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@mui/material

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Quickly build beautiful React apps. MUI is a simple and customizable component library to build faster, beautiful, and more accessible React applications. Follow your own design system, or start with Material Design.

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import * as React from 'react'; import { useEventCallback } from '../utils'; const useTouchRipple = props => { const { disabled, disableFocusRipple, disableRipple, disableTouchRipple, focusVisible, rippleRef } = props; React.useEffect(() => { if (focusVisible && !disableFocusRipple && !disableRipple) { var _rippleRef$current; (_rippleRef$current = rippleRef.current) == null ? void 0 : _rippleRef$current.pulsate(); } }, [rippleRef, focusVisible, disableFocusRipple, disableRipple]); function useRippleHandler(rippleAction, skipRippleAction = disableTouchRipple) { return useEventCallback(event => { if (!skipRippleAction && rippleRef.current) { rippleRef.current[rippleAction](event); } return true; }); } const keydownRef = React.useRef(false); const handleKeyDown = useEventCallback(event => { if (!disableFocusRipple && !keydownRef.current && focusVisible && rippleRef.current && event.key === ' ') { keydownRef.current = true; rippleRef.current.stop(event, () => { var _rippleRef$current2; rippleRef == null ? void 0 : (_rippleRef$current2 = rippleRef.current) == null ? void 0 : _rippleRef$current2.start(event); }); } }); const handleKeyUp = useEventCallback(event => { // calling preventDefault in keyUp on a <button> will not dispatch a click event if Space is pressed // https://codesandbox.io/s/button-keyup-preventdefault-dn7f0 if (!disableFocusRipple && event.key === ' ' && rippleRef.current && focusVisible && !event.defaultPrevented) { keydownRef.current = false; rippleRef.current.stop(event, () => { var _rippleRef$current3; rippleRef == null ? void 0 : (_rippleRef$current3 = rippleRef.current) == null ? void 0 : _rippleRef$current3.pulsate(event); }); } }); const handleBlur = useRippleHandler('stop', false); const handleMouseDown = useRippleHandler('start'); const handleContextMenu = useRippleHandler('stop'); const handleDragLeave = useRippleHandler('stop'); const handleMouseUp = useRippleHandler('stop'); const handleMouseLeave = useRippleHandler('stop'); const handleTouchStart = useRippleHandler('start'); const handleTouchEnd = useRippleHandler('stop'); const handleTouchMove = useRippleHandler('stop'); const [mountedState, setMountedState] = React.useState(false); React.useEffect(() => { setMountedState(true); }, []); const enableTouchRipple = mountedState && !disableRipple && !disabled; const getRippleHandlers = React.useMemo(() => { const rippleHandlers = { onBlur: handleBlur, onKeyDown: handleKeyDown, onKeyUp: handleKeyUp, onMouseDown: handleMouseDown, onMouseUp: handleMouseUp, onMouseLeave: handleMouseLeave, onContextMenu: handleContextMenu, onDragLeave: handleDragLeave, onTouchStart: handleTouchStart, onTouchEnd: handleTouchEnd, onTouchMove: handleTouchMove }; return (otherEvents = {}) => { const eventNames = Object.keys(rippleHandlers); const wrappedEvents = eventNames.map(eventName => ({ name: eventName, handler: ev => { var _otherEvents$eventNam; (_otherEvents$eventNam = otherEvents[eventName]) == null ? void 0 : _otherEvents$eventNam.call(otherEvents, ev); rippleHandlers[eventName](ev); } })); return wrappedEvents.reduce((acc, current) => { acc[current.name] = current.handler; return acc; }, {}); }; }, [handleBlur, handleKeyDown, handleKeyUp, handleMouseDown, handleMouseUp, handleMouseLeave, handleContextMenu, handleDragLeave, handleTouchStart, handleTouchEnd, handleTouchMove]); return { enableTouchRipple, getRippleHandlers }; }; export default useTouchRipple;