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@msmid/legion-td-db

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JSON database data of Warcraft 3 mod Legion TD Mega (B5)

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{ "units": [ { "Base Unit Name": null, "Upgraded Name": ["dwarven engineer"], "Attack Effectiveness Order": [ "fortified", "unarmored", "light", "medium", "heavy" ], "Attack Weakness": ["light", "medium", "heavy"], "Defense Effectiveness Order": [ "normal", "siege", "chaos", "magic", "pierce" ], "Defense Strength": ["normal", "siege"], "Defense Weakness": ["pierce"], "Abilities": null, "Ability Type": null, "Ability Description": null, "Name": "goblin scientist", "Builder": "demi-human", "Unit Tier": 1, "Gold Cost": 20, "Food Cost": 1, "Upgradeable": true, "Max Upgrade Gold Cost": 50, "Total Food Cost with Upgrade": 1, "Base Min Hit": 10, "Base Max Hit": 11, "Attack Speed": 1, "Attack Speed Class": "fast", "Range": 400, "Melee / Ranged": "ranged", "Hit Points": 95, "Mana": 0, "Attack Type": "siege", "Defense Type": "light", "Attack Strength": "fortified", "Has Aura": false, "Can Buff": false, "Can Debuff": false, "Can Splash": false, "Can Heal": false, "Can Stun": false, "Can Summon": false, "ID": "IE6uXLE", "Builder ID": "SiWqdLo" }, { "Base Unit Name": ["goblin scientist"], "Upgraded Name": ["mutant"], "Attack Effectiveness Order": [ "fortified", "unarmored", "light", "medium", "heavy" ], "Attack Weakness": ["light", "medium", "heavy"], "Defense Effectiveness Order": [ "normal", "siege", "chaos", "magic", "pierce" ], "Defense Strength": ["normal", "siege"], "Defense Weakness": ["pierce"], "Abilities": ["mortar"], "Ability Type": ["splash - ground"], "Ability Description": [ "Attacks deal small splash damage to ground units." ], "Name": "dwarven engineer", "Builder": "demi-human", "Unit Tier": 1, "Gold Cost": 50, "Food Cost": 0, "Upgradeable": true, "Max Upgrade Gold Cost": 300, "Total Food Cost with Upgrade": 2, "Base Min Hit": 21, "Base Max Hit": 27, "Attack Speed": 1, "Attack Speed Class": "fast", "Range": 400, "Melee / Ranged": "ranged", "Hit Points": 265, "Mana": 0, "Attack Type": "siege", "Defense Type": "light", "Attack Strength": "fortified", "Has Aura": false, "Can Buff": false, "Can Debuff": false, "Can Splash": true, "Can Heal": false, "Can Stun": false, "Can Summon": false, "ID": "CNhmas2", "Builder ID": "SiWqdLo" }, { "Base Unit Name": ["goblin scientist", "dwarven engineer"], "Upgraded Name": null, "Attack Effectiveness Order": [ "fortified", "unarmored", "light", "medium", "heavy" ], "Attack Weakness": ["light", "medium", "heavy"], "Defense Effectiveness Order": [ "pierce", "normal", "siege", "chaos", "magic" ], "Defense Strength": ["pierce"], "Defense Weakness": ["magic"], "Abilities": ["inject steroids"], "Ability Type": ["self buff"], "Ability Description": [ "Buy steroids to increase damage by 25% and hitpoints by 20% for the next level only. This ability must be manually cast before the round starts." ], "Name": "mutant", "Builder": "demi-human", "Unit Tier": 1, "Gold Cost": 300, "Food Cost": 2, "Upgradeable": false, "Max Upgrade Gold Cost": 0, "Total Food Cost with Upgrade": 0, "Base Min Hit": 209, "Base Max Hit": 220, "Attack Speed": 1.3, "Attack Speed Class": "fast", "Range": 400, "Melee / Ranged": "ranged", "Hit Points": 1600, "Mana": 0, "Attack Type": "siege", "Defense Type": "heavy", "Attack Strength": "fortified", "Has Aura": false, "Can Buff": false, "Can Debuff": false, "Can Splash": false, "Can Heal": false, "Can Stun": false, "Can Summon": false, "ID": "yhgPFpf", "Builder ID": "SiWqdLo" }, { "Base Unit Name": null, "Upgraded Name": ["slavemaster"], "Attack Effectiveness Order": [ "medium", "unarmored", "light", "heavy", "fortified" ], "Attack