@mui/base
Version:
MUI Base is a library of headless ('unstyled') React components and low-level hooks. You gain complete control over your app's CSS and accessibility features.
288 lines (286 loc) • 9.35 kB
JavaScript
"use strict";
'use client';
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault").default;
var _interopRequireWildcard = require("@babel/runtime/helpers/interopRequireWildcard").default;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.NumberInput = void 0;
var React = _interopRequireWildcard(require("react"));
var _propTypes = _interopRequireDefault(require("prop-types"));
var _numberInputClasses = require("./numberInputClasses");
var _unstable_useNumberInput = require("../unstable_useNumberInput");
var _composeClasses = require("../composeClasses");
var _utils = require("../utils");
var _ClassNameConfigurator = require("../utils/ClassNameConfigurator");
var _jsxRuntime = require("react/jsx-runtime");
const useUtilityClasses = ownerState => {
const {
disabled,
error,
focused,
readOnly,
formControlContext,
isIncrementDisabled,
isDecrementDisabled,
startAdornment,
endAdornment
} = ownerState;
const slots = {
root: ['root', disabled && 'disabled', error && 'error', focused && 'focused', readOnly && 'readOnly', Boolean(formControlContext) && 'formControl', Boolean(startAdornment) && 'adornedStart', Boolean(endAdornment) && 'adornedEnd'],
input: ['input', disabled && 'disabled', readOnly && 'readOnly'],
incrementButton: ['incrementButton', isIncrementDisabled && 'disabled'],
decrementButton: ['decrementButton', isDecrementDisabled && 'disabled']
};
return (0, _composeClasses.unstable_composeClasses)(slots, (0, _ClassNameConfigurator.useClassNamesOverride)(_numberInputClasses.getNumberInputUtilityClass));
};
/**
*
* Demos:
*
* - [Number Input](https://mui.com/base-ui/react-number-input/)
*
* API:
*
* - [NumberInput API](https://mui.com/base-ui/react-number-input/components-api/#number-input)
*/
const NumberInput = exports.NumberInput = /*#__PURE__*/React.forwardRef(function NumberInput(props, forwardedRef) {
const {
className,
defaultValue,
disabled,
endAdornment,
error,
id,
max,
min,
onBlur,
onInputChange,
onFocus,
onChange,
placeholder,
required,
readOnly = false,
shiftMultiplier,
startAdornment,
step,
value,
slotProps = {},
slots = {},
...other
} = props;
const {
getRootProps,
getInputProps,
getIncrementButtonProps,
getDecrementButtonProps,
focused,
error: errorState,
disabled: disabledState,
formControlContext,
isIncrementDisabled,
isDecrementDisabled
} = (0, _unstable_useNumberInput.unstable_useNumberInput)({
min,
max,
step,
shiftMultiplier,
defaultValue,
disabled,
error,
onFocus,
onInputChange,
onBlur,
onChange,
required,
readOnly,
value,
inputId: id,
componentName: 'NumberInput'
});
const ownerState = {
...props,
disabled: disabledState,
error: errorState,
focused,
readOnly,
formControlContext,
isIncrementDisabled,
isDecrementDisabled
};
const classes = useUtilityClasses(ownerState);
const propsForwardedToInputSlot = {
placeholder
};
const Root = slots.root ?? 'div';
const rootProps = (0, _utils.useSlotProps)({
elementType: Root,
getSlotProps: getRootProps,
externalSlotProps: slotProps.root,
externalForwardedProps: other,
additionalProps: {
ref: forwardedRef
},
ownerState,
className: [classes.root, className]
});
const Input = slots.input ?? 'input';
const inputProps = (0, _utils.useSlotProps)({
elementType: Input,
getSlotProps: otherHandlers => getInputProps({
...propsForwardedToInputSlot,
...otherHandlers
}),
externalSlotProps: slotProps.input,
ownerState,
className: classes.input
});
const IncrementButton = slots.incrementButton ?? 'button';
const incrementButtonProps = (0, _utils.useSlotProps)({
elementType: IncrementButton,
getSlotProps: getIncrementButtonProps,
externalSlotProps: slotProps.incrementButton,
ownerState,
className: classes.incrementButton
});
const DecrementButton = slots.decrementButton ?? 'button';
const decrementButtonProps = (0, _utils.useSlotProps)({
elementType: DecrementButton,
getSlotProps: getDecrementButtonProps,
externalSlotProps: slotProps.decrementButton,
ownerState,
className: classes.decrementButton
});
return /*#__PURE__*/(0, _jsxRuntime.jsxs)(Root, {
...rootProps,
children: [/*#__PURE__*/(0, _jsxRuntime.jsx)(DecrementButton, {
...decrementButtonProps
}), /*#__PURE__*/(0, _jsxRuntime.jsx)(IncrementButton, {
...incrementButtonProps
}), startAdornment, /*#__PURE__*/(0, _jsxRuntime.jsx)(Input, {
...inputProps
}), endAdornment]
});
});
process.env.NODE_ENV !== "production" ? NumberInput.propTypes /* remove-proptypes */ = {
// ┌────────────────────────────── Warning ──────────────────────────────┐
// │ These PropTypes are generated from the TypeScript type definitions. │
// │ To update them, edit the TypeScript types and run `pnpm proptypes`. │
// └─────────────────────────────────────────────────────────────────────┘
/**
* @ignore
*/
children: _propTypes.default.node,
/**
* @ignore
*/
className: _propTypes.default.string,
/**
* The default value. Use when the component is not controlled.
