) {
buttonProps.role = 'button';
}
if (disabled) {
buttonProps['aria-disabled'] = disabled;
}
}
const handleRef = (0, _useForkRef.default)(ref, buttonRef);
const ownerState = {
...props,
centerRipple,
component,
disabled,
disableRipple,
disableTouchRipple,
focusRipple,
tabIndex,
focusVisible
};
const classes = useUtilityClasses(ownerState);
return /*#__PURE__*/(0, _jsxRuntime.jsxs)(ButtonBaseRoot, {
as: ComponentProp,
className: (0, _clsx.default)(classes.root, className),
ownerState: ownerState,
onBlur: handleBlur,
onClick: onClick,
onContextMenu: handleContextMenu,
onFocus: handleFocus,
onKeyDown: handleKeyDown,
onKeyUp: handleKeyUp,
onMouseDown: handleMouseDown,
onMouseLeave: handleMouseLeave,
onMouseUp: handleMouseUp,
onDragLeave: handleDragLeave,
onTouchEnd: handleTouchEnd,
onTouchMove: handleTouchMove,
onTouchStart: handleTouchStart,
ref: handleRef,
tabIndex: disabled ? -1 : tabIndex,
type: type,
...buttonProps,
...other,
children: [children, enableTouchRipple ? /*#__PURE__*/(0, _jsxRuntime.jsx)(_TouchRipple.default, {
ref: handleRippleRef,
center: centerRipple,
...TouchRippleProps
}) : null]
});
});
function useRippleHandler(ripple, rippleAction, eventCallback, skipRippleAction = false) {
return (0, _useEventCallback.default)(event => {
if (eventCallback) {
eventCallback(event);
}
if (!skipRippleAction) {
ripple[rippleAction](event);
}
return true;
});
}
process.env.NODE_ENV !== "production" ? ButtonBase.propTypes /* remove-proptypes */ = {
// ┌────────────────────────────── Warning ──────────────────────────────┐
// │ These PropTypes are generated from the TypeScript type definitions. │
// │ To update them, edit the d.ts file and run `pnpm proptypes`. │
// └─────────────────────────────────────────────────────────────────────┘
/**
* A ref for imperative actions.
* It currently only supports `focusVisible()` action.
*/
action: _refType.default,
/**
* If `true`, the ripples are centered.
* They won't start at the cursor interaction position.
* @default false
*/
centerRipple: _propTypes.default.bool,
/**
* The content of the component.
*/
children: _propTypes.default.node,
/**
* Override or extend the styles applied to the component.
*/
classes: _propTypes.default.object,
/**
* @ignore
*/
className: _propTypes.default.string,
/**
* The component used for the root node.
* Either a string to use a HTML element or a component.
*/
component: _elementTypeAcceptingRef.default,
/**
* If `true`, the component is disabled.
* @default false
*/
disabled: _propTypes.default.bool,
/**
* If `true`, the ripple effect is disabled.
*
* ⚠️ Without a ripple there is no styling for :focus-visible by default. Be sure
* to highlight the element by applying separate styles with the `.Mui-focusVisible` class.
* @default false
*/
disableRipple: _propTypes.default.bool,
/**
* If `true`, the touch ripple effect is disabled.
* @default false
*/
disableTouchRipple: _propTypes.default.bool,
/**
* If `true`, the base button will have a keyboard focus ripple.
* @default false
*/
focusRipple: _propTypes.default.bool,
/**
* This prop can help identify which element has keyboard focus.
* The class name will be applied when the element gains the focus through keyboard interaction.
* It's a polyfill for the [CSS :focus-visible selector](https://drafts.csswg.org/selectors-4/#the-focus-visible-pseudo).
* The rationale for using this feature [is explained here](https://github.com/WICG/focus-visible/blob/HEAD/explainer.md).
* A [polyfill can be used](https://github.com/WICG/focus-visible) to apply a `focus-visible` class to other components
* if needed.
*/
focusVisibleClassName: _propTypes.default.string,
/**
* @ignore
*/
href: _propTypes.default /* @typescript-to-proptypes-ignore */.any,
/**
* The component used to render a link when the `href` prop is provided.
* @default 'a'
*/
LinkComponent: _propTypes.default.elementType,
/**
* @ignore
*/
onBlur: _propTypes.default.func,
/**
* @ignore
*/
onClick: _propTypes.default.func,
/**
* @ignore
*/
onContextMenu: _propTypes.default.func,
/**
* @ignore
*/
onDragLeave: _propTypes.default.func,
/**
* @ignore
*/
onFocus: _propTypes.default.func,
/**
* Callback fired when the component is focused with a keyboard.
* We trigger a `onFocus` callback too.
*/
onFocusVisible: _propTypes.default.func,
/**
* @ignore
*/
onKeyDown: _propTypes.default.func,
/**
* @ignore
*/
onKeyUp: _propTypes.default.func,
/**
* @ignore
*/
onMouseDown: _propTypes.default.func,
/**
* @ignore
*/
onMouseLeave: _propTypes.default.func,
/**
* @ignore
*/
onMouseUp: _propTypes.default.func,
/**
* @ignore
*/
onTouchEnd: _propTypes.default.func,
/**
* @ignore
*/
onTouchMove: _propTypes.default.func,
/**
* @ignore
*/
onTouchStart: _propTypes.default.func,
/**
* The system prop that allows defining system overrides as well as additional CSS styles.
*/
sx: _propTypes.default.oneOfType([_propTypes.default.arrayOf(_propTypes.default.oneOfType([_propTypes.default.func, _propTypes.default.object, _propTypes.default.bool])), _propTypes.default.func, _propTypes.default.object]),
/**
* @default 0
*/
tabIndex: _propTypes.default.number,
/**
* Props applied to the `TouchRipple` element.
*/
TouchRippleProps: _propTypes.default.object,
/**
* A ref that points to the `TouchRipple` element.
*/
touchRippleRef: _propTypes.default.oneOfType([_propTypes.default.func, _propTypes.default.shape({
current: _propTypes.default.shape({
pulsate: _propTypes.default.func.isRequired,
start: _propTypes.default.func.isRequired,
stop: _propTypes.default.func.isRequired
})
})]),
/**
* @ignore
*/
type: _propTypes.default.oneOfType([_propTypes.default.oneOf(['button', 'reset', 'submit']), _propTypes.default.string])
} : void 0;
var _default = exports.default = ButtonBase;