Weakness": ["fortified"], "Defense Effectiveness Order": [ "magic", "pierce", "siege", "chaos", "normal" ], "Defense Strength": ["pierce", "siege"], "Defense Weakness": ["normal"], "Abilities": null, "Ability Type": null, "Ability Description": null, "Name": "servant", "Builder": "demi-human", "Unit Tier": 2, "Gold Cost": 40, "Food Cost": 1, "Upgradeable": true, "Max Upgrade Gold Cost": 120, "Total Food Cost with Upgrade": 1, "Base Min Hit": 25, "Base Max Hit": 35, "Attack Speed": 1.5, "Attack Speed Class": "average", "Range": 100, "Melee / Ranged": "melee", "Hit Points": 200, "Mana": 0, "Attack Type": "normal", "Defense Type": "medium", "Attack Strength": "medium", "Has Aura": false, "Can Buff": false, "Can Debuff": false, "Can Splash": false, "Can Heal": false, "Can Stun": false, "Can Summon": false, "ID": "SMnbuHU", "Builder ID": "SiWqdLo" }, { "Base Unit Name": ["servant"], "Upgraded Name": null, "Attack Effectiveness Order": [ "medium", "unarmored", "light", "heavy", "fortified" ], "Attack Weakness": ["fortified"], "Defense Effectiveness Order": [ "magic", "pierce", "siege", "chaos", "normal" ], "Defense Strength": ["pierce", "siege"], "Defense Weakness": ["normal"], "Abilities": ["slave trade"], "Ability Type": ["gold"], "Ability Description": [ "When the round ends you will receive 2 gold for each surviving Servant and 3 gold for each surviving Slavemaster. However if all Slavemasters are dead no gold is received. Does not stack." ], "Name": "slavemaster", "Builder": "demi-human", "Unit Tier": 2, "Gold Cost": 120, "Food Cost": 1, "Upgradeable": false, "Max Upgrade Gold Cost": 0, "Total Food Cost with Upgrade": 0, "Base Min Hit": 65, "Base Max Hit": 75, "Attack Speed": 1, "Attack Speed Class": "fast", "Range": 100, "Melee / Ranged": "melee", "Hit Points": 770, "Mana": 0, "Attack Type": "normal", "Defense Type": "medium", "Attack Strength": "medium", "Has Aura": false, "Can Buff": false, "Can Debuff": false, "Can Splash": false, "Can Heal": false, "Can Stun": false, "Can Summon": false, "ID": "Q09PxNx", "Builder ID": "SiWqdLo" }, { "Base Unit Name": null, "Upgraded Name": ["alpha male"], "Attack Effectiveness Order": [ "light", "unarmored", "medium", "heavy", "fortified" ], "Attack Weakness": ["fortified"], "Defense Effectiveness Order": [ "magic", "pierce", "siege", "chaos", "normal" ], "Defense Strength": ["pierce", "siege"], "Defense Weakness": ["normal"], "Abilities": ["throw net"], "Ability Type": ["crowd control"], "Ability Description": [ "Traps an enemy binding it to the ground so that it cannot move. If cast on an air unit it will pull the unit into melee range. Lasts 7 seconds." ], "Name": "tribesman", "Builder": "demi-human", "Unit Tier": 3, "Gold Cost": 80, "Food Cost": 1, "Upgradeable": true, "Max Upgrade Gold Cost": 140, "Total Food Cost with Upgrade": 2, "Base Min Hit": 26, "Base Max Hit": 35, "Attack Speed": 0.8, "Attack Speed Class": "very fast", "Range": 325, "Melee / Ranged": "ranged", "Hit Points": 385, "Mana": 20, "Attack Type": "pierce", "Defense Type": "medium", "Attack Strength": "light", "Has Aura": false, "Can Buff": false, "Can Debuff": true, "Can Splash": false, "Can Heal": false, "Can Stun": false, "Can Summon": false, "ID": "yjMIRBR", "Builder ID": "SiWqdLo" }, { "Base Unit Name": ["tribesman"], "Upgraded Name": null, "Attack Effectiveness Order": [ "light", "unarmored", "medium", "heavy", "fortified" ], "Attack Weakness": ["fortified"], "Defense Effectiveness Order": [ "magic", "pierce", "siege", "chaos", "normal" ], "Defense Strength": ["pierce", "siege"], "Defense Weakness": ["normal"], "Abilities": ["throw net", " fury"], "Ability Type": ["crowd control", "self buff"], "Ability Description": [ "Traps an enemy binding it to the ground so that it cannot move. If