@mstable/protocol
Version:
mStable Contracts
727 lines (622 loc) • 20.8 kB
TypeScript
/* Autogenerated file. Do not edit manually. */
/* tslint:disable */
/* eslint-disable */
import {
ethers,
EventFilter,
Signer,
BigNumber,
BigNumberish,
PopulatedTransaction,
BaseContract,
ContractTransaction,
Overrides,
CallOverrides,
} from "ethers";
import { BytesLike } from "@ethersproject/bytes";
import { Listener, Provider } from "@ethersproject/providers";
import { FunctionFragment, EventFragment, Result } from "@ethersproject/abi";
import { TypedEventFilter, TypedEvent, TypedListener } from "./commons";
interface QuestManagerInterface extends ethers.utils.Interface {
functions: {
"addQuest(uint8,uint8,uint32)": FunctionFragment;
"addStakedToken(address)": FunctionFragment;
"balanceData(address)": FunctionFragment;
"checkForSeasonFinish(address)": FunctionFragment;
"completeQuestUsers(uint256,address[],bytes)": FunctionFragment;
"completeUserQuests(address,uint256[],bytes)": FunctionFragment;
"expireQuest(uint16)": FunctionFragment;
"getQuest(uint256)": FunctionFragment;
"hasCompleted(address,uint256)": FunctionFragment;
"initialize(address,address)": FunctionFragment;
"nexus()": FunctionFragment;
"questMaster()": FunctionFragment;
"seasonEpoch()": FunctionFragment;
"setQuestMaster(address)": FunctionFragment;
"setQuestSigner(address)": FunctionFragment;
"startNewQuestSeason()": FunctionFragment;
"startTime()": FunctionFragment;
};
encodeFunctionData(
functionFragment: "addQuest",
values: [BigNumberish, BigNumberish, BigNumberish]
): string;
encodeFunctionData(
functionFragment: "addStakedToken",
values: [string]
): string;
encodeFunctionData(functionFragment: "balanceData", values: [string]): string;
encodeFunctionData(
functionFragment: "checkForSeasonFinish",
values: [string]
): string;
encodeFunctionData(
functionFragment: "completeQuestUsers",
values: [BigNumberish, string[], BytesLike]
): string;
encodeFunctionData(
functionFragment: "completeUserQuests",
values: [string, BigNumberish[], BytesLike]
): string;
encodeFunctionData(
functionFragment: "expireQuest",
values: [BigNumberish]
): string;
encodeFunctionData(
functionFragment: "getQuest",
values: [BigNumberish]
): string;
encodeFunctionData(
functionFragment: "hasCompleted",
values: [string, BigNumberish]
): string;
encodeFunctionData(
functionFragment: "initialize",
values: [string, string]
): string;
encodeFunctionData(functionFragment: "nexus", values?: undefined): string;
encodeFunctionData(
functionFragment: "questMaster",
values?: undefined
): string;
encodeFunctionData(
functionFragment: "seasonEpoch",
values?: undefined
): string;
encodeFunctionData(
functionFragment: "setQuestMaster",
values: [string]
): string;
encodeFunctionData(
functionFragment: "setQuestSigner",
values: [string]
): string;
encodeFunctionData(
functionFragment: "startNewQuestSeason",
values?: undefined
): string;
encodeFunctionData(functionFragment: "startTime", values?: undefined): string;
decodeFunctionResult(functionFragment: "addQuest", data: BytesLike): Result;
decodeFunctionResult(
functionFragment: "addStakedToken",
data: BytesLike
): Result;
decodeFunctionResult(
functionFragment: "balanceData",
data: BytesLike
): Result;
decodeFunctionResult(
functionFragment: "checkForSeasonFinish",
data: BytesLike
): Result;
decodeFunctionResult(
functionFragment: "completeQuestUsers",
data: BytesLike
): Result;
decodeFunctionResult(
functionFragment: "completeUserQuests",
data: BytesLike
): Result;
decodeFunctionResult(
functionFragment: "expireQuest",
data: BytesLike
): Result;
decodeFunctionResult(functionFragment: "getQuest", data: BytesLike): Result;
decodeFunctionResult(
functionFragment: "hasCompleted",
data: BytesLike
): Result;
decodeFunctionResult(functionFragment: "initialize", data: BytesLike): Result;
decodeFunctionResult(functionFragment: "nexus", data: BytesLike): Result;
decodeFunctionResult(
functionFragment: "questMaster",
data: BytesLike
): Result;
decodeFunctionResult(
functionFragment: "seasonEpoch",
data: BytesLike
): Result;
decodeFunctionResult(
functionFragment: "setQuestMaster",
data: BytesLike
): Result;
decodeFunctionResult(
functionFragment: "setQuestSigner",
data: BytesLike
): Result;
