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@mstable/protocol

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/* Autogenerated file. Do not edit manually. */ /* tslint:disable */ /* eslint-disable */ import { ethers, EventFilter, Signer, BigNumber, BigNumberish, PopulatedTransaction, BaseContract, ContractTransaction, Overrides, CallOverrides, } from "ethers"; import { BytesLike } from "@ethersproject/bytes"; import { Listener, Provider } from "@ethersproject/providers"; import { FunctionFragment, EventFragment, Result } from "@ethersproject/abi"; import { TypedEventFilter, TypedEvent, TypedListener } from "./commons"; interface QuestManagerInterface extends ethers.utils.Interface { functions: { "addQuest(uint8,uint8,uint32)": FunctionFragment; "addStakedToken(address)": FunctionFragment; "balanceData(address)": FunctionFragment; "checkForSeasonFinish(address)": FunctionFragment; "completeQuestUsers(uint256,address[],bytes)": FunctionFragment; "completeUserQuests(address,uint256[],bytes)": FunctionFragment; "expireQuest(uint16)": FunctionFragment; "getQuest(uint256)": FunctionFragment; "hasCompleted(address,uint256)": FunctionFragment; "initialize(address,address)": FunctionFragment; "nexus()": FunctionFragment; "questMaster()": FunctionFragment; "seasonEpoch()": FunctionFragment; "setQuestMaster(address)": FunctionFragment; "setQuestSigner(address)": FunctionFragment; "startNewQuestSeason()": FunctionFragment; "startTime()": FunctionFragment; }; encodeFunctionData( functionFragment: "addQuest", values: [BigNumberish, BigNumberish, BigNumberish] ): string; encodeFunctionData( functionFragment: "addStakedToken", values: [string] ): string; encodeFunctionData(functionFragment: "balanceData", values: [string]): string; encodeFunctionData( functionFragment: "checkForSeasonFinish", values: [string] ): string; encodeFunctionData( functionFragment: "completeQuestUsers", values: [BigNumberish, string[], BytesLike] ): string; encodeFunctionData( functionFragment: "completeUserQuests", values: [string, BigNumberish[], BytesLike] ): string; encodeFunctionData( functionFragment: "expireQuest", values: [BigNumberish] ): string; encodeFunctionData( functionFragment: "getQuest", values: [BigNumberish] ): string; encodeFunctionData( functionFragment: "hasCompleted", values: [string, BigNumberish] ): string; encodeFunctionData( functionFragment: "initialize", values: [string, string] ): string; encodeFunctionData(functionFragment: "nexus", values?: undefined): string; encodeFunctionData( functionFragment: "questMaster", values?: undefined ): string; encodeFunctionData( functionFragment: "seasonEpoch", values?: undefined ): string; encodeFunctionData( functionFragment: "setQuestMaster", values: [string] ): string; encodeFunctionData( functionFragment: "setQuestSigner", values: [string] ): string; encodeFunctionData( functionFragment: "startNewQuestSeason", values?: undefined ): string; encodeFunctionData(functionFragment: "startTime", values?: undefined): string; decodeFunctionResult(functionFragment: "addQuest", data: BytesLike): Result; decodeFunctionResult( functionFragment: "addStakedToken", data: BytesLike ): Result; decodeFunctionResult( functionFragment: "balanceData", data: BytesLike ): Result; decodeFunctionResult( functionFragment: "checkForSeasonFinish", data: BytesLike ): Result; decodeFunctionResult( functionFragment: "completeQuestUsers", data: BytesLike ): Result; decodeFunctionResult( functionFragment: "completeUserQuests", data: BytesLike ): Result; decodeFunctionResult( functionFragment: "expireQuest", data: BytesLike ): Result; decodeFunctionResult(functionFragment: "getQuest", data: BytesLike): Result; decodeFunctionResult( functionFragment: "hasCompleted", data: BytesLike ): Result; decodeFunctionResult(functionFragment: "initialize", data: BytesLike): Result; decodeFunctionResult(functionFragment: "nexus", data: BytesLike): Result; decodeFunctionResult( functionFragment: "questMaster", data: BytesLike ): Result; decodeFunctionResult( functionFragment: "seasonEpoch", data: BytesLike ): Result; decodeFunctionResult( functionFragment: "setQuestMaster", data: BytesLike ): Result; decodeFunctionResult( functionFragment: "setQuestSigner", data: BytesLike ): Result; decodeFunctionResult( functionFragment: "startNewQuestSeason", data: BytesLike ): Result; decodeFunctionResult(functionFragment: "startTime", data: BytesLike): Result; events: { "QuestAdded(address,uint256,uint8,uint16,uint8,uint32)": EventFragment; "QuestCompleteQuests(address,uint256[])": EventFragment; "QuestCompleteUsers(uint256,address[])": EventFragment; "QuestExpired(uint16)": EventFragment; "QuestMaster(address,address)": EventFragment; "QuestSeasonEnded()": EventFragment; "QuestSigner(address,address)": EventFragment; "StakedTokenAdded(address)": EventFragment; }; getEvent(nameOrSignatureOrTopic: "QuestAdded"): EventFragment; getEvent(nameOrSignatureOrTopic: "QuestCompleteQuests"): EventFragment; getEvent(nameOrSignatureOrTopic: "QuestCompleteUsers"): EventFragment; getEvent(nameOrSignatureOrTopic: "QuestExpired"): EventFragment; getEvent(nameOrSignatureOrTopic: "QuestMaster"): EventFragment; getEvent(nameOrSignatureOrTopic: "QuestSeasonEnded"): EventFragment; getEvent(nameOrSignatureOrTopic: "QuestSigner"): EventFragment; getEvent(nameOrSignatureOrTopic: "StakedTokenAdded"): EventFragment; } export class QuestManager extends BaseContract { connect(signerOrProvider: Signer | Provider | string): this; attach(addressOrName: string): this; deployed(): Promise<this>; listeners<EventArgsArray extends Array<any>, EventArgsObject>( eventFilter?: TypedEventFilter<EventArgsArray, EventArgsObject> ): Array<TypedListener<EventArgsArray, EventArgsObject>>; off<EventArgsArray extends Array<any>, EventArgsObject>( eventFilter: TypedEventFilter<EventArgsArray, EventArgsObject>, listener: TypedListener<EventArgsArray, EventArgsObject> ): this; on<EventArgsArray extends Array<any>, EventArgsObject>( eventFilter: TypedEventFilter<EventArgsArray, EventArgsObject>, listener: TypedListener<EventArgsArray, EventArgsObject> ): this; once<EventArgsArray extends Array<any>, EventArgsObject>( eventFilter: TypedEventFilter<EventArgsArray, EventArgsObject>, listener: TypedListener<EventArgsArray, EventArgsObject> ): this; removeListener<EventArgsArray extends Array<any>, EventArgsObject>( eventFilter: TypedEventFilter<EventArgsArray, EventArgsObject>, listener: TypedListener<EventArgsArray, EventArgsObject> ): this; removeAllListeners<EventArgsArray extends Array<any>, EventArgsObject>( eventFilter: TypedEventFilter<EventArgsArray, EventArgsObject> ): this; listeners(eventName?: string): Array<Listener>; off(eventName: string, listener: Listener): this; on(eventName: string, listener: Listener): this; once(eventName: string, listener: Listener): this; removeListener(eventName: string, listener: Listener): this; removeAllListeners(eventName?: string): this; queryFilter<EventArgsArray extends Array<any>, EventArgsObject>( event: TypedEventFilter<EventArgsArray, EventArgsObject>, fromBlockOrBlockhash?: string | number | undefined, toBlock?: string | number | undefined ): Promise<Array<TypedEvent<EventArgsArray & EventArgsObject>>>; interface: QuestManagerInterface; functions: { addQuest( _model: BigNumberish, _multiplier: BigNumberish, _expiry: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; addStakedToken( _stakedToken: string, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; balanceData( _account: string, overrides?: CallOverrides ): Promise< [ [number, number, number] & { lastAction: number; permMultiplier: number; seasonMultiplier: number; } ] >; checkForSeasonFinish( _account: string, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; completeQuestUsers( _questId: BigNumberish, _accounts: string[], _signature: BytesLike, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; completeUserQuests( _account: string, _ids: BigNumberish[], _signature: BytesLike, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; expireQuest( _id: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; getQuest( _id: BigNumberish, overrides?: CallOverrides ): Promise< [ [number, number, number, number] & { model: number; multiplier: number; status: number; expiry: number; } ] >; hasCompleted( _account: string, _id: BigNumberish, overrides?: CallOverrides ): Promise<[boolean]>; initialize( _questMaster: string, _questSignerArg: string, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; nexus(overrides?: CallOverrides): Promise<[string]>; questMaster(overrides?: CallOverrides): Promise<[string]>; seasonEpoch(overrides?: CallOverrides): Promise<[number]>; setQuestMaster( _newQuestMaster: string, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; setQuestSigner( _newQuestSigner: string, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; startNewQuestSeason( overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; startTime(overrides?: CallOverrides): Promise<[number]>; }; addQuest( _model: BigNumberish, _multiplier: BigNumberish, _expiry: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; addStakedToken( _stakedToken: string, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; balanceData( _account: string, overrides?: CallOverrides ): Promise< [number, number, number] & { lastAction: number; permMultiplier: number; seasonMultiplier: number; } >; checkForSeasonFinish( _account: string, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; completeQuestUsers( _questId: BigNumberish, _accounts: string[], _signature: BytesLike, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; completeUserQuests( _account: string, _ids: BigNumberish[], _signature: BytesLike, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; expireQuest( _id: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; getQuest( _id: BigNumberish, overrides?: CallOverrides ): Promise< [number, number, number, number] & { model: number; multiplier: number; status: number; expiry: number; } >; hasCompleted( _account: string, _id: BigNumberish, overrides?: CallOverrides ): Promise<boolean>; initialize( _questMaster: string, _questSignerArg: string, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; nexus(overrides?: CallOverrides): Promise<string>; questMaster(overrides?: CallOverrides): Promise<string>; seasonEpoch(overrides?: CallOverrides): Promise<number>; setQuestMaster( _newQuestMaster: string, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; setQuestSigner( _newQuestSigner: string, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; startNewQuestSeason( overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; startTime(overrides?: CallOverrides): Promise<number>; callStatic: { addQuest( _model: BigNumberish, _multiplier: BigNumberish, _expiry: BigNumberish, overrides?: CallOverrides ): Promise<void>; addStakedToken( _stakedToken: string, overrides?: CallOverrides ): Promise<void>; balanceData( _account: string, overrides?: CallOverrides ): Promise< [number, number, number] & { lastAction: number; permMultiplier: number; seasonMultiplier: number; } >; checkForSeasonFinish( _account: string, overrides?: CallOverrides ): Promise<number>; completeQuestUsers( _questId: BigNumberish, _accounts: string[], _signature: BytesLike, overrides?: CallOverrides ): Promise<void>; completeUserQuests( _account: string, _ids: BigNumberish[], _signature: BytesLike, overrides?: CallOverrides ): Promise<void>; expireQuest(_id: BigNumberish, overrides?: CallOverrides): Promise<void>; getQuest( _id: BigNumberish, overrides?: CallOverrides ): Promise< [number, number, number, number] & { model: number; multiplier: number; status: number; expiry: number; } >; hasCompleted( _account: string, _id: BigNumberish, overrides?: CallOverrides ): Promise<boolean>; initialize( _questMaster: string, _questSignerArg: string, overrides?: CallOverrides ): Promise<void>; nexus(overrides?: CallOverrides): Promise<string>; questMaster(overrides?: CallOverrides): Promise<string>; seasonEpoch(overrides?: CallOverrides): Promise<number>; setQuestMaster( _newQuestMaster: string, overrides?: CallOverrides ): Promise<void>; setQuestSigner( _newQuestSigner: string, overrides?: CallOverrides ): Promise<void>; startNewQuestSeason(overrides?: CallOverrides): Promise<void>; startTime(overrides?: CallOverrides): Promise<number>; }; filters: { QuestAdded( questMaster?: null, id?: null, model?: null, multiplier?: null, status?: null, expiry?: null ): TypedEventFilter< [string, BigNumber, number, number, number, number], { questMaster: string; id: BigNumber; model: number; multiplier: number; status: number; expiry: number; } >; QuestCompleteQuests( user?: string | null, ids?: null ): TypedEventFilter< [string, BigNumber[]], { user: string; ids: BigNumber[] } >; QuestCompleteUsers( questId?: BigNumberish | null, accounts?: null ): TypedEventFilter< [BigNumber, string[]], { questId: BigNumber; accounts: string[] } >; QuestExpired( id?: BigNumberish | null ): TypedEventFilter<[number], { id: number }>; QuestMaster( oldQuestMaster?: null, newQuestMaster?: null ): TypedEventFilter< [string, string], { oldQuestMaster: string; newQuestMaster: string } >; QuestSeasonEnded(): TypedEventFilter<[], {}>; QuestSigner( oldQuestSigner?: null, newQuestSigner?: null ): TypedEventFilter< [string, string], { oldQuestSigner: string; newQuestSigner: string } >; StakedTokenAdded( stakedToken?: null ): TypedEventFilter<[string], { stakedToken: string }>; }; estimateGas: { addQuest( _model: BigNumberish, _multiplier: BigNumberish, _expiry: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<BigNumber>; addStakedToken( _stakedToken: string, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<BigNumber>; balanceData( _account: string, overrides?: CallOverrides ): Promise<BigNumber>; checkForSeasonFinish( _account: string, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<BigNumber>; completeQuestUsers( _questId: BigNumberish, _accounts: string[], _signature: BytesLike, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<BigNumber>; completeUserQuests( _account: string, _ids: BigNumberish[], _signature: BytesLike, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<BigNumber>; expireQuest( _id: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<BigNumber>; getQuest(_id: BigNumberish, overrides?: CallOverrides): Promise<BigNumber>; hasCompleted( _account: string, _id: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; initialize( _questMaster: string, _questSignerArg: string, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<BigNumber>; nexus(overrides?: CallOverrides): Promise<BigNumber>; questMaster(overrides?: CallOverrides): Promise<BigNumber>; seasonEpoch(overrides?: CallOverrides): Promise<BigNumber>; setQuestMaster( _newQuestMaster: string, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<BigNumber>; setQuestSigner( _newQuestSigner: string, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<BigNumber>; startNewQuestSeason( overrides?: Overrides & { from?: string | Promise<string> } ): Promise<BigNumber>; startTime(overrides?: CallOverrides): Promise<BigNumber>; }; populateTransaction: { addQuest( _model: BigNumberish, _multiplier: BigNumberish, _expiry: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<PopulatedTransaction>; addStakedToken( _stakedToken: string, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<PopulatedTransaction>; balanceData( _account: string, overrides?: CallOverrides ): Promise<PopulatedTransaction>; checkForSeasonFinish( _account: string, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<PopulatedTransaction>; completeQuestUsers( _questId: BigNumberish, _accounts: string[], _signature: BytesLike, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<PopulatedTransaction>; completeUserQuests( _account: string, _ids: BigNumberish[], _signature: BytesLike, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<PopulatedTransaction>; expireQuest( _id: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<PopulatedTransaction>; getQuest( _id: BigNumberish, overrides?: CallOverrides ): Promise<PopulatedTransaction>; hasCompleted( _account: string, _id: BigNumberish, overrides?: CallOverrides ): Promise<PopulatedTransaction>; initialize( _questMaster: string, _questSignerArg: string, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<PopulatedTransaction>; nexus(overrides?: CallOverrides): Promise<PopulatedTransaction>; questMaster(overrides?: CallOverrides): Promise<PopulatedTransaction>; seasonEpoch(overrides?: CallOverrides): Promise<PopulatedTransaction>; setQuestMaster( _newQuestMaster: string, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<PopulatedTransaction>; setQuestSigner( _newQuestSigner: string, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<PopulatedTransaction>; startNewQuestSeason( overrides?: Overrides & { from?: string | Promise<string> } ): Promise<PopulatedTransaction>; startTime(overrides?: CallOverrides): Promise<PopulatedTransaction>; }; }