@msmid/legion-td-db
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JSON database data of Warcraft 3 mod Legion TD Mega (B5)
702 lines (701 loc) • 19.3 kB
JSON
{
"units": [
{
"Base Unit Name": null,
"Upgraded Name": ["dwarven engineer"],
"Attack Effectiveness Order": [
"fortified",
"unarmored",
"light",
"medium",
"heavy"
],
"Attack Weakness": ["light", "medium", "heavy"],
"Defense Effectiveness Order": [
"normal",
"siege",
"chaos",
"magic",
"pierce"
],
"Defense Strength": ["normal", "siege"],
"Defense Weakness": ["pierce"],
"Abilities": null,
"Ability Type": null,
"Ability Description": null,
"Name": "goblin scientist",
"Builder": "demi-human",
"Unit Tier": 1,
"Gold Cost": 20,
"Food Cost": 1,
"Upgradeable": true,
"Max Upgrade Gold Cost": 50,
"Total Food Cost with Upgrade": 1,
"Base Min Hit": 10,
"Base Max Hit": 11,
"Attack Speed": 1,
"Attack Speed Class": "fast",
"Range": 400,
"Melee / Ranged": "ranged",
"Hit Points": 95,
"Mana": 0,
"Attack Type": "siege",
"Defense Type": "light",
"Attack Strength": "fortified",
"Has Aura": false,
"Can Buff": false,
"Can Debuff": false,
"Can Splash": false,
"Can Heal": false,
"Can Stun": false,
"Can Summon": false,
"ID": "IE6uXLE",
"Builder ID": "SiWqdLo"
},
{
"Base Unit Name": ["goblin scientist"],
"Upgraded Name": ["mutant"],
"Attack Effectiveness Order": [
"fortified",
"unarmored",
"light",
"medium",
"heavy"
],
"Attack Weakness": ["light", "medium", "heavy"],
"Defense Effectiveness Order": [
"normal",
"siege",
"chaos",
"magic",
"pierce"
],
"Defense Strength": ["normal", "siege"],
"Defense Weakness": ["pierce"],
"Abilities": ["mortar"],
"Ability Type": ["splash - ground"],
"Ability Description": [
"Attacks deal small splash damage to ground units."
],
"Name": "dwarven engineer",
"Builder": "demi-human",
"Unit Tier": 1,
"Gold Cost": 50,
"Food Cost": 0,
"Upgradeable": true,
"Max Upgrade Gold Cost": 300,
"Total Food Cost with Upgrade": 2,
"Base Min Hit": 21,
"Base Max Hit": 27,
"Attack Speed": 1,
"Attack Speed Class": "fast",
"Range": 400,
"Melee / Ranged": "ranged",
"Hit Points": 265,
"Mana": 0,
"Attack Type": "siege",
"Defense Type": "light",
"Attack Strength": "fortified",
"Has Aura": false,
"Can Buff": false,
"Can Debuff": false,
"Can Splash": true,
"Can Heal": false,
"Can Stun": false,
"Can Summon": false,
"ID": "CNhmas2",
"Builder ID": "SiWqdLo"
},
{
"Base Unit Name": ["goblin scientist", "dwarven engineer"],
"Upgraded Name": null,
"Attack Effectiveness Order": [
"fortified",
"unarmored",
"light",
"medium",
"heavy"
],
"Attack Weakness": ["light", "medium", "heavy"],
"Defense Effectiveness Order": [
"pierce",
"normal",
"siege",
"chaos",
"magic"
],
"Defense Strength": ["pierce"],
"Defense Weakness": ["magic"],
"Abilities": ["inject steroids"],
"Ability Type": ["self buff"],
"Ability Description": [
"Buy steroids to increase damage by 25% and hitpoints by 20% for the next level only. This ability must be manually cast before the round starts."
