@mseep/webgl-mcp
Version:
A Model Context Protocol server for analyzing and optimizing WebGL games
62 lines (51 loc) • 1.24 kB
Markdown
# WebGL MCP Documentation
## Table of Contents
1. [Getting Started](getting-started.md)
- Installation
- Basic Setup
- First Analysis
2. [Engine Detection](engine-detection.md)
- Supported Engines
- Detection Accuracy
- Custom Engine Signatures
- Analysis Results
3. [WebGL Analysis](webgl-analysis.md)
- Capability Detection
- Performance Metrics
- Memory Monitoring
- Extension Support
4. [Optimization](optimization.md)
- Template Optimization
- Mobile Optimization
- Asset Loading
- Memory Management
- Touch Input
5. [API Reference](api/README.md)
- Resources
- Tools
- Prompts
- WebSocket API
6. [Integration](integration/README.md)
- Cursor IDE
- Custom IDEs
- CI/CD Pipeline
- Cloud Deployment
7. [Examples](examples/README.md)
- Unity WebGL
- Godot Export
- Mobile Games
- Custom Engine
8. [Contributing](contributing.md)
- Development Setup
- Code Style
- Testing
- Pull Requests
9. [Troubleshooting](troubleshooting.md)
- Common Issues
- Error Messages
- Performance Problems
- Browser Compatibility
10. [Release Notes](release-notes.md)
- Version History
- Breaking Changes
- Migration Guides