cast on an air unit it will pull the unit into melee range. Lasts 7 seconds.", "Has a 20% chance to increase attack speed by 60% for 3 seconds with each attack. Does not stack with itself." ], "Name": "alpha male", "Builder": "demi-human", "Unit Tier": 3, "Gold Cost": 140, "Food Cost": 1, "Upgradeable": false, "Max Upgrade Gold Cost": 0, "Total Food Cost with Upgrade": 0, "Base Min Hit": 56, "Base Max Hit": 67, "Attack Speed": 0.8, "Attack Speed Class": "very fast", "Range": 325, "Melee / Ranged": "ranged", "Hit Points": 900, "Mana": 0, "Attack Type": "pierce", "Defense Type": "medium", "Attack Strength": "light", "Has Aura": false, "Can Buff": false, "Can Debuff": true, "Can Splash": false, "Can Heal": false, "Can Stun": false, "Can Summon": false, "ID": "GuB8TH8", "Builder ID": "SiWqdLo" }, { "Base Unit Name": null, "Upgraded Name": ["oracle"], "Attack Effectiveness Order": [ "heavy", "light", "unarmored", "medium", "fortifed" ], "Attack Weakness": ["fortified"], "Defense Effectiveness Order": [ "normal", "siege", "chaos", "magic", "pierce" ], "Defense Strength": ["siege"], "Defense Weakness": ["pierce"], "Abilities": ["mend"], "Ability Type": ["heal"], "Ability Description": [ "Calls forth a wave of healing energy that bounces up to 4 times healing 90 hit points on the primary target. Each jump heals 25% less hitpoints." ], "Name": "medicine man", "Builder": "demi-human", "Unit Tier": 4, "Gold Cost": 110, "Food Cost": 1, "Upgradeable": true, "Max Upgrade Gold Cost": 160, "Total Food Cost with Upgrade": 2, "Base Min Hit": 39, "Base Max Hit": 55, "Attack Speed": 1.4, "Attack Speed Class": "fast", "Range": 500, "Melee / Ranged": "ranged", "Hit Points": 450, "Mana": 25, "Attack Type": "magic", "Defense Type": "light", "Attack Strength": "heavy", "Has Aura": false, "Can Buff": false, "Can Debuff": false, "Can Splash": false, "Can Heal": true, "Can Stun": false, "Can Summon": false, "ID": "IGQs0S6", "Builder ID": "SiWqdLo" }, { "Base Unit Name": ["medicine man"], "Upgraded Name": null, "Attack Effectiveness Order": [ "heavy", "light", "unarmored", "medium", "fortifed" ], "Attack Weakness": ["fortified"], "Defense Effectiveness Order": [ "normal", "siege", "chaos", "magic", "pierce" ], "Defense Strength": ["siege"], "Defense Weakness": ["pierce"], "Abilities": ["guardian spirit"], "Ability Type": ["buff"], "Ability Description": [ "At the beginning of the level creates guardian spirits above adjacent units causing them to take only 77% of all incoming damage. Lasts the entire level." ], "Name": "oracle", "Builder": "demi-human", "Unit Tier": 4, "Gold Cost": 160, "Food Cost": 1, "Upgradeable": false, "Max Upgrade Gold Cost": 0, "Total Food Cost with Upgrade": 0, "Base Min Hit": 87, "Base Max Hit": 109, "Attack Speed": 1.4, "Attack Speed Class": "fast", "Range": 500, "Melee / Ranged": "ranged", "Hit Points": 935, "Mana": 0, "Attack Type": "magic", "Defense Type": "light", "Attack Strength": "heavy", "Has Aura": false, "Can Buff": true, "Can Debuff": false, "Can Splash": false, "Can Heal": false, "Can Stun": false, "Can Summon": false, "ID": "wBXjAMr", "Builder ID": "SiWqdLo" }, { "Base Unit Name": null, "Upgraded Name": ["mistress"], "Attack Effectiveness Order": [ "light", "unarmored", "medium", "heavy", "fortified" ], "Attack Weakness": ["fortified"], "Defense Effectiveness Order": [ "pierce", "normal", "siege", "chaos", "magic" ], "Defense Strength": ["pierce"], "Defense Weakness": ["magic"], "Abilities": null, "Ability Type": null, "Ability Description": null, "Name": "harlot", "Builder": "demi-human", "Unit Tier": 5, "Gold Cost": 180, "Food Cost": 1, "Upgradeable": true, "Max Upgrade Gold Cost": 180, "Total Food Cost with Upgrade": 2, "Base Min Hit": 100, "Base Max Hit": 108, "Attack Speed": 1.05, "Attack