@motion-core/motion-gpu
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Framework-agnostic WebGPU runtime for fullscreen WGSL shaders with explicit Svelte, React, and Vue adapter entrypoints.
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TypeScript
import type { MaterialDefines, MaterialDefineValue, MaterialIncludes, PreprocessedMaterialFragment } from './material-contracts.js';
export type { MaterialLineMap, MaterialSourceLocation, PreprocessedMaterialFragment } from './material-contracts.js';
/**
* Validates and normalizes define entries.
*/
export declare function normalizeDefines<TDefineKey extends string>(defines: MaterialDefines<TDefineKey> | undefined): MaterialDefines<TDefineKey>;
/**
* Validates include map identifiers and source chunks.
*/
export declare function normalizeIncludes<TIncludeKey extends string>(includes: MaterialIncludes<TIncludeKey> | undefined): MaterialIncludes<TIncludeKey>;
/**
* Converts one define declaration to WGSL `const`.
*/
export declare function toDefineLine(key: string, value: MaterialDefineValue): string;
/**
* Preprocesses material fragment with deterministic define/include expansion and line mapping.
*/
export declare function preprocessMaterialFragment<TDefineKey extends string, TIncludeKey extends string>(input: {
fragment: string;
defines?: MaterialDefines<TDefineKey>;
includes?: MaterialIncludes<TIncludeKey>;
}): PreprocessedMaterialFragment;
//# sourceMappingURL=material-preprocess.d.ts.map