decodeFunctionResult(
functionFragment: "startNewQuestSeason",
data: BytesLike
): Result;
decodeFunctionResult(functionFragment: "startTime", data: BytesLike): Result;
events: {
"QuestAdded(address,uint256,uint8,uint16,uint8,uint32)": EventFragment;
"QuestCompleteQuests(address,uint256[])": EventFragment;
"QuestCompleteUsers(uint256,address[])": EventFragment;
"QuestExpired(uint16)": EventFragment;
"QuestMaster(address,address)": EventFragment;
"QuestSeasonEnded()": EventFragment;
"QuestSigner(address,address)": EventFragment;
"StakedTokenAdded(address)": EventFragment;
};
getEvent(nameOrSignatureOrTopic: "QuestAdded"): EventFragment;
getEvent(nameOrSignatureOrTopic: "QuestCompleteQuests"): EventFragment;
getEvent(nameOrSignatureOrTopic: "QuestCompleteUsers"): EventFragment;
getEvent(nameOrSignatureOrTopic: "QuestExpired"): EventFragment;
getEvent(nameOrSignatureOrTopic: "QuestMaster"): EventFragment;
getEvent(nameOrSignatureOrTopic: "QuestSeasonEnded"): EventFragment;
getEvent(nameOrSignatureOrTopic: "QuestSigner"): EventFragment;
getEvent(nameOrSignatureOrTopic: "StakedTokenAdded"): EventFragment;
}
export class QuestManager extends BaseContract {
connect(signerOrProvider: Signer | Provider | string): this;
attach(addressOrName: string): this;
deployed(): Promise<this>;
listeners<EventArgsArray extends Array<any>, EventArgsObject>(
eventFilter?: TypedEventFilter<EventArgsArray, EventArgsObject>
): Array<TypedListener<EventArgsArray, EventArgsObject>>;
off<EventArgsArray extends Array<any>, EventArgsObject>(
eventFilter: TypedEventFilter<EventArgsArray, EventArgsObject>,
listener: TypedListener<EventArgsArray, EventArgsObject>
): this;
on<EventArgsArray extends Array<any>, EventArgsObject>(
eventFilter: TypedEventFilter<EventArgsArray, EventArgsObject>,
listener: TypedListener<EventArgsArray, EventArgsObject>
): this;
once<EventArgsArray extends Array<any>, EventArgsObject>(
eventFilter: TypedEventFilter<EventArgsArray, EventArgsObject>,
listener: TypedListener<EventArgsArray, EventArgsObject>
): this;
removeListener<EventArgsArray extends Array<any>, EventArgsObject>(
eventFilter: TypedEventFilter<EventArgsArray, EventArgsObject>,
listener: TypedListener<EventArgsArray, EventArgsObject>
): this;
removeAllListeners<EventArgsArray extends Array<any>, EventArgsObject>(
eventFilter: TypedEventFilter<EventArgsArray, EventArgsObject>
): this;
listeners(eventName?: string): Array<Listener>;
off(eventName: string, listener: Listener): this;
on(eventName: string, listener: Listener): this;
once(eventName: string, listener: Listener): this;
removeListener(eventName: string, listener: Listener): this;
removeAllListeners(eventName?: string): this;
queryFilter<EventArgsArray extends Array<any>, EventArgsObject>(
event: TypedEventFilter<EventArgsArray, EventArgsObject>,
fromBlockOrBlockhash?: string | number | undefined,
toBlock?: string | number | undefined
): Promise<Array<TypedEvent<EventArgsArray & EventArgsObject>>>;
interface: QuestManagerInterface;
functions: {
addQuest(
_model: BigNumberish,
_multiplier: BigNumberish,
_expiry: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
addStakedToken(
_stakedToken: string,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
balanceData(
_account: string,
overrides?: CallOverrides
): Promise<
[
[number, number, number] & {
lastAction: number;
permMultiplier: number;
seasonMultiplier: number;
}
]
>;
checkForSeasonFinish(
_account: string,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
completeQuestUsers(
_questId: BigNumberish,
_accounts: string[],
_signature: BytesLike,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
completeUserQuests(
_account: string,
_ids: BigNumberish[],
_signature: BytesLike,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
expireQuest(
_id: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
getQuest(
_id: BigNumberish,
overrides?: CallOverrides
): Promise<
[
[number, number, number, number] & {
model: number;
multiplier: number;
status: number;
expiry: number;
}
]
>;
hasCompleted(
_account: string,
_id: BigNumberish,
overrides?: CallOverrides
): Promise<[boolean]>;
initialize(
_questMaster: string,
_questSignerArg: string,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