],
"Name": "mutant",
"Builder": "demi-human",
"Unit Tier": 1,
"Gold Cost": 300,
"Food Cost": 2,
"Upgradeable": false,
"Max Upgrade Gold Cost": 0,
"Total Food Cost with Upgrade": 0,
"Base Min Hit": 209,
"Base Max Hit": 220,
"Attack Speed": 1.3,
"Attack Speed Class": "fast",
"Range": 400,
"Melee / Ranged": "ranged",
"Hit Points": 1600,
"Mana": 0,
"Attack Type": "siege",
"Defense Type": "heavy",
"Attack Strength": "fortified",
"Has Aura": false,
"Can Buff": false,
"Can Debuff": false,
"Can Splash": false,
"Can Heal": false,
"Can Stun": false,
"Can Summon": false,
"ID": "yhgPFpf",
"Builder ID": "SiWqdLo"
},
{
"Base Unit Name": null,
"Upgraded Name": ["slavemaster"],
"Attack Effectiveness Order": [
"medium",
"unarmored",
"light",
"heavy",
"fortified"
],
"Attack Weakness": ["fortified"],
"Defense Effectiveness Order": [
"magic",
"pierce",
"siege",
"chaos",
"normal"
],
"Defense Strength": ["pierce", "siege"],
"Defense Weakness": ["normal"],
"Abilities": null,
"Ability Type": null,
"Ability Description": null,
"Name": "servant",
"Builder": "demi-human",
"Unit Tier": 2,
"Gold Cost": 40,
"Food Cost": 1,
"Upgradeable": true,
"Max Upgrade Gold Cost": 120,
"Total Food Cost with Upgrade": 1,
"Base Min Hit": 25,
"Base Max Hit": 35,
"Attack Speed": 1.5,
"Attack Speed Class": "average",
"Range": 100,
"Melee / Ranged": "melee",
"Hit Points": 200,
"Mana": 0,
"Attack Type": "normal",
"Defense Type": "medium",
"Attack Strength": "medium",
"Has Aura": false,
"Can Buff": false,
"Can Debuff": false,
"Can Splash": false,
"Can Heal": false,
"Can Stun": false,
"Can Summon": false,
"ID": "SMnbuHU",
"Builder ID": "SiWqdLo"
},
{
"Base Unit Name": ["servant"],
"Upgraded Name": null,
"Attack Effectiveness Order": [
"medium",
"unarmored",
"light",
"heavy",
"fortified"
],
"Attack Weakness": ["fortified"],
"Defense Effectiveness Order": [
"magic",
"pierce",
"siege",
"chaos",
"normal"
],
"Defense Strength": ["pierce", "siege"],
"Defense Weakness": ["normal"],
"Abilities": ["slave trade"],
"Ability Type": ["gold"],
"Ability Description": [
"When the round ends you will receive 2 gold for each surviving Servant and 3 gold for each surviving Slavemaster. However if all Slavemasters are dead no gold is received. Does not stack."
],
"Name": "slavemaster",
"Builder": "demi-human",
"Unit Tier": 2,
"Gold Cost": 120,
"Food Cost": 1,
"Upgradeable": false,
"Max Upgrade Gold Cost": 0,
"Total Food Cost with Upgrade": 0,
"Base Min Hit": 65,
"Base Max Hit": 75,
"Attack Speed": 1,
"Attack Speed Class": "fast",
"Range": 100,
"Melee / Ranged": "melee",
"Hit Points": 770,
"Mana": 0,
"Attack Type": "normal",
"Defense Type": "medium",
"Attack Strength": "medium",
"Has Aura": false,
"Can Buff": false,
"Can Debuff": false,
"Can Splash": false,
"Can Heal": false,
"Can Stun": false,
"Can Summon": false,
"ID": "Q09PxNx",
"Builder ID": "SiWqdLo"
},
{
"Base Unit Name": null,
"Upgraded Name": ["alpha male"],
"Attack Effectiveness Order": [
"light",
"unarmored",
"medium",
"heavy",
"fortified"
],
"Attack Weakness": ["fortified"],
"Defense Effectiveness Order": [
"magic",
"pierce",
"siege",
"chaos",
"normal"
],
"Defense Strength": ["pierce", "siege"],
"Defense Weakness": ["normal"],
"Abilities": ["throw net"],
"Ability Type": ["crowd control"],
"Ability Description": [
"Traps an enemy binding it to the ground so that it cannot move. If cast on an air unit it will pull the unit into melee range. Lasts 7 seconds."