*/
defaultValue: _propTypes.default.number,
/**
* If `true`, the component is disabled.
* The prop defaults to the value (`false`) inherited from the parent FormControl component.
*/
disabled: _propTypes.default.bool,
/**
* Trailing adornment for this input.
*/
endAdornment: _propTypes.default.node,
/**
* If `true`, the `input` will indicate an error by setting the `aria-invalid` attribute on the input and the `baseui--error` class on the root element.
*/
error: _propTypes.default.bool,
/**
* The id of the `input` element.
*/
id: _propTypes.default.string,
/**
* The maximum value.
*/
max: _propTypes.default.number,
/**
* The minimum value.
*/
min: _propTypes.default.number,
/**
* @ignore
*/
onBlur: _propTypes.default.func,
/**
* Callback fired after the value is clamped and changes - when the `input` is blurred or when
* the stepper buttons are triggered.
* Called with `undefined` when the value is unset.
*
* @param {React.FocusEvent<HTMLInputElement>|React.PointerEvent|React.KeyboardEvent} event The event source of the callback
* @param {number|undefined} value The new value of the component
*/
onChange: _propTypes.default.func,
/**
* @ignore
*/
onFocus: _propTypes.default.func,
/**
* Callback fired when the `input` value changes after each keypress, before clamping is applied.
* Note that `event.target.value` may contain values that fall outside of `min` and `max` or
* are otherwise "invalid".
*
* @param {React.ChangeEvent<HTMLInputElement>} event The event source of the callback.
*/
onInputChange: _propTypes.default.func,
/**
* The short hint displayed in the `input` before the user enters a value.
*/
placeholder: _propTypes.default.string,
/**
* If `true`, the `input` element becomes read-only. The stepper buttons remain active,
* with the addition that they are now keyboard focusable.
* @default false
*/
readOnly: _propTypes.default.bool,
/**
* If `true`, the `input` element is required.
* The prop defaults to the value (`false`) inherited from the parent FormControl component.
*/
required: _propTypes.default.bool,
/**
* Multiplier applied to `step` if the shift key is held while incrementing
* or decrementing the value. Defaults to `10`.
*/
shiftMultiplier: _propTypes.default.number,
/**
* The props used for each slot inside the NumberInput.
* @default {}
*/
slotProps: _propTypes.default.shape({
decrementButton: _propTypes.default.oneOfType([_propTypes.default.func, _propTypes.default.object]),
incrementButton: _propTypes.default.oneOfType([_propTypes.default.func, _propTypes.default.object]),
input: _propTypes.default.oneOfType([_propTypes.default.func, _propTypes.default.object]),
root: _propTypes.default.oneOfType([_propTypes.default.func, _propTypes.default.object])
}),
/**
* The components used for each slot inside the InputBase.
* Either a string to use a HTML element or a component.
* @default {}
*/
slots: _propTypes.default.shape({
decrementButton: _propTypes.default.elementType,
incrementButton: _propTypes.default.elementType,
input: _propTypes.default.elementType,
root: _propTypes.default.elementType
}),
/**
* Leading adornment for this input.
*/
startAdornment: _propTypes.default.node,
/**
* The amount that the value changes on each increment or decrement.
*/
step: _propTypes.default.number,
/**
* The current value. Use when the component is controlled.
* @default null
*/
value: _propTypes.default.number
} : void 0;