nexus(overrides?: CallOverrides): Promise<[string]>;
questMaster(overrides?: CallOverrides): Promise<[string]>;
seasonEpoch(overrides?: CallOverrides): Promise<[number]>;
setQuestMaster(
_newQuestMaster: string,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
setQuestSigner(
_newQuestSigner: string,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
startNewQuestSeason(
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
startTime(overrides?: CallOverrides): Promise<[number]>;
};
addQuest(
_model: BigNumberish,
_multiplier: BigNumberish,
_expiry: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
addStakedToken(
_stakedToken: string,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
balanceData(
_account: string,
overrides?: CallOverrides
): Promise<
[number, number, number] & {
lastAction: number;
permMultiplier: number;
seasonMultiplier: number;
}
>;
checkForSeasonFinish(
_account: string,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
completeQuestUsers(
_questId: BigNumberish,
_accounts: string[],
_signature: BytesLike,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
completeUserQuests(
_account: string,
_ids: BigNumberish[],
_signature: BytesLike,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
expireQuest(
_id: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
getQuest(
_id: BigNumberish,
overrides?: CallOverrides
): Promise<
[number, number, number, number] & {
model: number;
multiplier: number;
status: number;
expiry: number;
}
>;
hasCompleted(
_account: string,
_id: BigNumberish,
overrides?: CallOverrides
): Promise<boolean>;
initialize(
_questMaster: string,
_questSignerArg: string,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
nexus(overrides?: CallOverrides): Promise<string>;
questMaster(overrides?: CallOverrides): Promise<string>;
seasonEpoch(overrides?: CallOverrides): Promise<number>;
setQuestMaster(
_newQuestMaster: string,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
setQuestSigner(
_newQuestSigner: string,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
startNewQuestSeason(
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
startTime(overrides?: CallOverrides): Promise<number>;
callStatic: {
addQuest(
_model: BigNumberish,
_multiplier: BigNumberish,
_expiry: BigNumberish,
overrides?: CallOverrides
): Promise<void>;
addStakedToken(
_stakedToken: string,
overrides?: CallOverrides
): Promise<void>;
balanceData(
_account: string,
overrides?: CallOverrides
): Promise<
[number, number, number] & {
lastAction: number;
permMultiplier: number;
seasonMultiplier: number;
}
>;
checkForSeasonFinish(
_account: string,
overrides?: CallOverrides
): Promise<number>;
completeQuestUsers(
_questId: BigNumberish,
_accounts: string[],
_signature: BytesLike,
overrides?: CallOverrides
): Promise<void>;
completeUserQuests(
_account: string,
_ids: BigNumberish[],
_signature: BytesLike,
overrides?: CallOverrides
): Promise<void>;
expireQuest(_id: BigNumberish, overrides?: CallOverrides): Promise<void>;
getQuest(
_id: BigNumberish,
overrides?: CallOverrides
): Promise<
[number, number, number, number] & {
model: number;
multiplier: number;
status: number;
expiry: number;
}
>;
hasCompleted(
_account: string,
_id: BigNumberish,
overrides?: CallOverrides
): Promise<boolean>;
initialize(
_questMaster: string,
_questSignerArg: string,
overrides?: CallOverrides
): Promise<void>;
nexus(overrides?: CallOverrides): Promise<string>;
questMaster(overrides?: CallOverrides): Promise<string>;
seasonEpoch(overrides?: CallOverrides): Promise<number>;
setQuestMaster(
_newQuestMaster: string,
overrides?: CallOverrides
): Promise<void>;
setQuestSigner(
_newQuestSigner: string,
overrides?: CallOverrides
): Promise<void>;
startNewQuestSeason(overrides?: CallOverrides): Promise<void>;
startTime(overrides?: CallOverrides): Promise<number>;
};
filters: {
QuestAdded(
questMaster?: null,
id?: null,
model?: null,
multiplier?: null,
status?: null,
expiry?: null
): TypedEventFilter<
[string, BigNumber, number, number, number, number],
{
questMaster: string;
id: BigNumber;
model: number;
multiplier: number;
status: number;
expiry: number;
}
>;
QuestCompleteQuests(
user?: string | null,
ids?: null
): TypedEventFilter<
[string, BigNumber[]],