Speed Class": "fast", "Range": 100, "Melee / Ranged": "melee", "Hit Points": 835, "Mana": 0, "Attack Type": "pierce", "Defense Type": "heavy", "Attack Strength": "light", "Has Aura": false, "Can Buff": false, "Can Debuff": false, "Can Splash": false, "Can Heal": false, "Can Stun": false, "Can Summon": false, "ID": "MQgAo0E", "Builder ID": "SiWqdLo" }, { "Base Unit Name": ["harlot"], "Upgraded Name": null, "Attack Effectiveness Order": [ "light", "unarmored", "medium", "heavy", "fortified" ], "Attack Weakness": ["fortified"], "Defense Effectiveness Order": [ "pierce", "normal", "siege", "chaos", "magic" ], "Defense Strength": ["pierce"], "Defense Weakness": ["magic"], "Abilities": ["seduce"], "Ability Type": ["debuff - miss"], "Ability Description": [ "Seduces enemy units in a small area causes them to miss on 30% of their attacks but increase their attack speed by 10%. Lasts 7 seconds." ], "Name": "mistress", "Builder": "demi-human", "Unit Tier": 5, "Gold Cost": 180, "Food Cost": 1, "Upgradeable": false, "Max Upgrade Gold Cost": 0, "Total Food Cost with Upgrade": 0, "Base Min Hit": 153, "Base Max Hit": 169, "Attack Speed": 1.05, "Attack Speed Class": "fast", "Range": 100, "Melee / Ranged": "melee", "Hit Points": 1580, "Mana": 40, "Attack Type": "pierce", "Defense Type": "heavy", "Attack Strength": "light", "Has Aura": false, "Can Buff": false, "Can Debuff": true, "Can Splash": false, "Can Heal": false, "Can Stun": false, "Can Summon": false, "ID": "g0F23dj", "Builder ID": "SiWqdLo" }, { "Base Unit Name": null, "Upgraded Name": ["bigfoot"], "Attack Effectiveness Order": [ "medium", "unarmored", "light", "heavy", "fortified" ], "Attack Weakness": ["fortified"], "Defense Effectiveness Order": [ "pierce", "normal", "siege", "chaos", "magic" ], "Defense Strength": ["pierce"], "Defense Weakness": ["magic"], "Abilities": ["tremor"], "Ability Type": ["stun"], "Ability Description": [ "Slams the ground dealing 20 damage and slowing the movement and attack speed of nearby enemy units by 10% for 4 seconds. Affects ground enemies only." ], "Name": "minotaur", "Builder": "demi-human", "Unit Tier": 6, "Gold Cost": 275, "Food Cost": 2, "Upgradeable": true, "Max Upgrade Gold Cost": 325, "Total Food Cost with Upgrade": 4, "Base Min Hit": 128, "Base Max Hit": 152, "Attack Speed": 1.2, "Attack Speed Class": "fast", "Range": 100, "Melee / Ranged": "melee", "Hit Points": 1415, "Mana": 15, "Attack Type": "normal", "Defense Type": "heavy", "Attack Strength": "medium", "Has Aura": false, "Can Buff": false, "Can Debuff": true, "Can Splash": true, "Can Heal": false, "Can Stun": true, "Can Summon": false, "ID": "MKHnfTI", "Builder ID": "SiWqdLo" }, { "Base Unit Name": ["minotaur"], "Upgraded Name": null, "Attack Effectiveness Order": [ "medium", "unarmored", "light", "heavy", "fortified" ], "Attack Weakness": ["fortified"], "Defense Effectiveness Order": [ "pierce", "normal", "siege", "chaos", "magic" ], "Defense Strength": ["pierce"], "Defense Weakness": ["magic"], "Abilities": ["fissure"], "Ability Type": ["stun"], "Ability Description": [ "Rips open the ground dealing 75 damage and stunning enemy ground units for 1 second." ], "Name": "bigfoot", "Builder": "demi-human", "Unit Tier": 6, "Gold Cost": 325, "Food Cost": 2, "Upgradeable": false, "Max Upgrade Gold Cost": 0, "Total Food Cost with Upgrade": 0, "Base Min Hit": 233, "Base Max Hit": 257, "Attack Speed": 1.2, "Attack Speed Class": "fast", "Range": 90, "Melee / Ranged": "melee", "Hit Points": 2465, "Mana": 20, "Attack Type": "normal", "Defense Type": "heavy", "Attack Strength": "medium", "Has Aura": false, "Can Buff": false, "Can Debuff": false, "Can Splash": true, "Can Heal": false, "Can Stun": true, "Can Summon": false, "ID": "AqHN7j3", "Builder ID": "SiWqdLo" } ] }