UNPKG

@mui/material

Version:

Material UI is an open-source React component library that implements Google's Material Design. It's comprehensive and can be used in production out of the box.

137 lines (136 loc) 6.53 kB
"use strict"; 'use client'; var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault"); Object.defineProperty(exports, "__esModule", { value: true }); exports.default = void 0; var _extends2 = _interopRequireDefault(require("@babel/runtime/helpers/extends")); var _objectWithoutPropertiesLoose2 = _interopRequireDefault(require("@babel/runtime/helpers/objectWithoutPropertiesLoose")); var React = _interopRequireWildcard(require("react")); var _clsx = _interopRequireDefault(require("clsx")); var _propTypes = _interopRequireDefault(require("prop-types")); var _composeClasses = require("@mui/base/composeClasses"); var _NativeSelectInput = _interopRequireDefault(require("./NativeSelectInput")); var _formControlState = _interopRequireDefault(require("../FormControl/formControlState")); var _useFormControl = _interopRequireDefault(require("../FormControl/useFormControl")); var _ArrowDropDown = _interopRequireDefault(require("../internal/svg-icons/ArrowDropDown")); var _Input = _interopRequireDefault(require("../Input")); var _useThemeProps = _interopRequireDefault(require("../styles/useThemeProps")); var _nativeSelectClasses = require("./nativeSelectClasses"); var _jsxRuntime = require("react/jsx-runtime"); const _excluded = ["className", "children", "classes", "IconComponent", "input", "inputProps", "variant"], _excluded2 = ["root"]; function _getRequireWildcardCache(e) { if ("function" != typeof WeakMap) return null; var r = new WeakMap(), t = new WeakMap(); return (_getRequireWildcardCache = function (e) { return e ? t : r; })(e); } function _interopRequireWildcard(e, r) { if (!r && e && e.__esModule) return e; if (null === e || "object" != typeof e && "function" != typeof e) return { default: e }; var t = _getRequireWildcardCache(r); if (t && t.has(e)) return t.get(e); var n = { __proto__: null }, a = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var u in e) if ("default" !== u && Object.prototype.hasOwnProperty.call(e, u)) { var i = a ? Object.getOwnPropertyDescriptor(e, u) : null; i && (i.get || i.set) ? Object.defineProperty(n, u, i) : n[u] = e[u]; } return n.default = e, t && t.set(e, n), n; } const useUtilityClasses = ownerState => { const { classes } = ownerState; const slots = { root: ['root'] }; return (0, _composeClasses.unstable_composeClasses)(slots, _nativeSelectClasses.getNativeSelectUtilityClasses, classes); }; const defaultInput = /*#__PURE__*/(0, _jsxRuntime.jsx)(_Input.default, {}); /** * An alternative to `<Select native />` with a much smaller bundle size footprint. */ const NativeSelect = /*#__PURE__*/React.forwardRef(function NativeSelect(inProps, ref) { const props = (0, _useThemeProps.default)({ name: 'MuiNativeSelect', props: inProps }); const { className, children, classes: classesProp = {}, IconComponent = _ArrowDropDown.default, input = defaultInput, inputProps } = props, other = (0, _objectWithoutPropertiesLoose2.default)(props, _excluded); const muiFormControl = (0, _useFormControl.default)(); const fcs = (0, _formControlState.default)({ props, muiFormControl, states: ['variant'] }); const ownerState = (0, _extends2.default)({}, props, { classes: classesProp }); const classes = useUtilityClasses(ownerState); const otherClasses = (0, _objectWithoutPropertiesLoose2.default)(classesProp, _excluded2); return /*#__PURE__*/(0, _jsxRuntime.jsx)(React.Fragment, { children: /*#__PURE__*/React.cloneElement(input, (0, _extends2.default)({ // Most of the logic is implemented in `NativeSelectInput`. // The `Select` component is a simple API wrapper to expose something better to play with. inputComponent: _NativeSelectInput.default, inputProps: (0, _extends2.default)({ children, classes: otherClasses, IconComponent, variant: fcs.variant, type: undefined }, inputProps, input ? input.props.inputProps : {}), ref }, other, { className: (0, _clsx.default)(classes.root, input.props.className, className) })) }); }); process.env.NODE_ENV !== "production" ? NativeSelect.propTypes /* remove-proptypes */ = { // ┌────────────────────────────── Warning ──────────────────────────────┐ // │ These PropTypes are generated from the TypeScript type definitions. │ // │ To update them, edit the d.ts file and run `pnpm proptypes`. │ // └─────────────────────────────────────────────────────────────────────┘ /** * The option elements to populate the select with. * Can be some `<option>` elements. */ children: _propTypes.default.node, /** * Override or extend the styles applied to the component. * @default {} */ classes: _propTypes.default.object, /** * @ignore */ className: _propTypes.default.string, /** * The icon that displays the arrow. * @default ArrowDropDownIcon */ IconComponent: _propTypes.default.elementType, /** * An `Input` element; does not have to be a material-ui specific `Input`. * @default <Input /> */ input: _propTypes.default.element, /** * [Attributes](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/select#attributes) applied to the `select` element. */ inputProps: _propTypes.default.object, /** * Callback fired when a menu item is selected. * * @param {React.ChangeEvent<HTMLSelectElement>} event The event source of the callback. * You can pull out the new value by accessing `event.target.value` (string). */ onChange: _propTypes.default.func, /** * The system prop that allows defining system overrides as well as additional CSS styles. */ sx: _propTypes.default.oneOfType([_propTypes.default.arrayOf(_propTypes.default.oneOfType([_propTypes.default.func, _propTypes.default.object, _propTypes.default.bool])), _propTypes.default.func, _propTypes.default.object]), /** * The `input` value. The DOM API casts this to a string. */ value: _propTypes.default.any, /** * The variant to use. */ variant: _propTypes.default.oneOf(['filled', 'outlined', 'standard']) } : void 0; NativeSelect.muiName = 'Select'; var _default = exports.default = NativeSelect;