{ user: string; ids: BigNumber[] }
>;
QuestCompleteUsers(
questId?: BigNumberish | null,
accounts?: null
): TypedEventFilter<
[BigNumber, string[]],
{ questId: BigNumber; accounts: string[] }
>;
QuestExpired(
id?: BigNumberish | null
): TypedEventFilter<[number], { id: number }>;
QuestMaster(
oldQuestMaster?: null,
newQuestMaster?: null
): TypedEventFilter<
[string, string],
{ oldQuestMaster: string; newQuestMaster: string }
>;
QuestSeasonEnded(): TypedEventFilter<[], {}>;
QuestSigner(
oldQuestSigner?: null,
newQuestSigner?: null
): TypedEventFilter<
[string, string],
{ oldQuestSigner: string; newQuestSigner: string }
>;
StakedTokenAdded(
stakedToken?: null
): TypedEventFilter<[string], { stakedToken: string }>;
};
estimateGas: {
addQuest(
_model: BigNumberish,
_multiplier: BigNumberish,
_expiry: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<BigNumber>;
addStakedToken(
_stakedToken: string,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<BigNumber>;
balanceData(
_account: string,
overrides?: CallOverrides
): Promise<BigNumber>;
checkForSeasonFinish(
_account: string,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<BigNumber>;
completeQuestUsers(
_questId: BigNumberish,
_accounts: string[],
_signature: BytesLike,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<BigNumber>;
completeUserQuests(
_account: string,
_ids: BigNumberish[],
_signature: BytesLike,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<BigNumber>;
expireQuest(
_id: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<BigNumber>;
getQuest(_id: BigNumberish, overrides?: CallOverrides): Promise<BigNumber>;
hasCompleted(
_account: string,
_id: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
initialize(
_questMaster: string,
_questSignerArg: string,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<BigNumber>;
nexus(overrides?: CallOverrides): Promise<BigNumber>;
questMaster(overrides?: CallOverrides): Promise<BigNumber>;
seasonEpoch(overrides?: CallOverrides): Promise<BigNumber>;
setQuestMaster(
_newQuestMaster: string,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<BigNumber>;
setQuestSigner(
_newQuestSigner: string,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<BigNumber>;
startNewQuestSeason(
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<BigNumber>;
startTime(overrides?: CallOverrides): Promise<BigNumber>;
};
populateTransaction: {
addQuest(
_model: BigNumberish,
_multiplier: BigNumberish,
_expiry: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<PopulatedTransaction>;
addStakedToken(
_stakedToken: string,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<PopulatedTransaction>;
balanceData(
_account: string,
overrides?: CallOverrides
): Promise<PopulatedTransaction>;
checkForSeasonFinish(
_account: string,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<PopulatedTransaction>;
completeQuestUsers(
_questId: BigNumberish,
_accounts: string[],
_signature: BytesLike,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<PopulatedTransaction>;
completeUserQuests(
_account: string,
_ids: BigNumberish[],
_signature: BytesLike,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<PopulatedTransaction>;
expireQuest(
_id: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<PopulatedTransaction>;
getQuest(
_id: BigNumberish,
overrides?: CallOverrides
): Promise<PopulatedTransaction>;
hasCompleted(
_account: string,
_id: BigNumberish,
overrides?: CallOverrides
): Promise<PopulatedTransaction>;
initialize(
_questMaster: string,
_questSignerArg: string,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<PopulatedTransaction>;
nexus(overrides?: CallOverrides): Promise<PopulatedTransaction>;
questMaster(overrides?: CallOverrides): Promise<PopulatedTransaction>;
seasonEpoch(overrides?: CallOverrides): Promise<PopulatedTransaction>;
setQuestMaster(
_newQuestMaster: string,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<PopulatedTransaction>;
setQuestSigner(
_newQuestSigner: string,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<PopulatedTransaction>;
startNewQuestSeason(
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<PopulatedTransaction>;
startTime(overrides?: CallOverrides): Promise<PopulatedTransaction>;
};
}