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@moonwall/cli

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Testing framework for the Moon family of projects

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import type { ChopsticksLaunchSpec, DevLaunchSpec, RepoSpec, ZombieLaunchSpec, LaunchOverrides } from "@moonwall/types"; export declare function parseZombieCmd(launchSpec: ZombieLaunchSpec): { cmd: string; }; export declare class LaunchCommandParser { private args; private cmd; private launch; private launchSpec; private launchOverrides?; constructor(options: { launchSpec: DevLaunchSpec; additionalRepos?: RepoSpec[]; launchOverrides?: LaunchOverrides; }); private overrideArg; withPorts(): Promise<this>; withDefaultForkConfig(): LaunchCommandParser; withLaunchOverrides(): LaunchCommandParser; private print; private applyForkOptions; /** * Cache startup artifacts if enabled in launchSpec. * This uses an Effect-based service that caches artifacts by binary hash. * * When cacheStartupArtifacts is enabled, this generates: * 1. Precompiled WASM for the runtime * 2. Raw chain spec to skip genesis WASM compilation * * This reduces startup from ~3s to ~200ms (~10x improvement). */ withStartupCache(): Promise<LaunchCommandParser>; build(): { cmd: string; args: string[]; launch: boolean; }; static create(options: { launchSpec: DevLaunchSpec; additionalRepos?: RepoSpec[]; launchOverrides?: LaunchOverrides; verbose?: boolean; }): Promise<{ cmd: string; args: string[]; launch: boolean; }>; } export declare function parseChopsticksRunCmd(launchSpecs: ChopsticksLaunchSpec[]): { cmd: string; args: string[]; launch: boolean; }; /** * Get a free port with availability checking * Uses async port allocation for better collision avoidance */ export declare const getFreePort: () => Promise<number>;