],
"Name": "tribesman",
"Builder": "demi-human",
"Unit Tier": 3,
"Gold Cost": 80,
"Food Cost": 1,
"Upgradeable": true,
"Max Upgrade Gold Cost": 140,
"Total Food Cost with Upgrade": 2,
"Base Min Hit": 26,
"Base Max Hit": 35,
"Attack Speed": 0.8,
"Attack Speed Class": "very fast",
"Range": 325,
"Melee / Ranged": "ranged",
"Hit Points": 385,
"Mana": 20,
"Attack Type": "pierce",
"Defense Type": "medium",
"Attack Strength": "light",
"Has Aura": false,
"Can Buff": false,
"Can Debuff": true,
"Can Splash": false,
"Can Heal": false,
"Can Stun": false,
"Can Summon": false,
"ID": "yjMIRBR",
"Builder ID": "SiWqdLo"
},
{
"Base Unit Name": ["tribesman"],
"Upgraded Name": null,
"Attack Effectiveness Order": [
"light",
"unarmored",
"medium",
"heavy",
"fortified"
],
"Attack Weakness": ["fortified"],
"Defense Effectiveness Order": [
"magic",
"pierce",
"siege",
"chaos",
"normal"
],
"Defense Strength": ["pierce", "siege"],
"Defense Weakness": ["normal"],
"Abilities": ["throw net", " fury"],
"Ability Type": ["crowd control", "self buff"],
"Ability Description": [
"Traps an enemy binding it to the ground so that it cannot move. If cast on an air unit it will pull the unit into melee range. Lasts 7 seconds.",
"Has a 20% chance to increase attack speed by 60% for 3 seconds with each attack. Does not stack with itself."
],
"Name": "alpha male",
"Builder": "demi-human",
"Unit Tier": 3,
"Gold Cost": 140,
"Food Cost": 1,
"Upgradeable": false,
"Max Upgrade Gold Cost": 0,
"Total Food Cost with Upgrade": 0,
"Base Min Hit": 56,
"Base Max Hit": 67,
"Attack Speed": 0.8,
"Attack Speed Class": "very fast",
"Range": 325,
"Melee / Ranged": "ranged",
"Hit Points": 900,
"Mana": 0,
"Attack Type": "pierce",
"Defense Type": "medium",
"Attack Strength": "light",
"Has Aura": false,
"Can Buff": false,
"Can Debuff": true,
"Can Splash": false,
"Can Heal": false,
"Can Stun": false,
"Can Summon": false,
"ID": "GuB8TH8",
"Builder ID": "SiWqdLo"
},
{
"Base Unit Name": null,
"Upgraded Name": ["oracle"],
"Attack Effectiveness Order": [
"heavy",
"light",
"unarmored",
"medium",
"fortifed"
],
"Attack Weakness": ["fortified"],
"Defense Effectiveness Order": [
"normal",
"siege",
"chaos",
"magic",
"pierce"
],
"Defense Strength": ["siege"],
"Defense Weakness": ["pierce"],
"Abilities": ["mend"],
"Ability Type": ["heal"],
"Ability Description": [
"Calls forth a wave of healing energy that bounces up to 4 times healing 90 hit points on the primary target. Each jump heals 25% less hitpoints."
