UNPKG

@mui/base

Version:

A library of headless ('unstyled') React UI components and low-level hooks.

183 lines (182 loc) 5.79 kB
import _extends from "@babel/runtime/helpers/esm/extends"; import _objectWithoutPropertiesLoose from "@babel/runtime/helpers/esm/objectWithoutPropertiesLoose"; const _excluded = ["checked", "defaultChecked", "disabled", "onBlur", "onChange", "onFocus", "onFocusVisible", "readOnly", "required", "slotProps", "slots"]; import * as React from 'react'; import PropTypes from 'prop-types'; import composeClasses from '../composeClasses'; import useSwitch from '../useSwitch'; import { useSlotProps } from '../utils'; import { useClassNamesOverride } from '../utils/ClassNameConfigurator'; import { getSwitchUtilityClass } from './switchClasses'; import { jsx as _jsx } from "react/jsx-runtime"; import { jsxs as _jsxs } from "react/jsx-runtime"; const useUtilityClasses = ownerState => { const { checked, disabled, focusVisible, readOnly } = ownerState; const slots = { root: ['root', checked && 'checked', disabled && 'disabled', focusVisible && 'focusVisible', readOnly && 'readOnly'], thumb: ['thumb'], input: ['input'], track: ['track'] }; return composeClasses(slots, useClassNamesOverride(getSwitchUtilityClass)); }; /** * The foundation for building custom-styled switches. * * Demos: * * - [Switch](https://mui.com/base/react-switch/) * * API: * * - [Switch API](https://mui.com/base/react-switch/components-api/#switch) */ const Switch = /*#__PURE__*/React.forwardRef(function Switch(props, forwardedRef) { var _slots$root, _slots$thumb, _slots$input, _slots$track; const { checked: checkedProp, defaultChecked, disabled: disabledProp, onBlur, onChange, onFocus, onFocusVisible, readOnly: readOnlyProp, slotProps = {}, slots = {} } = props, other = _objectWithoutPropertiesLoose(props, _excluded); const useSwitchProps = { checked: checkedProp, defaultChecked, disabled: disabledProp, onBlur, onChange, onFocus, onFocusVisible, readOnly: readOnlyProp }; const { getInputProps, checked, disabled, focusVisible, readOnly } = useSwitch(useSwitchProps); const ownerState = _extends({}, props, { checked, disabled, focusVisible, readOnly }); const classes = useUtilityClasses(ownerState); const Root = (_slots$root = slots.root) != null ? _slots$root : 'span'; const rootProps = useSlotProps({ elementType: Root, externalSlotProps: slotProps.root, externalForwardedProps: other, additionalProps: { ref: forwardedRef }, ownerState, className: classes.root }); const Thumb = (_slots$thumb = slots.thumb) != null ? _slots$thumb : 'span'; const thumbProps = useSlotProps({ elementType: Thumb, externalSlotProps: slotProps.thumb, ownerState, className: classes.thumb }); const Input = (_slots$input = slots.input) != null ? _slots$input : 'input'; const inputProps = useSlotProps({ elementType: Input, getSlotProps: getInputProps, externalSlotProps: slotProps.input, ownerState, className: classes.input }); const Track = slots.track === null ? () => null : (_slots$track = slots.track) != null ? _slots$track : 'span'; const trackProps = useSlotProps({ elementType: Track, externalSlotProps: slotProps.track, ownerState, className: classes.track }); return /*#__PURE__*/_jsxs(Root, _extends({}, rootProps, { children: [/*#__PURE__*/_jsx(Track, _extends({}, trackProps)), /*#__PURE__*/_jsx(Thumb, _extends({}, thumbProps)), /*#__PURE__*/_jsx(Input, _extends({}, inputProps))] })); }); process.env.NODE_ENV !== "production" ? Switch.propTypes /* remove-proptypes */ = { // ----------------------------- Warning -------------------------------- // | These PropTypes are generated from the TypeScript type definitions | // | To update them edit TypeScript types and run "yarn proptypes" | // ---------------------------------------------------------------------- /** * If `true`, the component is checked. */ checked: PropTypes.bool, /** * The default checked state. Use when the component is not controlled. */ defaultChecked: PropTypes.bool, /** * If `true`, the component is disabled. */ disabled: PropTypes.bool, /** * @ignore */ onBlur: PropTypes.func, /** * Callback fired when the state is changed. * * @param {React.ChangeEvent<HTMLInputElement>} event The event source of the callback. * You can pull out the new value by accessing `event.target.value` (string). * You can pull out the new checked state by accessing `event.target.checked` (boolean). */ onChange: PropTypes.func, /** * @ignore */ onFocus: PropTypes.func, /** * @ignore */ onFocusVisible: PropTypes.func, /** * If `true`, the component is read only. */ readOnly: PropTypes.bool, /** * If `true`, the `input` element is required. */ required: PropTypes.bool, /** * The props used for each slot inside the Switch. * @default {} */ slotProps: PropTypes.shape({ input: PropTypes.oneOfType([PropTypes.func, PropTypes.object]), root: PropTypes.oneOfType([PropTypes.func, PropTypes.object]), thumb: PropTypes.oneOfType([PropTypes.func, PropTypes.object]), track: PropTypes.oneOfType([PropTypes.func, PropTypes.object]) }), /** * The components used for each slot inside the Switch. * Either a string to use a HTML element or a component. * @default {} */ slots: PropTypes /* @typescript-to-proptypes-ignore */.shape({ input: PropTypes.elementType, root: PropTypes.elementType, thumb: PropTypes.elementType, track: PropTypes.oneOfType([PropTypes.elementType, PropTypes.oneOf([null])]) }) } : void 0; export default Switch;