@motion-core/motion-gpu
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Framework-agnostic WebGPU runtime for fullscreen WGSL shaders with explicit Svelte, React, and Vue adapter entrypoints.
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TypeScript
import type { CurrentReadable, CurrentWritable } from './current-value.js';
import type { FrameProfilingSnapshot, FrameRunTimings, FrameScheduleSnapshot } from './frame-registry.js';
import type { MotionGPUScheduler as CoreMotionGPUScheduler } from './scheduler-helpers.js';
import type { RenderMode } from './types.js';
export type MotionGPUScheduler = CoreMotionGPUScheduler;
export type { FrameProfilingSnapshot, FrameRunTimings, FrameScheduleSnapshot };
/**
* Namespace identifier for user-owned context entries.
*/
export type MotionGPUUserNamespace = string | symbol;
/**
* Shared user context store exposed by `FragCanvas`.
*/
export type MotionGPUUserContext = CurrentWritable<Record<MotionGPUUserNamespace, unknown>>;
/**
* Public `FragCanvas` runtime context available to framework adapters.
*/
export interface MotionGPUContext {
/**
* Underlying canvas element used by the renderer.
*/
canvas: HTMLCanvasElement | undefined;
/**
* Reactive canvas pixel size.
*/
size: CurrentReadable<{
width: number;
height: number;
}>;
/**
* Device pixel ratio multiplier.
*/
dpr: CurrentWritable<number>;
/**
* Max frame delta clamp passed to scheduled callbacks.
*/
maxDelta: CurrentWritable<number>;
/**
* Scheduler render mode (`always`, `on-demand`, `manual`).
*/
renderMode: CurrentWritable<RenderMode>;
/**
* Global toggle for automatic rendering.
*/
autoRender: CurrentWritable<boolean>;
/**
* Namespaced user context store shared within the canvas subtree.
*/
user: MotionGPUUserContext;
/**
* Marks current frame as invalidated.
*/
invalidate: () => void;
/**
* Requests one manual frame advance.
*/
advance: () => void;
/**
* Public scheduler API.
*/
scheduler: MotionGPUScheduler;
}
/**
* Controls how a namespaced user context value behaves when already present.
*/
export interface SetMotionGPUUserContextOptions {
/**
* Conflict strategy when namespace already exists:
* - `skip`: keep current value
* - `replace`: replace current value
* - `merge`: shallow merge object values, fallback to replace otherwise
*
* @default 'skip'
*/
existing?: 'merge' | 'replace' | 'skip';
/**
* How function inputs should be interpreted:
* - `factory`: call function and store its return value
* - `value`: store function itself
*
* @default 'factory'
*/
functionValue?: 'factory' | 'value';
}
type UserContextStore = Record<MotionGPUUserNamespace, unknown>;
/**
* Creates a read-only view of either the full user store or one namespace.
*/
export declare function createMotionGPUUserContextReadable<UC extends UserContextStore>(userStore: MotionGPUUserContext): CurrentReadable<UC>;
export declare function createMotionGPUUserContextReadable<UC extends UserContextStore, K extends keyof UC & MotionGPUUserNamespace>(userStore: MotionGPUUserContext, namespace: K): CurrentReadable<UC[K] | undefined>;
/**
* Applies the shared skip, merge and replace semantics to a user context store.
*/
export declare function setMotionGPUUserContextValue<UCT = unknown>(userStore: MotionGPUUserContext, namespace: MotionGPUUserNamespace, value: UCT | (() => UCT), options?: SetMotionGPUUserContextOptions): UCT | undefined;
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