UNPKG

@mui/material

Version:

Quickly build beautiful React apps. MUI is a simple and customizable component library to build faster, beautiful, and more accessible React applications. Follow your own design system, or start with Material Design.

234 lines (211 loc) 6.68 kB
import _objectWithoutPropertiesLoose from "@babel/runtime/helpers/esm/objectWithoutPropertiesLoose"; import _extends from "@babel/runtime/helpers/esm/extends"; const _excluded = ["animation", "className", "component", "height", "style", "variant", "width"]; let _ = t => t, _t, _t2, _t3, _t4; import * as React from 'react'; import clsx from 'clsx'; import PropTypes from 'prop-types'; import { keyframes, css } from '@mui/system'; import { unstable_composeClasses as composeClasses } from '@mui/base'; import { alpha, unstable_getUnit as getUnit, unstable_toUnitless as toUnitless } from '../styles'; import styled from '../styles/styled'; import useThemeProps from '../styles/useThemeProps'; import { getSkeletonUtilityClass } from './skeletonClasses'; import { jsx as _jsx } from "react/jsx-runtime"; const useUtilityClasses = ownerState => { const { classes, variant, animation, hasChildren, width, height } = ownerState; const slots = { root: ['root', variant, animation, hasChildren && 'withChildren', hasChildren && !width && 'fitContent', hasChildren && !height && 'heightAuto'] }; return composeClasses(slots, getSkeletonUtilityClass, classes); }; const pulseKeyframe = keyframes(_t || (_t = _` 0% { opacity: 1; } 50% { opacity: 0.4; } 100% { opacity: 1; } `)); const waveKeyframe = keyframes(_t2 || (_t2 = _` 0% { transform: translateX(-100%); } 50% { /* +0.5s of delay between each loop */ transform: translateX(100%); } 100% { transform: translateX(100%); } `)); const SkeletonRoot = styled('span', { name: 'MuiSkeleton', slot: 'Root', overridesResolver: (props, styles) => { const { ownerState } = props; return [styles.root, styles[ownerState.variant], ownerState.animation !== false && styles[ownerState.animation], ownerState.hasChildren && styles.withChildren, ownerState.hasChildren && !ownerState.width && styles.fitContent, ownerState.hasChildren && !ownerState.height && styles.heightAuto]; } })(({ theme, ownerState }) => { const radiusUnit = getUnit(theme.shape.borderRadius) || 'px'; const radiusValue = toUnitless(theme.shape.borderRadius); return _extends({ display: 'block', // Create a "on paper" color with sufficient contrast retaining the color backgroundColor: alpha(theme.palette.text.primary, theme.palette.mode === 'light' ? 0.11 : 0.13), height: '1.2em' }, ownerState.variant === 'text' && { marginTop: 0, marginBottom: 0, height: 'auto', transformOrigin: '0 55%', transform: 'scale(1, 0.60)', borderRadius: `${radiusValue}${radiusUnit}/${Math.round(radiusValue / 0.6 * 10) / 10}${radiusUnit}`, '&:empty:before': { content: '"\\00a0"' } }, ownerState.variant === 'circular' && { borderRadius: '50%' }, ownerState.hasChildren && { '& > *': { visibility: 'hidden' } }, ownerState.hasChildren && !ownerState.width && { maxWidth: 'fit-content' }, ownerState.hasChildren && !ownerState.height && { height: 'auto' }); }, ({ ownerState }) => ownerState.animation === 'pulse' && css(_t3 || (_t3 = _` animation: ${0} 1.5s ease-in-out 0.5s infinite; `), pulseKeyframe), ({ ownerState, theme }) => ownerState.animation === 'wave' && css(_t4 || (_t4 = _` position: relative; overflow: hidden; /* Fix bug in Safari https://bugs.webkit.org/show_bug.cgi?id=68196 */ -webkit-mask-image: -webkit-radial-gradient(white, black); &::after { animation: ${0} 1.6s linear 0.5s infinite; background: linear-gradient(90deg, transparent, ${0}, transparent); content: ''; position: absolute; transform: translateX(-100%); /* Avoid flash during server-side hydration */ bottom: 0; left: 0; right: 0; top: 0; } `), waveKeyframe, theme.palette.action.hover)); const Skeleton = /*#__PURE__*/React.forwardRef(function Skeleton(inProps, ref) { const props = useThemeProps({ props: inProps, name: 'MuiSkeleton' }); const { animation = 'pulse', className, component = 'span', height, style, variant = 'text', width } = props, other = _objectWithoutPropertiesLoose(props, _excluded); const ownerState = _extends({}, props, { animation, component, variant, hasChildren: Boolean(other.children) }); const classes = useUtilityClasses(ownerState); return /*#__PURE__*/_jsx(SkeletonRoot, _extends({ as: component, ref: ref, className: clsx(classes.root, className), ownerState: ownerState }, other, { style: _extends({ width, height }, style) })); }); process.env.NODE_ENV !== "production" ? Skeleton.propTypes /* remove-proptypes */ = { // ----------------------------- Warning -------------------------------- // | These PropTypes are generated from the TypeScript type definitions | // | To update them edit the d.ts file and run "yarn proptypes" | // ---------------------------------------------------------------------- /** * The animation. * If `false` the animation effect is disabled. * @default 'pulse' */ animation: PropTypes.oneOf(['pulse', 'wave', false]), /** * Optional children to infer width and height from. */ children: PropTypes.node, /** * Override or extend the styles applied to the component. */ classes: PropTypes.object, /** * @ignore */ className: PropTypes.string, /** * The component used for the root node. * Either a string to use a HTML element or a component. */ component: PropTypes.elementType, /** * Height of the skeleton. * Useful when you don't want to adapt the skeleton to a text element but for instance a card. */ height: PropTypes.oneOfType([PropTypes.number, PropTypes.string]), /** * @ignore */ style: PropTypes.object, /** * The system prop that allows defining system overrides as well as additional CSS styles. */ sx: PropTypes.oneOfType([PropTypes.arrayOf(PropTypes.oneOfType([PropTypes.func, PropTypes.object, PropTypes.bool])), PropTypes.func, PropTypes.object]), /** * The type of content that will be rendered. * @default 'text' */ variant: PropTypes /* @typescript-to-proptypes-ignore */ .oneOfType([PropTypes.oneOf(['circular', 'rectangular', 'text']), PropTypes.string]), /** * Width of the skeleton. * Useful when the skeleton is inside an inline element with no width of its own. */ width: PropTypes.oneOfType([PropTypes.number, PropTypes.string]) } : void 0; export default Skeleton;