],
"Name": "medicine man",
"Builder": "demi-human",
"Unit Tier": 4,
"Gold Cost": 110,
"Food Cost": 1,
"Upgradeable": true,
"Max Upgrade Gold Cost": 160,
"Total Food Cost with Upgrade": 2,
"Base Min Hit": 39,
"Base Max Hit": 55,
"Attack Speed": 1.4,
"Attack Speed Class": "fast",
"Range": 500,
"Melee / Ranged": "ranged",
"Hit Points": 450,
"Mana": 25,
"Attack Type": "magic",
"Defense Type": "light",
"Attack Strength": "heavy",
"Has Aura": false,
"Can Buff": false,
"Can Debuff": false,
"Can Splash": false,
"Can Heal": true,
"Can Stun": false,
"Can Summon": false,
"ID": "IGQs0S6",
"Builder ID": "SiWqdLo"
},
{
"Base Unit Name": ["medicine man"],
"Upgraded Name": null,
"Attack Effectiveness Order": [
"heavy",
"light",
"unarmored",
"medium",
"fortifed"
],
"Attack Weakness": ["fortified"],
"Defense Effectiveness Order": [
"normal",
"siege",
"chaos",
"magic",
"pierce"
],
"Defense Strength": ["siege"],
"Defense Weakness": ["pierce"],
"Abilities": ["guardian spirit"],
"Ability Type": ["buff"],
"Ability Description": [
"At the beginning of the level creates guardian spirits above adjacent units causing them to take only 77% of all incoming damage. Lasts the entire level."
],
"Name": "oracle",
"Builder": "demi-human",
"Unit Tier": 4,
"Gold Cost": 160,
"Food Cost": 1,
"Upgradeable": false,
"Max Upgrade Gold Cost": 0,
"Total Food Cost with Upgrade": 0,
"Base Min Hit": 87,
"Base Max Hit": 109,
"Attack Speed": 1.4,
"Attack Speed Class": "fast",
"Range": 500,
"Melee / Ranged": "ranged",
"Hit Points": 935,
"Mana": 0,
"Attack Type": "magic",
"Defense Type": "light",
"Attack Strength": "heavy",
"Has Aura": false,
"Can Buff": true,
"Can Debuff": false,
"Can Splash": false,
"Can Heal": false,
"Can Stun": false,
"Can Summon": false,
"ID": "wBXjAMr",
"Builder ID": "SiWqdLo"
},
{
"Base Unit Name": null,
"Upgraded Name": ["mistress"],
"Attack Effectiveness Order": [
"light",
"unarmored",
"medium",
"heavy",
"fortified"
],
"Attack Weakness": ["fortified"],
"Defense Effectiveness Order": [
"pierce",
"normal",
"siege",
"chaos",
"magic"
],
"Defense Strength": ["pierce"],
"Defense Weakness": ["magic"],
"Abilities": null,
"Ability Type": null,
"Ability Description": null,
"Name": "harlot",
"Builder": "demi-human",
"Unit Tier": 5,
"Gold Cost": 180,
"Food Cost": 1,
"Upgradeable": true,
"Max Upgrade Gold Cost": 180,
"Total Food Cost with Upgrade": 2,
"Base Min Hit": 100,
"Base Max Hit": 108,
"Attack Speed": 1.05,
"Attack Speed Class": "fast",
"Range": 100,
"Melee / Ranged": "melee",
"Hit Points": 835,
"Mana": 0,
"Attack Type": "pierce",
"Defense Type": "heavy",
"Attack Strength": "light",
"Has Aura": false,
"Can Buff": false,
"Can Debuff": false,
"Can Splash": false,
"Can Heal": false,
"Can Stun": false,
"Can Summon": false,
"ID": "MQgAo0E",
"Builder ID": "SiWqdLo"
},
{
"Base Unit Name": ["harlot"],
"Upgraded Name": null,
"Attack Effectiveness Order": [
"light",
"unarmored",
"medium",
"heavy",
"fortified"
],
"Attack Weakness": ["fortified"],
"Defense Effectiveness Order": [
"pierce",
"normal",
"siege",
"chaos",
"magic"
],
"Defense Strength": ["pierce"],
"Defense Weakness": ["magic"],
"Abilities": ["seduce"],
"Ability Type": ["debuff - miss"],
"Ability Description": [
"Seduces enemy units in a small area causes them to miss on 30% of their attacks but increase their attack speed by 10%. Lasts 7 seconds."
