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@motion-core/motion-gpu

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Framework-agnostic WebGPU runtime for fullscreen WGSL shaders with explicit Svelte, React, and Vue adapter entrypoints.

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/// <reference types="@webgpu/types" /> import type { StorageBufferDefinition, StorageBufferDefinitionMap } from './types.js'; /** * Storage-compatible texture formats for `texture_storage_2d`. */ export declare const STORAGE_TEXTURE_FORMATS: ReadonlySet<GPUTextureFormat>; /** * Validates a single storage buffer definition. * * @param name - Buffer identifier. * @param definition - Storage buffer definition to validate. * @throws {Error} When any field is invalid. */ export declare function assertStorageBufferDefinition(name: string, definition: StorageBufferDefinition): void; /** * Validates and returns sorted storage buffer keys. * * @param definitions - Storage buffer definition map. * @returns Lexicographically sorted buffer keys. */ export declare function resolveStorageBufferKeys(definitions: StorageBufferDefinitionMap): string[]; /** * Normalizes a storage buffer definition with defaults applied. * * @param definition - Raw definition. * @returns Normalized definition with access default. */ export declare function normalizeStorageBufferDefinition(definition: StorageBufferDefinition): Required<Pick<StorageBufferDefinition, 'size' | 'type' | 'access'>>; /** * Validates that a texture format is storage-compatible. * * @param name - Texture identifier. * @param format - GPU texture format. * @throws {Error} When format is not storage-compatible. */ export declare function assertStorageTextureFormat(name: string, format: GPUTextureFormat): void; //# sourceMappingURL=storage-buffers.d.ts.map