],
"Name": "mistress",
"Builder": "demi-human",
"Unit Tier": 5,
"Gold Cost": 180,
"Food Cost": 1,
"Upgradeable": false,
"Max Upgrade Gold Cost": 0,
"Total Food Cost with Upgrade": 0,
"Base Min Hit": 153,
"Base Max Hit": 169,
"Attack Speed": 1.05,
"Attack Speed Class": "fast",
"Range": 100,
"Melee / Ranged": "melee",
"Hit Points": 1580,
"Mana": 40,
"Attack Type": "pierce",
"Defense Type": "heavy",
"Attack Strength": "light",
"Has Aura": false,
"Can Buff": false,
"Can Debuff": true,
"Can Splash": false,
"Can Heal": false,
"Can Stun": false,
"Can Summon": false,
"ID": "g0F23dj",
"Builder ID": "SiWqdLo"
},
{
"Base Unit Name": null,
"Upgraded Name": ["bigfoot"],
"Attack Effectiveness Order": [
"medium",
"unarmored",
"light",
"heavy",
"fortified"
],
"Attack Weakness": ["fortified"],
"Defense Effectiveness Order": [
"pierce",
"normal",
"siege",
"chaos",
"magic"
],
"Defense Strength": ["pierce"],
"Defense Weakness": ["magic"],
"Abilities": ["tremor"],
"Ability Type": ["stun"],
"Ability Description": [
"Slams the ground dealing 20 damage and slowing the movement and attack speed of nearby enemy units by 10% for 4 seconds. Affects ground enemies only."
],
"Name": "minotaur",
"Builder": "demi-human",
"Unit Tier": 6,
"Gold Cost": 275,
"Food Cost": 2,
"Upgradeable": true,
"Max Upgrade Gold Cost": 325,
"Total Food Cost with Upgrade": 4,
"Base Min Hit": 128,
"Base Max Hit": 152,
"Attack Speed": 1.2,
"Attack Speed Class": "fast",
"Range": 100,
"Melee / Ranged": "melee",
"Hit Points": 1415,
"Mana": 15,
"Attack Type": "normal",
"Defense Type": "heavy",
"Attack Strength": "medium",
"Has Aura": false,
"Can Buff": false,
"Can Debuff": true,
"Can Splash": true,
"Can Heal": false,
"Can Stun": true,
"Can Summon": false,
"ID": "MKHnfTI",
"Builder ID": "SiWqdLo"
},
{
"Base Unit Name": ["minotaur"],
"Upgraded Name": null,
"Attack Effectiveness Order": [
"medium",
"unarmored",
"light",
"heavy",
"fortified"
],
"Attack Weakness": ["fortified"],
"Defense Effectiveness Order": [
"pierce",
"normal",
"siege",
"chaos",
"magic"
],
"Defense Strength": ["pierce"],
"Defense Weakness": ["magic"],
"Abilities": ["fissure"],
"Ability Type": ["stun"],
"Ability Description": [
"Rips open the ground dealing 75 damage and stunning enemy ground units for 1 second."
],
"Name": "bigfoot",
"Builder": "demi-human",
"Unit Tier": 6,
"Gold Cost": 325,
"Food Cost": 2,
"Upgradeable": false,
"Max Upgrade Gold Cost": 0,
"Total Food Cost with Upgrade": 0,
"Base Min Hit": 233,
"Base Max Hit": 257,
"Attack Speed": 1.2,
"Attack Speed Class": "fast",
"Range": 90,
"Melee / Ranged": "melee",
"Hit Points": 2465,
"Mana": 20,
"Attack Type": "normal",
"Defense Type": "heavy",
"Attack Strength": "medium",
"Has Aura": false,
"Can Buff": false,
"Can Debuff": false,
"Can Splash": true,
"Can Heal": false,
"Can Stun": true,
"Can Summon": false,
"ID": "AqHN7j3",
"Builder ID": "SiWqdLo"
}
]
}